Player Matchup

Baron Samedi
Baron Samedi
Dizzy Fred44
Baron Samedi
Level 85
God Stats
0W - 1L
1,374 SR
Queue Stats
266W - 254L
1,495 Elo+
Solo
Loki
Loki
Fmbbandoo
Loki
Level 109
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Ullr
Ullr
Manuel00
Ullr
Level 109
God Stats
2W - 5L
1,308 SR
Queue Stats
160W - 151L
1,464 Elo+
Solo
Nu Wa
Nu Wa
W4NT3DB0OM
Nu Wa
Level 69
God Stats
51W - 36L
1,634 SR
Queue Stats
147W - 152L
1,448 Elo+
Solo
Surtr
Surtr
x-_-nado-_-
Surtr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,511 Elo+
Party 2
Team Averages
Level 103
1,431 SR
1,425 Elo+

VS

Team Averages
Level 118
1,553 SR
1,459 Elo+
Mulan
Mulan
IcnoPain
Mulan
Level 124
God Stats
138W - 110L
1,595 SR
Queue Stats
307W - 296L
1,475 Elo+
Party 1
Sol
Sol
Seraphina_333
Sol
Level 122
God Stats
8W - 14L
1,485 SR
Queue Stats
209W - 213L
1,486 Elo+
Solo
Sylvanus
Sylvanus
darkpie1881
Sylvanus
Level 112
God Stats
5W - 4L
1,505 SR
Queue Stats
215W - 212L
1,421 Elo+
Solo
Ah Puch
Ah Puch
eddymark96
Ah Puch
Level 126
God Stats
5W - 3L
1,641 SR
Queue Stats
169W - 160L
1,476 Elo+
Party 1
Loki
Loki
x legend xx 1
Loki
Level 106
God Stats
10W - 5L
1,539 SR
Queue Stats
59W - 52L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dizzy Fred44
Baron Samedi
10
0 / 5 / 0
6,941
408
4,319
15,352
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
1 / 3 / 0
7,409
436
3,245
11,001
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
15
0 / 1 / 1
8,424
496
7,191
15,013
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
14
1 / 2 / 0
8,279
487
17,206
10,428
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 0
9,791
576
14,795
19,407
17,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IcnoPain
Mulan
15
1 / 2 / 0
8,710
512
8,767
18,445
15,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 3
9,364
551
10,979
12,128
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
darkpie1881
Sylvanus
14
3 / 0 / 4
9,031
531
5,795
13,605
11,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
eddymark96
Ah Puch
15
4 / 1 / 3
9,148
538
10,260
15,308
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 2
9,671
569
9,409
17,633
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
11
12
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dizzy Fred44
Baron Samedi
0
5
0
0
L
Loki
1
3
0
0.33
W
Mulan
IcnoPain
Mulan
1
2
0
0.5
L
Ullr
0
1
1
0.5
W
0
1
3
1.5
L
Nu Wa
1
2
0
0.5
W
Sylvanus
darkpie1881
Sylvanus
3
0
4
5
W
Ah Puch
eddymark96
Ah Puch
4
1
3
5.5
W
3
0
2
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,756
Damage
45,210
71,201
Taken
77,119
41,198
Mitigated
45,093
25,775
Healing
39,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dizzy Fred44
Baron Samedi
4,319
668
143
3,318
15,352
9,690
135
6,559
8,793
30,250
0
L
Loki
3,245
878
118
3,890
11,001
4,055
0
3,528
7,425
0
43,166
W
Mulan
IcnoPain
Mulan
8,767
2,234
0
6,880
18,445
15,936
208
1,544
16,901
765
74,834
L
Ullr
7,191
2,859
0
6,775
15,013
6,296
308
9,829
5,184
0
70,062
W
10,979
4,974
0
6,270
12,128
4,814
3,237
1,663
10,465
88,691
0
L
Nu Wa
17,206
8,777
0
2,059
10,428
3,941
899
5,796
4,632
66,909
0
W
Sylvanus
darkpie1881
Sylvanus
5,795
1,003
5,500
6,105
13,605
11,305
660
6,149
7,456
29,236
0
W
Ah Puch
eddymark96
Ah Puch
10,260
627
0
3,270
15,308
5,390
313
9,152
6,156
91,675
0
W
9,409
3,085
0
11,455
17,633
7,648
0
3,906
13,727
0
99,936
L
14,795
7,553
0
9,472
19,407
17,216
481
1,585
17,822
2,186
82,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
45,924
470
Minions Killed
622
0
Camps Cleared
0
1,542,373
Distance Traveled
1,699,791
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,941
408
36
2
0
238,491
2
L
Loki
7,409
436
73
4
0
362,039
2
W
Mulan
8,710
512
149
9
0
322,365
8
L
Ullr
8,424
496
126
7
0
329,213
0
W
Sol
9,364
551
143
8
0
308,192
1
L
Nu Wa
8,279
487
105
6
0
296,302
0
W
Sylvanus
9,031
531
33
2
0
315,022
0
W
Ah Puch
9,148
538
150
9
0
330,250
0
W
Loki
9,671
569
147
9
0
423,962
0
L
Surtr
9,791
576
130
8
0
316,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role