Player Matchup

Kumbhakarna
Kumbhakarna
BassMauccmax
Kumbhakarna
Level 142
God Stats
0W - 3L
1,181 SR
Queue Stats
209W - 198L
1,544 Elo+
Solo
Guan Yu
Guan Yu
GRIZZZZLY44
Guan Yu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,325 Elo+
Party 3
Cu Chulainn
Cu Chulainn
IINKED1
Cu Chulainn
Level 104
God Stats
3W - 6L
1,283 SR
Queue Stats
407W - 334L
1,571 Elo+
Party 2
Janus
Janus
Ridog33
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,503 Elo+
Party 3
Jormungandr
Jormungandr
babelnaut
Jormungandr
Level 207
God Stats
3W - 4L
1,555 SR
Queue Stats
376W - 352L
1,511 Elo+
Party 2
Team Averages
Level 148
1,404 SR
1,491 Elo+

VS

Team Averages
Level 131
1,667 SR
1,540 Elo+
Zhong Kui
Zhong Kui
Ginij7
Zhong Kui
Level 108
God Stats
4W - 0L
1,509 SR
Queue Stats
95W - 90L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
Hawkaname
Baba Yaga
Level 156
God Stats
7W - 1L
1,931 SR
Queue Stats
296W - 301L
1,544 Elo+
Solo
Charon
Charon
PatienceAtWork
Charon
Level 148
God Stats
2W - 0L
1,788 SR
Queue Stats
124W - 77L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
ScrewySlayer07
Kukulkan
Level 86
God Stats
2W - 0L
1,607 SR
Queue Stats
41W - 29L
1,744 Elo+
Party 1
Guan Yu
Guan Yu
ozenco
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BassMauccmax
Kumbhakarna
15
2 / 6 / 7
9,636
642
8,039
23,196
25,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
GRIZZZZLY44
Guan Yu
15
0 / 6 / 7
8,822
588
5,560
18,912
19,051
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
IINKED1
Cu Chulainn
19
4 / 2 / 7
10,247
683
23,396
18,788
24,193
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Ridog33
Janus
18
3 / 8 / 5
10,671
711
15,055
13,957
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
babelnaut
Jormungandr
19
4 / 3 / 8
10,568
705
24,227
16,625
19,627
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ginij7
Zhong Kui
19
10 / 2 / 12
12,106
807
20,873
16,103
18,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baba Yaga
Hawkaname
Baba Yaga
19
9 / 4 / 15
12,384
826
14,377
19,382
11,589
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 20
11,491
766
16,459
23,326
25,762
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
18
2 / 2 / 17
10,857
724
17,006
11,283
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
ozenco
Guan Yu
17
4 / 5 / 16
11,799
787
14,747
25,026
29,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
13
Kills
25
25
Deaths
16
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BassMauccmax
Kumbhakarna
2
6
7
0.92
L
Guan Yu
GRIZZZZLY44
Guan Yu
0
6
7
0.58
W
Zhong Kui
Ginij7
Zhong Kui
10
2
12
8
W
Baba Yaga
Hawkaname
Baba Yaga
9
4
15
4.13
L
Cu Chulainn
IINKED1
Cu Chulainn
4
2
7
3.75
W
0
3
20
3.33
L
Janus
Ridog33
Janus
3
8
5
0.69
W
Kukulkan
2
2
17
5.25
L
Jormungandr
babelnaut
Jormungandr
4
3
8
2.67
W
Guan Yu
ozenco
Guan Yu
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,277
Damage
83,462
91,478
Taken
95,120
93,481
Mitigated
91,721
25,033
Healing
44,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BassMauccmax
Kumbhakarna
8,039
156
3,310
2,153
23,196
25,406
0
18,116
4,714
10,297
0
L
Guan Yu
GRIZZZZLY44
Guan Yu
5,560
366
3,680
3,503
18,912
19,051
0
15,172
3,062
626
12,196
W
Zhong Kui
Ginij7
Zhong Kui
20,873
1,938
782
3,773
16,103
18,147
3,492
7,164
7,881
36,524
0
W
Baba Yaga
Hawkaname
Baba Yaga
14,377
347
2,216
3,674
19,382
11,589
1,283
7,527
11,221
33,176
0
L
Cu Chulainn
IINKED1
Cu Chulainn
23,396
2,778
2,867
6,512
18,788
24,193
0
12,513
5,611
0
45,253
W
16,459
2,236
5,871
5,206
23,326
25,762
819
12,760
9,396
30,548
0
L
Janus
Ridog33
Janus
15,055
1,486
544
506
13,957
5,204
0
10,328
3,363
29,880
0
W
Kukulkan
17,006
1,658
1,841
1,726
11,283
6,395
1,139
7,308
3,631
41,334
0
L
Jormungandr
babelnaut
Jormungandr
24,227
1,036
0
1,958
16,625
19,627
0
11,052
4,602
38,387
0
W
Guan Yu
ozenco
Guan Yu
14,747
1,877
11,069
8,619
25,026
29,828
659
9,333
14,409
0
18,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,944
Gold Earned
58,637
148
Minions Killed
183
0
Camps Cleared
0
1,372,606
Distance Traveled
1,523,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,636
642
6
0
0
270,452
0
L
Guan Yu
8,822
588
18
1
0
250,861
0
W
Zhong Kui
12,106
807
35
2
0
296,542
0
W
Baba Yaga
12,384
826
60
4
0
291,297
0
L
Cu Chulainn
10,247
683
53
4
0
314,954
0
W
Charon
11,491
766
19
1
0
293,106
0
L
Janus
10,671
711
30
2
0
234,322
0
W
Kukulkan
10,857
724
63
4
0
314,552
0
L
Jormungandr
10,568
705
41
3
0
302,017
0
W
Guan Yu
11,799
787
6
0
0
328,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role