Player Matchup

Ravana
Ravana
IVANCITOFANTA
Ravana
Level 107
God Stats
4W - 3L
1,579 SR
Queue Stats
45W - 39L
1,492 Elo+
Party 1
Vulcan
Vulcan
adamzgreat
Vulcan
Level 115
God Stats
5W - 2L
1,752 SR
Queue Stats
108W - 88L
1,547 Elo+
Party 1
Sobek
Sobek
cex12
Sobek
Level 127
God Stats
7W - 0L
1,731 SR
Queue Stats
60W - 35L
1,615 Elo+
Party 1
Team Averages
Level 116
1,687 SR
1,552 Elo+

VS

Team Averages
Level 93
1,583 SR
1,608 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
RaenXarD2017
Vulcan
Level 59
God Stats
0W - 1L
1,748 SR
Queue Stats
5W - 4L
1,822 Elo+
Solo
Horus
Horus
TheFlyingCat1999
Horus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
9,258
926
7,915
6,870
5,280
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
adamzgreat
Vulcan
12
5 / 1 / 6
8,977
898
13,797
4,866
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
cex12
Sobek
11
2 / 3 / 9
8,454
845
5,591
13,942
13,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 3
7,119
712
5,568
7,553
2,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
11
4 / 6 / 0
8,413
841
6,639
10,140
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 3
7,037
704
2,805
13,752
9,048
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
4
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
W
7
0
2
8
L
Vulcan
4
6
0
0.67
L
0
4
3
0.38
W
Vulcan
adamzgreat
Vulcan
5
1
6
8
W
Sobek
cex12
Sobek
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
15,012
25,678
Taken
31,445
20,665
Mitigated
15,641
6,916
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,568
1,643
0
665
7,553
2,529
0
4,996
2,557
0
25,475
W
7,915
1,571
0
3,521
6,870
5,280
11
1,704
5,138
0
27,001
L
Vulcan
6,639
1,936
0
203
10,140
4,064
0
6,001
4,139
21,482
0
L
2,805
1,572
636
1,153
13,752
9,048
0
8,978
4,645
0
11,476
W
Vulcan
adamzgreat
Vulcan
13,797
3,442
0
500
4,866
1,974
225
968
3,866
48,460
0
W
Sobek
cex12
Sobek
5,591
388
0
2,895
13,942
13,411
0
4,433
9,489
22,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
22,569
121
Minions Killed
81
0
Camps Cleared
0
623,758
Distance Traveled
589,718
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,119
712
44
4
0
186,833
3
W
Ravana
9,258
926
22
2
0
205,793
0
L
Vulcan
8,413
841
26
3
0
210,741
0
L
Horus
7,037
704
11
1
0
192,144
0
W
Vulcan
8,977
898
71
7
0
215,143
0
W
Sobek
8,454
845
28
3
0
202,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role