Player Matchup

Jing Wei
Jing Wei
Giocoa
Jing Wei
Level 18
God Stats
11W - 8L
1,226 SR
Queue Stats
64W - 60L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Saltydogs1973_
Nu Wa
Level 28
God Stats
19W - 23L
1,534 SR
Queue Stats
78W - 80L
1,484 Elo+
Party 4
Ao Kuang
Ao Kuang
Superpiboy
Ao Kuang
Level 96
God Stats
4W - 5L
1,308 SR
Queue Stats
566W - 460L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
bengals7654
Xing Tian
Level 106
God Stats
17W - 19L
1,615 SR
Queue Stats
150W - 132L
1,533 Elo+
Party 4
Thor
Thor
skatermattereh
Thor
Level 41
God Stats
1W - 1L
1,264 SR
Queue Stats
19W - 20L
1,358 Elo+
Solo
Team Averages
Level 58
1,389 SR
1,472 Elo+

VS

Team Averages
Level 64
1,571 SR
1,536 Elo+
Mulan
Mulan
AnimusXeoher
Mulan
Level 89
God Stats
1W - 5L
1,376 SR
Queue Stats
76W - 84L
1,521 Elo+
Party 2
Scylla
Scylla
Bananza Dad
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,437 Elo+
Party 2
Ratatoskr
Ratatoskr
Frost Faded8174
Ratatoskr
Level 74
God Stats
9W - 5L
1,661 SR
Queue Stats
132W - 119L
1,536 Elo+
Party 2
Izanami
Izanami
ScarletDespair12
Izanami
Level 106
God Stats
25W - 20L
1,599 SR
Queue Stats
31W - 29L
1,448 Elo+
Party 3
Cerberus
Cerberus
Voltaic_Geist
Cerberus
Level 8
God Stats
1W - 2L
1,717 SR
Queue Stats
6W - 6L
1,740 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Giocoa
Jing Wei
16
0 / 0 / 1
8,917
495
4,844
9,054
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 5
8,868
493
7,008
11,074
3,449
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Superpiboy
Ao Kuang
18
13 / 1 / 3
12,399
689
20,445
18,623
17,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
bengals7654
Xing Tian
14
1 / 0 / 3
8,710
484
6,088
13,575
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 1 / 4
10,991
611
12,690
17,481
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 0
8,619
479
11,388
18,823
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
0 / 5 / 2
7,970
443
4,367
9,605
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Frost Faded8174
Ratatoskr
15
3 / 5 / 1
9,015
501
12,126
19,801
8,207
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 0
7,733
430
4,539
5,276
2,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Voltaic_Geist
Cerberus
13
0 / 0 / 0
8,455
470
5,000
14,332
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
6
6
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
Scylla
0
5
2
0.2
L
Ratatoskr
Frost Faded8174
Ratatoskr
3
5
1
0.7
W
Jing Wei
Giocoa
Jing Wei
0
0
1
0.5
W
1
4
5
0.88
L
0
2
0
0
W
Ao Kuang
Superpiboy
Ao Kuang
13
1
3
14.5
L
Cerberus
Voltaic_Geist
Cerberus
0
0
0
0
W
Xing Tian
bengals7654
Xing Tian
1
0
3
2.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
37,420
69,807
Taken
67,837
45,975
Mitigated
39,927
17,296
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,388
1,481
0
2,776
18,823
12,095
0
12,430
6,393
87
38,686
L
Scylla
4,367
53
0
0
9,605
3,578
0
4,887
4,718
48,089
0
L
Ratatoskr
Frost Faded8174
Ratatoskr
12,126
4,393
0
4,685
19,801
8,207
0
8,781
11,020
0
80,157
W
Jing Wei
Giocoa
Jing Wei
4,844
3,894
0
3,728
9,054
4,088
0
1,685
7,369
0
81,830
W
7,008
1,044
0
1,757
11,074
3,449
320
3,139
7,890
56,267
0
L
4,539
3,739
84
144
5,276
2,107
666
1,911
3,365
0
54,467
W
Ao Kuang
Superpiboy
Ao Kuang
20,445
6,462
0
7,585
18,623
17,401
2,408
1,137
16,722
91,202
0
L
Cerberus
Voltaic_Geist
Cerberus
5,000
260
142
5,715
14,332
13,940
0
5,416
8,586
48,737
0
W
Xing Tian
bengals7654
Xing Tian
6,088
717
0
2,327
13,575
12,688
29
2,763
10,765
33,179
0
W
12,690
3,743
0
1,899
17,481
8,349
0
902
16,428
0
114,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
41,792
571
Minions Killed
473
0
Camps Cleared
0
1,782,035
Distance Traveled
1,660,611
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,619
479
57
3
0
334,013
0
L
Scylla
7,970
443
65
4
0
324,820
0
L
Ratatoskr
9,015
501
136
8
0
356,862
0
W
Jing Wei
8,917
495
154
9
0
320,776
0
W
Nu Wa
8,868
493
82
5
0
342,315
0
L
Izanami
7,733
430
91
5
0
294,789
0
W
Ao Kuang
12,399
689
161
9
0
345,003
0
L
Cerberus
8,455
470
124
7
0
350,127
0
W
Xing Tian
8,710
484
21
1
0
359,870
3
W
Thor
10,991
611
153
9
0
414,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role