Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BigBoyAnthonyy
Geb
Level 116
God Stats
8W - 7L
1,563 SR
Queue Stats
115W - 118L
1,498 Elo+
Party 1
Neith
Neith
Panic4Me
Neith
Level 35
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 1
Nike
Nike
QueenAshh1996
Nike
Level 15
God Stats
10W - 10L
1,513 SR
Queue Stats
19W - 27L
1,404 Elo+
Party 1
Team Averages
Level 64
1,471 SR
1,459 Elo+

VS

Team Averages
Level 124
1,542 SR
1,538 Elo+
Thanatos
Thanatos
Bluu-Hydra
Thanatos
Level 158
God Stats
69W - 33L
1,799 SR
Queue Stats
399W - 316L
1,609 Elo+
Solo
Hercules
Hercules
Bully_yhu
Hercules
Level 69
God Stats
12W - 13L
1,479 SR
Queue Stats
85W - 101L
1,426 Elo+
Solo
Charon
Charon
ReyExánime
Charon
Level 161
God Stats
2W - 5L
1,232 SR
Queue Stats
382W - 212L
1,624 Elo+
Solo
Tyr
Tyr
RogueThePain
Tyr
Level 149
God Stats
54W - 59L
1,518 SR
Queue Stats
741W - 751L
1,483 Elo+
Solo
Tiamat
Tiamat
THEWATCHER10
Tiamat
Level 82
God Stats
2W - 7L
1,680 SR
Queue Stats
90W - 93L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 0
4,541
908
3,478
3,871
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
9
0 / 1 / 0
4,281
856
3,192
2,459
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
4,763
953
888
4,367
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Panic4Me
Neith
10
0 / 0 / 1
4,681
936
1,060
3,593
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,104
821
1,422
2,829
1,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bluu-Hydra
Thanatos
9
0 / 1 / 1
4,377
875
1,560
3,692
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Bully_yhu
Hercules
7
0 / 0 / 0
3,866
773
0
284
114
Charon
10
1 / 0 / 0
4,754
951
3,132
2,574
1,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
5,183
1,037
3,123
4,222
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
9
0 / 0 / 1
4,396
879
4,917
3,581
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
W
Nu Wa
 
Nu Wa
0
1
0
0
W
0
1
1
0.5
L
Thanatos
Bluu-Hydra
Thanatos
0
1
1
0.5
L
Hercules
Bully_yhu
Hercules
0
0
0
0
W
Neith
Panic4Me
Neith
0
0
1
0.5
W
0
0
0
0
L
Charon
1
0
0
1
L
1
0
1
1.5
L
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,040
Damage
12,732
17,119
Taken
14,353
6,759
Mitigated
8,809
5,641
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,478
478
1,640
2,466
3,871
1,223
0
1,640
1,954
12,694
0
W
Nu Wa
 
Nu Wa
3,192
1,278
0
250
2,459
675
7
818
1,594
10,778
0
W
888
63
0
1,038
4,367
2,189
0
1,449
2,522
7,538
0
L
Thanatos
Bluu-Hydra
Thanatos
1,560
409
0
1,855
3,692
2,398
0
2,656
962
0
7,505
L
Hercules
Bully_yhu
Hercules
0
0
0
0
284
114
0
284
0
0
0
W
Neith
Panic4Me
Neith
1,060
369
0
90
3,593
1,195
0
1,433
1,802
0
15,247
W
1,422
0
0
157
2,829
1,477
0
1,652
995
0
6,307
L
Charon
3,132
229
0
331
2,574
1,957
0
979
1,479
15,713
0
L
3,123
156
0
2,261
4,222
2,224
0
1,314
2,869
0
17,989
L
Tiamat
4,917
323
0
1,435
3,581
2,116
0
2,325
1,176
14,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
22,576
110
Minions Killed
101
0
Camps Cleared
0
593,282
Distance Traveled
497,385
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,541
908
23
5
0
132,159
0
W
Nu Wa
4,281
856
22
4
0
114,477
0
W
Geb
4,763
953
21
4
0
131,697
0
L
Thanatos
4,377
875
15
3
0
108,053
0
L
Hercules
3,866
773
0
0
0
0
0
W
Neith
4,681
936
37
7
0
110,232
0
W
Nike
4,104
821
7
1
0
104,717
1
L
Charon
4,754
951
26
5
0
122,489
0
L
Tyr
5,183
1,037
38
8
0
148,792
0
L
Tiamat
4,396
879
22
4
0
118,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role