Player Matchup

Chaac
Chaac
DKPress
Chaac
Level 123
God Stats
0W - 1L
1,312 SR
Queue Stats
12W - 27L
1,487 Elo+
Party 3
Hou Yi
Hou Yi
HellGama23
Hou Yi
Level 42
God Stats
57W - 68L
1,488 SR
Queue Stats
66W - 90L
1,429 Elo+
Party 1
Charon
Charon
grimpup3
Charon
Level 28
God Stats
1W - 2L
1,694 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
grimpup3
Ix Chel
Level 12
God Stats
2W - 11L
1,235 SR
Queue Stats
17W - 28L
1,339 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
natecia
Morgan Le Fay
Level 7
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 26L
1,487 Elo+
Party 3
Team Averages
Level 42
1,446 SR
1,451 Elo+

VS

Team Averages
Level 42
1,433 SR
1,446 Elo+
Kukulkan
Kukulkan
BEAST____DT-05
Kukulkan
Level 49
God Stats
16W - 12L
1,537 SR
Queue Stats
237W - 222L
1,468 Elo+
Solo
Ares
Ares
Ilove9993812
Ares
Level 60
God Stats
3W - 3L
1,256 SR
Queue Stats
48W - 54L
1,391 Elo+
Party 2
Serqet
Serqet
Levanticus
Serqet
Level 46
God Stats
19W - 14L
1,575 SR
Queue Stats
87W - 78L
1,509 Elo+
Party 4
Amaterasu
Amaterasu
rankcheese
Amaterasu
Level 32
God Stats
13W - 18L
1,238 SR
Queue Stats
44W - 50L
1,358 Elo+
Party 2
Eset
Eset
vergilX_2
Eset
Level 21
God Stats
34W - 27L
1,560 SR
Queue Stats
71W - 67L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DKPress
Chaac
13
0 / 6 / 1
7,749
969
8,663
16,443
20,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
HellGama23
Hou Yi
13
1 / 5 / 0
8,286
1,036
5,782
13,688
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
grimpup3
Charon
12
0 / 0 / 0
6,986
873
307
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
grimpup3
Ix Chel
13
0 / 4 / 1
7,782
973
8,013
11,135
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
natecia
Morgan Le Fay
13
0 / 8 / 0
7,549
944
4,535
12,103
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

180

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
9 / 1 / 10
9,924
1,241
16,042
6,737
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 0 / 16
9,959
1,245
7,658
6,554
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Levanticus
Serqet
15
7 / 0 / 6
9,184
1,148
7,580
6,107
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
rankcheese
Amaterasu
14
1 / 0 / 10
8,239
1,030
4,553
7,885
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
15
4 / 0 / 16
9,489
1,186
11,090
4,075
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
81
1
Kills
23
23
Deaths
1
2
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
1
10
14
L
Chaac
DKPress
Chaac
0
6
1
0.08
L
Hou Yi
HellGama23
Hou Yi
1
5
0
0.2
W
2
0
16
10
W
Serqet
Levanticus
Serqet
7
0
6
10
L
Charon
grimpup3
Charon
0
0
0
0
L
Ix Chel
grimpup3
Ix Chel
0
4
1
0.13
L
Morgan Le Fay
natecia
Morgan Le Fay
0
8
0
0
W
Amaterasu
rankcheese
Amaterasu
1
0
10
6
W
Eset
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
46,923
53,369
Taken
31,358
33,585
Mitigated
23,574
5,046
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
16,042
1,605
0
0
6,737
3,907
0
3,796
2,941
43,438
0
L
Chaac
DKPress
Chaac
8,663
1,066
0
2,272
16,443
20,731
0
11,029
4,417
0
23,244
L
Hou Yi
HellGama23
Hou Yi
5,782
3,386
0
1,473
13,688
4,637
0
7,493
6,034
0
26,774
W
7,658
370
0
917
6,554
7,376
0
2,418
3,871
18,925
0
W
Serqet
Levanticus
Serqet
7,580
2,091
0
0
6,107
3,396
0
1,338
4,633
0
14,331
L
Charon
grimpup3
Charon
307
0
0
0
0
0
0
0
0
307
0
L
Ix Chel
grimpup3
Ix Chel
8,013
588
723
486
11,135
3,664
0
7,152
3,759
18,805
0
L
Morgan Le Fay
natecia
Morgan Le Fay
4,535
752
0
92
12,103
4,553
0
7,989
3,930
11,176
0
W
Amaterasu
rankcheese
Amaterasu
4,553
1,935
0
1,538
7,885
6,882
0
3,825
4,060
0
10,671
W
Eset
11,090
604
444
376
4,075
2,013
0
1,608
2,467
16,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
46,795
110
Minions Killed
148
7
Camps Cleared
4
573,459
Distance Traveled
859,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,924
1,241
78
10
0
149,333
0
L
Chaac
7,749
969
26
3
0
153,073
0
L
Hou Yi
8,286
1,036
44
6
5
139,425
0
W
Ares
9,959
1,245
20
3
1
177,152
0
W
Serqet
9,184
1,148
14
2
1
185,744
0
L
Charon
6,986
873
0
0
0
7,684
0
L
Ix Chel
7,782
973
19
2
2
153,918
0
L
Morgan Le Fay
7,549
944
21
3
0
119,359
0
W
Amaterasu
8,239
1,030
19
2
1
185,463
0
W
Eset
9,489
1,186
17
2
1
161,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role