Player Matchup

Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
JerryPLEASE
Thor
Level 38
God Stats
4W - 8L
1,348 SR
Queue Stats
119W - 107L
1,576 Elo+
Solo
Janus
Janus
LilCro941
Janus
Level 104
God Stats
8W - 10L
1,435 SR
Queue Stats
480W - 438L
1,485 Elo+
Party 2
Achilles
Achilles
MarquisDaMenace
Achilles
Level 64
God Stats
3W - 4L
1,974 SR
Queue Stats
22W - 30L
1,532 Elo+
Party 1
Anubis
Anubis
Snagglet666
Anubis
Level 95
God Stats
15W - 13L
1,647 SR
Queue Stats
464W - 423L
1,474 Elo+
Party 2
Team Averages
Level 77
1,581 SR
1,513 Elo+

VS

Team Averages
Level 58
1,648 SR
1,650 Elo+
Fenrir
Fenrir
AntonioVidal
Fenrir
Level 49
God Stats
5W - 4L
1,577 SR
Queue Stats
260W - 232L
1,501 Elo+
Solo
Anhur
Anhur
KÁOTIC
Anhur
Level 128
God Stats
4W - 3L
1,679 SR
Queue Stats
29W - 10L
1,720 Elo+
Party 3
Anubis
Anubis
MasonTheMonsoon
Anubis
Level 31
God Stats
3W - 0L
1,790 SR
Queue Stats
21W - 8L
1,784 Elo+
Party 3
Jormungandr
Jormungandr
Simp4Healz
Jormungandr
Level 60
God Stats
64W - 52L
1,695 SR
Queue Stats
409W - 347L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
monecraftbos
Gilgamesh
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 1
4,806
481
1,724
4,426
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,483
548
4,675
8,000
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
LilCro941
Janus
9
2 / 1 / 0
5,395
540
3,803
7,036
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
1 / 1 / 0
5,656
566
4,405
6,235
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
8
0 / 6 / 2
4,771
477
5,393
7,632
2,578

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 1 / 1
6,334
633
3,582
8,219
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
KÁOTIC
Anhur
10
2 / 1 / 3
6,094
609
4,487
5,641
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 2 / 1
6,604
660
5,865
5,811
2,261
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Simp4Healz
Jormungandr
11
0 / 1 / 1
6,063
606
1,671
7,880
6,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
monecraftbos
Gilgamesh
9
2 / 0 / 7
6,344
634
5,452
7,169
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
W
Fenrir
4
1
1
4.5
L
2
3
1
0.83
W
Anhur
KÁOTIC
Anhur
2
1
3
3.5
L
Janus
LilCro941
Janus
2
1
0
2
L
Achilles
1
1
0
1
W
4
2
1
2.25
W
Jormungandr
Simp4Healz
Jormungandr
0
1
1
0.5
L
Anubis
0
6
2
0.17
W
Gilgamesh
monecraftbos
Gilgamesh
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
21,057
33,329
Taken
34,720
11,122
Mitigated
18,747
7,212
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,724
936
0
1,345
4,426
1,078
0
260
4,166
0
23,034
W
Fenrir
3,582
402
0
2,245
8,219
3,331
0
391
7,786
0
42,383
L
4,675
872
0
750
8,000
2,125
0
2,694
5,306
0
22,465
W
Anhur
KÁOTIC
Anhur
4,487
2,738
0
3,259
5,641
1,961
0
2,697
2,892
0
41,070
L
Janus
LilCro941
Janus
3,803
525
0
2,393
7,036
1,967
0
2,087
4,949
39,432
0
L
Achilles
4,405
994
0
1,268
6,235
3,374
0
1,499
4,736
0
36,697
W
5,865
556
0
2,806
5,811
2,261
994
2,848
2,879
51,543
0
W
Jormungandr
Simp4Healz
Jormungandr
1,671
717
0
2,330
7,880
6,933
0
35
7,845
42,417
111
L
Anubis
5,393
540
0
1,456
7,632
2,578
0
885
6,747
24,741
0
W
Gilgamesh
monecraftbos
Gilgamesh
5,452
1,584
0
1,850
7,169
4,261
0
3,037
4,066
0
16,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
31,439
238
Minions Killed
342
0
Camps Cleared
0
1,049,833
Distance Traveled
1,074,649
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,806
481
51
5
0
213,653
0
W
Fenrir
6,334
633
71
7
0
243,220
0
L
Thor
5,483
548
29
3
0
215,232
0
W
Anhur
6,094
609
87
9
0
202,111
2
L
Janus
5,395
540
66
7
0
217,624
2
L
Achilles
5,656
566
59
6
0
205,047
0
W
Anubis
6,604
660
101
10
0
193,013
1
W
Jormungandr
6,063
606
68
7
0
192,689
1
L
Anubis
4,771
477
33
3
0
198,277
1
W
Gilgamesh
6,344
634
15
2
0
243,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role