Player Matchup

Jormungandr
Jormungandr
DepressedSimp
Jormungandr
Level 63
God Stats
45W - 50L
1,551 SR
Queue Stats
271W - 262L
1,496 Elo+
Party 4
Martichoras
Martichoras
LFQSTHQ
Martichoras
Level 86
God Stats
1W - 3L
1,380 SR
Queue Stats
58W - 49L
1,511 Elo+
Party 3
Nu Wa
Nu Wa
LunaElyse
Nu Wa
Level 81
God Stats
58W - 44L
1,567 SR
Queue Stats
58W - 49L
1,511 Elo+
Party 3
Chang'e
Chang'e
RAZOR-BLAST-2001
Chang'e
Level 105
God Stats
49W - 49L
1,591 SR
Queue Stats
541W - 569L
1,538 Elo+
Solo
Vulcan
Vulcan
The Rizzler8766
Vulcan
Level 14
God Stats
1W - 3L
1,418 SR
Queue Stats
11W - 29L
1,306 Elo+
Party 4
Team Averages
Level 70
1,502 SR
1,472 Elo+

VS

Team Averages
Level 96
1,519 SR
1,474 Elo+
Ao Kuang
Ao Kuang
DANZZTERR
Ao Kuang
Level 78
God Stats
7W - 4L
1,500 SR
Queue Stats
152W - 171L
1,526 Elo+
Party 2
Charon
Charon
JOOOOOOOOP
Charon
Level 94
God Stats
3W - 0L
1,714 SR
Queue Stats
67W - 52L
1,421 Elo+
Party 1
Charybdis
Charybdis
Littlelemon28
Charybdis
Level 69
God Stats
5W - 4L
1,704 SR
Queue Stats
125W - 153L
1,519 Elo+
Party 2
Tiamat
Tiamat
grimaltair
Tiamat
Level 121
God Stats
2W - 1L
1,192 SR
Queue Stats
43W - 36L
1,460 Elo+
Party 1
Surtr
Surtr
straw_boss1
Surtr
Level 119
God Stats
10W - 5L
1,484 SR
Queue Stats
45W - 38L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DepressedSimp
Jormungandr
15
1 / 1 / 4
9,909
991
8,141
12,540
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Martichoras
LFQSTHQ
Martichoras
15
2 / 3 / 3
10,410
1,041
9,489
11,648
4,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
LunaElyse
Nu Wa
15
0 / 1 / 5
9,642
964
11,546
7,316
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 2
9,741
974
6,951
10,049
5,546
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 6 / 4
9,864
986
7,030
10,357
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

195

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DANZZTERR
Ao Kuang
16
6 / 1 / 4
11,167
1,117
8,854
8,025
3,727
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
JOOOOOOOOP
Charon
17
2 / 1 / 10
10,497
1,050
13,951
10,406
4,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Littlelemon28
Charybdis
16
2 / 0 / 5
10,176
1,018
5,200
7,130
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
grimaltair
Tiamat
16
1 / 1 / 6
9,873
987
10,143
7,977
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 2 / 8
10,920
1,092
11,469
14,987
11,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
5
Kills
13
13
Deaths
5
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DANZZTERR
Ao Kuang
6
1
4
8
L
Jormungandr
DepressedSimp
Jormungandr
1
1
4
3
W
Charon
JOOOOOOOOP
Charon
2
1
10
7
L
Martichoras
LFQSTHQ
Martichoras
2
3
3
1.17
W
Charybdis
Littlelemon28
Charybdis
2
0
5
4.5
L
Nu Wa
LunaElyse
Nu Wa
0
1
5
2.5
L
2
2
2
1.5
L
0
6
4
0.33
W
Tiamat
grimaltair
Tiamat
1
1
6
4
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
49,617
51,910
Taken
48,525
30,160
Mitigated
28,478
5,388
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DANZZTERR
Ao Kuang
8,854
2,749
0
2,998
8,025
3,727
0
5,258
2,555
17,417
0
L
Jormungandr
DepressedSimp
Jormungandr
8,141
1,332
0
429
12,540
11,580
0
5,778
6,162
20,645
0
W
Charon
JOOOOOOOOP
Charon
13,951
1,222
0
150
10,406
4,699
0
7,875
2,080
35,367
0
L
Martichoras
LFQSTHQ
Martichoras
9,489
1,687
0
2,252
11,648
4,984
0
6,692
4,564
0
29,138
W
Charybdis
Littlelemon28
Charybdis
5,200
2,080
0
2,242
7,130
2,526
0
3,518
3,376
0
27,345
L
Nu Wa
LunaElyse
Nu Wa
11,546
5,374
0
0
7,316
3,058
0
5,961
1,271
34,270
0
L
6,951
614
944
1,763
10,049
5,546
0
6,727
3,124
21,715
0
L
7,030
1,448
0
0
10,357
4,992
0
7,878
2,479
29,363
0
W
Tiamat
grimaltair
Tiamat
10,143
656
0
1,139
7,977
5,932
0
5,095
2,681
40,273
0
W
11,469
3,434
0
3,446
14,987
11,594
0
10,257
4,060
459
49,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
52,633
237
Minions Killed
258
6
Camps Cleared
11
909,543
Distance Traveled
1,009,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,167
1,117
8
1
7
194,162
0
L
Jormungandr
9,909
991
24
2
2
191,569
0
W
Charon
10,497
1,050
47
5
1
225,910
0
L
Martichoras
10,410
1,041
62
6
1
194,828
0
W
Charybdis
10,176
1,018
45
5
1
175,358
0
L
Nu Wa
9,642
964
65
7
0
180,914
0
L
Chang'e
9,741
974
35
4
0
147,542
0
L
Vulcan
9,864
986
51
5
3
194,690
0
W
Tiamat
9,873
987
75
8
1
209,265
0
W
Surtr
10,920
1,092
83
8
1
204,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role