Player Matchup

Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
FarmingTill20
Gilgamesh
Platinum IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,981 MMR
Solo
Sobek
Sobek
Platinum I
Nito0
Sobek
Platinum I
Level 159
God Stats
5W - 5L
1,580 SR
Queue Stats
353W - 340L
2,012 MMR
Party 1
Chiron
Chiron
Diamond IV
PovPathetic
Chiron
Diamond IV
Level 156
God Stats
7W - 3L
1,695 SR
Queue Stats
393W - 365L
2,070 MMR
Solo
Anubis
Anubis
Diamond V
vilchissYT
Anubis
Diamond V
Level 163
God Stats
4W - 4L
1,549 SR
Queue Stats
316W - 295L
2,054 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,565 SR
1,923 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,560 SR
1,936 MMR
Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
GankMeGently
Nu Wa
Platinum III
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
552W - 555L
2,164 MMR
Party 2
Ganesha
Ganesha
Platinum II
Suk4SkinBooster
Ganesha
Platinum II
Level 118
God Stats
1W - 2L
1,334 SR
Queue Stats
417W - 425L
1,936 MMR
Party 2
Anhur
Anhur
Diamond V
SuperFunkyJameZ
Anhur
Diamond V
Level 155
God Stats
22W - 13L
1,847 SR
Queue Stats
252W - 242L
2,060 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ivanbeto12
Ne Zha
Diamond V
Level 156
God Stats
28W - 21L
1,617 SR
Queue Stats
354W - 337L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
2 / 1 / 1
4,228
705
5,097
4,901
962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
FarmingTill20
Gilgamesh
8
3 / 1 / 1
4,672
779
3,019
5,157
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Nito0
Sobek
7
0 / 0 / 2
4,143
691
1,394
4,281
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
8
2 / 1 / 1
4,397
733
1,344
3,901
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
vilchissYT
Anubis
9
2 / 1 / 1
5,178
863
2,751
3,605
1,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Sun WukongThorKaliBakasuraRavana

VS

Bans
MartichorasSusanoLancelotLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
1 / 3 / 0
3,651
609
1,901
5,142
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 0 / 1
4,304
717
1,709
2,126
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 2
3,882
647
1,051
5,467
2,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
1 / 2 / 1
3,682
614
4,061
4,606
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
ivanbeto12
Ne Zha
6
1 / 3 / 1
3,890
648
2,284
5,157
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
4
4
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
1
2.5
L
Tyr
 
Tyr
1
3
0
0.33
W
Gilgamesh
FarmingTill20
Gilgamesh
3
1
1
3.5
L
1
0
1
1.5
W
Sobek
Nito0
Sobek
0
0
2
1
W
Chiron
2
1
1
2.5
L
0
1
2
1
L
1
2
1
0.75
L
Ne Zha
ivanbeto12
Ne Zha
1
3
1
0.5
W
Anubis
vilchissYT
Anubis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
11,006
21,845
Taken
22,498
7,879
Mitigated
8,044
8,526
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,097
2,631
0
2,248
4,901
962
0
416
4,485
0
26,060
L
Tyr
 
Tyr
1,901
333
0
1,166
5,142
2,302
0
2,571
2,571
0
12,841
W
Gilgamesh
FarmingTill20
Gilgamesh
3,019
1,303
0
873
5,157
2,089
0
159
4,998
0
27,917
L
1,709
472
0
500
2,126
507
0
0
2,126
23,652
0
W
Sobek
Nito0
Sobek
1,394
149
0
2,599
4,281
1,994
0
640
3,641
8,866
0
W
Chiron
1,344
647
24
1,154
3,901
1,276
0
1,468
2,381
0
19,346
L
1,051
131
770
1,591
5,467
2,375
0
762
4,705
7,790
0
L
4,061
1,978
0
1,358
4,606
1,288
0
632
3,974
0
18,089
L
Ne Zha
ivanbeto12
Ne Zha
2,284
846
0
733
5,157
1,572
0
180
4,977
0
22,172
W
Anubis
vilchissYT
Anubis
2,751
408
0
1,628
3,605
1,558
129
154
3,451
36,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
19,409
205
Minions Killed
141
0
Camps Cleared
0
646,313
Distance Traveled
608,546
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,228
705
41
7
0
121,532
0
L
Tyr
3,651
609
20
3
0
119,140
0
W
Gilgamesh
4,672
779
45
8
0
126,683
1
L
Nu Wa
4,304
717
49
8
0
103,350
0
W
Sobek
4,143
691
19
3
0
127,764
2
W
Chiron
4,397
733
36
6
0
144,678
0
L
Ganesha
3,882
647
2
0
0
133,304
2
L
Anhur
3,682
614
39
7
0
117,163
0
L
Ne Zha
3,890
648
31
5
0
135,589
0
W
Anubis
5,178
863
64
11
0
125,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role