Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Bara99
Arachne
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 72L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
Macawi
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 114L
1,464 Elo+
Solo
Poseidon
Poseidon
Mohichii
Poseidon
Level 86
God Stats
2W - 2L
1,376 SR
Queue Stats
96W - 87L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
troyewar
Heimdallr
Level 145
God Stats
27W - 23L
1,537 SR
Queue Stats
601W - 621L
1,462 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,521 Elo+

VS

Team Averages
Level 91
1,523 SR
1,432 Elo+
Danzaburou
Danzaburou
DeeeeeeNnN
Danzaburou
Level 32
God Stats
0W - 4L
1,164 SR
Queue Stats
12W - 21L
1,503 Elo+
Solo
Charon
Charon
DrugBatmana
Charon
Level 157
God Stats
5W - 4L
1,607 SR
Queue Stats
89W - 82L
1,483 Elo+
Solo
Ymir
Ymir
FallenTaurus
Ymir
Level 145
God Stats
4W - 10L
1,890 SR
Queue Stats
141W - 144L
1,507 Elo+
Solo
Loki
Loki
Hidan_xi
Loki
Level 88
God Stats
2W - 8L
1,694 SR
Queue Stats
337W - 352L
1,513 Elo+
Solo
Kukulkan
Kukulkan
plutoiscold
Kukulkan
Level 35
God Stats
2W - 10L
1,259 SR
Queue Stats
68W - 98L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 1
6,883
492
4,327
10,203
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Arachne
Bara99
Arachne
14
5 / 0 / 6
8,332
595
11,567
11,352
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Macawi
Sylvanus
11
1 / 2 / 2
6,754
482
4,311
9,005
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
Mohichii
Poseidon
12
1 / 5 / 6
7,006
500
9,081
9,027
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
troyewar
Heimdallr
14
4 / 1 / 1
8,054
575
7,786
11,128
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeeeeeeNnN
Danzaburou
10
0 / 5 / 5
5,655
404
6,823
11,432
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
13
4 / 2 / 3
7,284
520
7,290
10,199
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
4 / 3 / 2
6,687
478
5,815
15,097
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Loki
7
0 / 1 / 1
5,210
372
2,467
6,007
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
plutoiscold
Kukulkan
13
1 / 2 / 0
7,762
554
5,658
6,113
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
13
Kills
9
9
Deaths
13
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
Arachne
Bara99
Arachne
5
0
6
8
L
Danzaburou
DeeeeeeNnN
Danzaburou
0
5
5
0.5
L
Charon
4
2
3
2.75
L
4
3
2
1.67
L
Loki
0
1
1
0.5
W
Sylvanus
Macawi
Sylvanus
1
2
2
1
W
Poseidon
Mohichii
Poseidon
1
5
6
0.8
L
Kukulkan
plutoiscold
Kukulkan
1
2
0
0.5
W
Heimdallr
troyewar
Heimdallr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,072
Damage
28,053
50,715
Taken
48,848
28,776
Mitigated
26,388
18,780
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,327
534
0
3,792
10,203
7,175
0
6,000
4,203
0
36,676
W
Arachne
Bara99
Arachne
11,567
8,458
0
4,966
11,352
5,046
229
2,937
8,415
0
64,794
L
Danzaburou
DeeeeeeNnN
Danzaburou
6,823
3,259
0
1,486
11,432
4,485
0
1,959
9,353
0
25,629
L
Charon
7,290
835
0
2,750
10,199
4,561
0
2,876
7,158
50,165
0
L
5,815
970
0
2,184
15,097
12,811
0
5,570
9,102
22,438
0
L
Loki
2,467
756
0
750
6,007
1,765
0
2,189
3,709
0
24,946
W
Sylvanus
Macawi
Sylvanus
4,311
1,025
966
2,959
9,005
7,487
0
4,100
4,905
20,713
0
W
Poseidon
Mohichii
Poseidon
9,081
988
0
500
9,027
3,736
0
4,382
4,645
50,611
0
L
Kukulkan
plutoiscold
Kukulkan
5,658
1,033
0
500
6,113
2,766
0
14
6,099
54,610
0
W
Heimdallr
troyewar
Heimdallr
7,786
3,650
0
5,597
11,128
5,332
2,593
1,429
9,699
0
68,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
32,598
360
Minions Killed
297
0
Camps Cleared
0
1,322,955
Distance Traveled
1,244,185
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,883
492
54
4
0
325,284
0
W
Arachne
8,332
595
111
8
0
301,731
0
L
Danzaburou
5,655
404
37
3
0
256,989
0
L
Charon
7,284
520
89
6
0
292,948
0
L
Ymir
6,687
478
30
2
0
278,931
0
L
Loki
5,210
372
40
3
0
182,924
0
W
Sylvanus
6,754
482
20
1
0
229,169
2
W
Poseidon
7,006
500
75
5
0
248,894
0
L
Kukulkan
7,762
554
101
7
0
232,393
0
W
Heimdallr
8,054
575
100
7
0
217,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role