Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HircusSphera
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,635 Elo+
Party 1
Artio
Artio
LupusEtUrsus
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,501 Elo+
Party 1
Medusa
Medusa
Oscillation-Leo
Medusa
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 129L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Tcdozer
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,484 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,528 Elo+

VS

Team Averages
Level 133
1,512 SR
1,582 Elo+
Chaac
Chaac
Brian80x
Chaac
Level 144
God Stats
14W - 11L
1,573 SR
Queue Stats
375W - 362L
1,483 Elo+
Party 3
Discordia
Discordia
ExplosiveLou
Discordia
Level 156
God Stats
5W - 6L
1,493 SR
Queue Stats
480W - 156L
1,711 Elo+
Party 2
Olorun
Olorun
FrigidFloridian
Olorun
Level 158
God Stats
6W - 0L
1,500 SR
Queue Stats
506W - 163L
1,684 Elo+
Party 2
Kali
Kali
Wafflecookies
Kali
Level 124
God Stats
3W - 3L
1,520 SR
Queue Stats
247W - 253L
1,465 Elo+
Party 3
Cu Chulainn
Cu Chulainn
staggeringpage
Cu Chulainn
Level 84
God Stats
2W - 1L
1,474 SR
Queue Stats
198W - 164L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 4 / 2
9,151
763
10,105
12,949
6,034
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
HircusSphera
Nemesis
13
1 / 4 / 3
7,633
636
7,954
11,333
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 7 / 4
8,980
748
6,756
19,542
22,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 10 / 4
8,218
685
8,383
16,318
7,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Tcdozer
Kukulkan
17
2 / 7 / 8
9,350
779
15,080
13,793
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brian80x
Chaac
18
8 / 2 / 16
10,667
889
17,530
20,108
24,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
ExplosiveLou
Discordia
19
6 / 1 / 20
10,583
882
20,802
8,921
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
10 / 3 / 14
10,811
901
14,248
12,095
6,216
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 14
9,450
788
7,384
11,423
5,628
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
staggeringpage
Cu Chulainn
17
4 / 3 / 16
9,800
817
9,214
16,865
16,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
11
Kills
32
32
Deaths
11
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
2
1.25
W
Chaac
Brian80x
Chaac
8
2
16
8
W
Discordia
ExplosiveLou
Discordia
6
1
20
16
W
10
3
14
5.67
L
Nemesis
HircusSphera
Nemesis
1
4
3
0.63
L
2
7
4
0.57
L
2
10
4
0.4
L
Kukulkan
Tcdozer
Kukulkan
2
7
8
0.86
W
4
2
14
5.5
W
Cu Chulainn
staggeringpage
Cu Chulainn
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,278
Damage
69,178
73,935
Taken
69,412
52,202
Mitigated
56,413
17,806
Healing
31,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,105
7,589
177
3,570
12,949
6,034
0
6,901
5,768
0
20,927
W
Chaac
Brian80x
Chaac
17,530
740
2,081
6,977
20,108
24,454
474
6,582
12,328
0
32,466
W
Discordia
ExplosiveLou
Discordia
20,802
543
3,516
1,709
8,921
4,037
1,702
3,124
5,618
36,852
0
W
14,248
5,471
4,636
3,545
12,095
6,216
4,792
3,591
8,123
25,268
0
L
Nemesis
HircusSphera
Nemesis
7,954
1,595
167
2,817
11,333
8,689
0
4,738
6,310
0
12,420
L
6,756
414
3,015
3,501
19,542
22,546
0
8,437
10,499
11,969
0
L
8,383
4,155
689
712
16,318
7,697
0
7,516
8,549
0
11,949
L
Kukulkan
Tcdozer
Kukulkan
15,080
1,325
1,683
1,475
13,793
7,236
0
6,974
6,527
35,213
0
W
7,384
1,982
1,902
4,484
11,423
5,628
218
3,159
7,788
0
14,562
W
Cu Chulainn
staggeringpage
Cu Chulainn
9,214
1,259
965
1,774
16,865
16,078
776
4,487
11,856
0
19,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
51,311
115
Minions Killed
141
0
Camps Cleared
0
1,115,963
Distance Traveled
1,261,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,151
763
29
2
0
235,848
0
W
Chaac
10,667
889
30
3
0
261,980
0
W
Discordia
10,583
882
36
3
0
266,973
0
W
Olorun
10,811
901
32
3
0
220,082
0
L
Nemesis
7,633
636
12
1
0
217,259
0
L
Artio
8,980
748
3
0
0
229,815
0
L
Medusa
8,218
685
6
1
0
205,143
0
L
Kukulkan
9,350
779
65
5
0
227,898
0
W
Kali
9,450
788
20
2
0
235,727
0
W
Cu Chulainn
9,800
817
23
2
0
277,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role