Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BallaTHG
Hercules
Level 118
God Stats
17W - 18L
1,461 SR
Queue Stats
115W - 112L
1,456 Elo+
Party 2
Anubis
Anubis
GreenTHG
Anubis
Level 89
God Stats
80W - 68L
1,479 SR
Queue Stats
283W - 257L
1,446 Elo+
Party 2
Apollo
Apollo
Nahueliyo69
Apollo
Level 25
God Stats
2W - 1L
1,663 SR
Queue Stats
33W - 39L
1,426 Elo+
Party 3
Bacchus
Bacchus
SRitodeBrazer
Bacchus
Level 59
God Stats
10W - 8L
1,496 SR
Queue Stats
146W - 143L
1,497 Elo+
Party 3
Team Averages
Level 84
1,520 SR
1,465 Elo+

VS

Team Averages
Level 69
1,494 SR
1,435 Elo+
Susano
Susano
Fokash
Susano
Level 56
God Stats
3W - 3L
1,466 SR
Queue Stats
35W - 39L
1,474 Elo+
Party 1
Tiamat
Tiamat
Grandru
Tiamat
Level 142
God Stats
3W - 9L
1,327 SR
Queue Stats
191W - 171L
1,497 Elo+
Party 1
Artemis
Artemis
Kinky_Tickler69
Artemis
Level 72
God Stats
0W - 1L
1,758 SR
Queue Stats
423W - 401L
1,527 Elo+
Solo
Athena
Athena
MellowSaturn
Athena
Level 7
God Stats
2W - 4L
1,420 SR
Queue Stats
11W - 18L
1,229 Elo+
Party 1
Amaterasu
Amaterasu
Pactak
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 1 / 3
6,671
667
4,780
8,509
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
BallaTHG
Hercules
12
2 / 0 / 0
7,428
743
3,220
5,880
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
GreenTHG
Anubis
11
4 / 1 / 3
6,358
636
7,096
7,409
3,431
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
9
1 / 2 / 6
5,597
560
3,935
7,067
2,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
8
4 / 1 / 4
6,031
603
4,585
8,218
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fokash
Susano
8
3 / 5 / 2
5,296
530
4,507
10,455
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Grandru
Tiamat
9
0 / 3 / 1
4,778
478
3,285
5,971
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 3
4,484
448
5,119
7,051
2,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
2 / 2 / 3
4,938
494
3,068
7,883
4,122
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Pactak
Amaterasu
9
0 / 2 / 0
4,892
489
1,219
6,971
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
5
5
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
3
6.5
W
Hercules
BallaTHG
Hercules
2
0
0
2
L
Susano
Fokash
Susano
3
5
2
0.8
L
Tiamat
Grandru
Tiamat
0
3
1
0.17
W
Anubis
GreenTHG
Anubis
4
1
3
5.5
L
0
4
3
0.38
L
Athena
2
2
3
1.75
W
Apollo
1
2
6
2
L
Amaterasu
Pactak
Amaterasu
0
2
0
0
W
Bacchus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
17,198
37,083
Taken
38,331
19,335
Mitigated
17,468
13,375
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,780
2,400
0
1,582
8,509
3,909
0
947
7,562
0
45,569
W
Hercules
BallaTHG
Hercules
3,220
1,639
0
1,976
5,880
2,857
0
181
5,699
0
54,810
L
Susano
Fokash
Susano
4,507
1,047
0
1,010
10,455
3,223
0
3,712
6,743
0
21,269
L
Tiamat
Grandru
Tiamat
3,285
273
0
1,107
5,971
3,181
0
2,919
3,052
27,513
0
W
Anubis
GreenTHG
Anubis
7,096
475
57
4,067
7,409
3,431
402
2,433
4,976
46,702
0
L
5,119
2,692
0
1,508
7,051
2,144
0
2,927
4,124
0
20,405
L
Athena
3,068
977
0
1,553
7,883
4,122
0
2,165
5,718
13,115
0
W
Apollo
3,935
2,367
0
3,176
7,067
2,230
988
1,466
5,601
0
30,339
L
Amaterasu
Pactak
Amaterasu
1,219
413
0
1,962
6,971
4,798
0
42
6,929
0
28,108
W
Bacchus
4,585
888
0
2,517
8,218
6,908
125
1,546
6,648
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
24,388
309
Minions Killed
178
0
Camps Cleared
0
1,007,515
Distance Traveled
1,057,194
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,671
667
65
7
0
204,646
0
W
Hercules
7,428
743
98
10
0
210,041
2
L
Susano
5,296
530
30
3
0
226,743
0
L
Tiamat
4,778
478
53
5
0
220,412
1
W
Anubis
6,358
636
68
7
0
190,825
5
L
Artemis
4,484
448
28
3
0
170,357
0
L
Athena
4,938
494
21
2
0
207,052
0
W
Apollo
5,597
560
53
5
0
180,732
0
L
Amaterasu
4,892
489
46
5
0
232,630
0
W
Bacchus
6,031
603
25
3
0
221,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role