Player Matchup

Surtr
Surtr
Dshinz
Surtr
Level 68
God Stats
5W - 8L
1,833 SR
Queue Stats
455W - 389L
1,496 Elo+
Party 4
Cupid
Cupid
Glexly
Cupid
Level 60
God Stats
3W - 2L
1,185 SR
Queue Stats
381W - 363L
1,523 Elo+
Party 1
Terra
Terra
IPQQPOnKids
Terra
Level 77
God Stats
1W - 0L
1,711 SR
Queue Stats
240W - 221L
1,485 Elo+
Solo
Serqet
Serqet
SmiteisMid
Serqet
Level 68
God Stats
10W - 13L
1,362 SR
Queue Stats
532W - 483L
1,521 Elo+
Party 1
Merlin
Merlin
TentedLeaf10344
Merlin
Level 72
God Stats
26W - 23L
1,685 SR
Queue Stats
307W - 262L
1,495 Elo+
Party 4
Team Averages
Level 69
1,555 SR
1,504 Elo+

VS

Team Averages
Level 54
1,467 SR
1,379 Elo+
Rama
Rama
BSLM
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 3
Chaac
Chaac
JeffPR14
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 124L
1,367 Elo+
Party 2
Xing Tian
Xing Tian
Sepulll
Xing Tian
Level 73
God Stats
3W - 2L
1,824 SR
Queue Stats
209W - 197L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
Soifome
Kukulkan
Level 16
God Stats
0W - 2L
1,392 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 3
Serqet
Serqet
nesti26
Serqet
Level 99
God Stats
0W - 3L
1,118 SR
Queue Stats
291W - 270L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dshinz
Surtr
14
4 / 1 / 2
8,476
652
7,486
11,473
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Glexly
Cupid
10
0 / 0 / 0
5,882
452
5,248
6,694
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,287
484
2,487
11,149
6,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
SmiteisMid
Serqet
14
6 / 0 / 3
8,424
648
10,166
9,683
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 5
7,404
570
8,908
6,144
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BSLM
Rama
11
1 / 0 / 0
6,062
466
7,805
3,729
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
JeffPR14
Chaac
9
0 / 5 / 0
5,154
396
2,595
14,011
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Sepulll
Xing Tian
9
0 / 2 / 1
5,709
439
4,165
14,464
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Soifome
Kukulkan
10
0 / 3 / 1
5,919
455
1,830
5,935
1,667
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
nesti26
Serqet
9
0 / 2 / 2
5,642
434
5,039
10,063
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
1
2
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
BSLM
Rama
1
0
0
1
W
Surtr
Dshinz
Surtr
4
1
2
5
W
Cupid
Glexly
Cupid
0
0
0
0
W
0
1
0
0
L
Chaac
JeffPR14
Chaac
0
5
0
0
L
Xing Tian
Sepulll
Xing Tian
0
2
1
0.25
W
Serqet
SmiteisMid
Serqet
6
0
3
7.5
L
Kukulkan
Soifome
Kukulkan
0
3
1
0.17
W
2
0
5
4.5
L
Serqet
nesti26
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
21,434
45,143
Taken
48,202
22,119
Mitigated
21,812
13,424
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BSLM
Rama
7,805
7,033
0
2,497
3,729
1,366
0
973
2,756
0
58,066
W
Surtr
Dshinz
Surtr
7,486
3,695
0
2,729
11,473
7,216
807
798
10,437
1,106
58,914
W
Cupid
Glexly
Cupid
5,248
3,497
58
3,655
6,694
2,339
0
1,192
5,502
0
47,659
W
2,487
516
1,687
3,151
11,149
6,380
0
1,592
9,503
18,562
0
L
Chaac
JeffPR14
Chaac
2,595
295
0
3,453
14,011
6,390
260
3,741
10,270
0
17,310
L
Xing Tian
Sepulll
Xing Tian
4,165
700
0
3,784
14,464
8,963
0
3,204
10,381
18,557
0
W
Serqet
SmiteisMid
Serqet
10,166
2,635
0
1,144
9,683
3,889
0
953
8,358
0
78,440
L
Kukulkan
Soifome
Kukulkan
1,830
122
0
0
5,935
1,667
200
2,364
3,503
44,429
0
W
8,908
560
0
1,000
6,144
2,295
288
1,576
4,412
58,948
0
L
Serqet
nesti26
Serqet
5,039
1,566
0
875
10,063
3,426
0
1,337
8,558
0
27,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
28,486
432
Minions Killed
280
0
Camps Cleared
0
1,299,491
Distance Traveled
1,260,209
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,062
466
97
7
0
232,321
0
W
Surtr
8,476
652
102
8
0
235,879
0
W
Cupid
5,882
452
89
7
0
231,415
0
W
Terra
6,287
484
28
2
0
257,153
3
L
Chaac
5,154
396
36
3
0
254,232
1
L
Xing Tian
5,709
439
20
2
0
242,876
1
W
Serqet
8,424
648
121
9
0
331,704
0
L
Kukulkan
5,919
455
73
6
0
241,661
0
W
Merlin
7,404
570
92
7
0
243,340
2
L
Serqet
5,642
434
54
4
0
289,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role