Player Matchup

Osiris
Osiris
DannyMalRich
Osiris
Level 81
God Stats
1W - 0L
1,320 SR
Queue Stats
39W - 42L
1,380 Elo+
Solo
Agni
Agni
FVJsama
Agni
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 38L
1,491 Elo+
Party 1
Charon
Charon
Skullkraker1029
Charon
Level 38
God Stats
3W - 4L
1,225 SR
Queue Stats
147W - 158L
1,349 Elo+
Party 3
Neith
Neith
bbyfacenlsn
Neith
Level 47
God Stats
7W - 5L
1,336 SR
Queue Stats
69W - 48L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
jiberss
Nu Wa
Level 45
God Stats
56W - 30L
1,681 SR
Queue Stats
182W - 183L
1,399 Elo+
Party 3
Team Averages
Level 55
1,412 SR
1,422 Elo+

VS

Team Averages
Level 39
1,460 SR
1,381 Elo+
Freya
Freya
ChRuNdLe8daGR8
Freya
Level 43
God Stats
1W - 4L
1,482 SR
Queue Stats
210W - 231L
1,437 Elo+
Solo
Ganesha
Ganesha
Dayren0ps
Ganesha
Level 45
God Stats
2W - 2L
1,635 SR
Queue Stats
71W - 98L
1,471 Elo+
Solo
Apollo
Apollo
anthony313472
Apollo
Level 48
God Stats
14W - 21L
1,423 SR
Queue Stats
55W - 50L
1,443 Elo+
Party 2
Vulcan
Vulcan
gristly-surge46
Vulcan
Level 36
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 14L
1,118 Elo+
Solo
Neith
Neith
hale_storm422
Neith
Level 24
God Stats
20W - 19L
1,475 SR
Queue Stats
21W - 19L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 0 / 4
6,971
1,162
574
653
533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
FVJsama
Agni
13
6 / 0 / 2
8,442
1,407
8,541
3,207
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 5
7,244
1,207
5,165
5,058
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 4
6,733
1,122
1,808
525
218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
jiberss
Nu Wa
13
1 / 0 / 7
7,423
1,237
7,046
4,546
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

370

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,830
1,138
3,153
8,940
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Dayren0ps
Ganesha
11
0 / 1 / 0
6,151
1,025
150
1,615
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 1
6,807
1,135
3,094
4,045
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 1 / 0
6,516
1,086
3,555
3,751
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
6,536
1,089
2,346
7,861
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
8
Kills
1
1
Deaths
8
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Osiris
1
0
4
3
L
Ganesha
Dayren0ps
Ganesha
0
1
0
0
W
Agni
FVJsama
Agni
6
0
2
7
W
0
1
5
2.5
L
0
0
1
0.5
W
0
0
4
2
L
0
1
0
0
L
0
3
1
0.17
W
Nu Wa
jiberss
Nu Wa
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
12,298
13,989
Taken
26,212
7,809
Mitigated
9,727
1,802
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,153
1,073
0
1,014
8,940
3,107
0
6,847
2,093
13,131
0
W
Osiris
574
25
66
58
653
533
0
560
93
0
4,393
L
Ganesha
Dayren0ps
Ganesha
150
0
0
108
1,615
886
0
1,009
606
968
0
W
Agni
FVJsama
Agni
8,541
864
0
295
3,207
1,278
0
1,104
2,103
25,701
0
W
5,165
533
0
988
5,058
3,862
0
2,993
2,065
9,163
0
L
3,094
2,251
0
761
4,045
1,557
0
3,293
752
0
25,750
W
1,808
188
0
185
525
218
0
207
318
0
15,736
L
3,555
1,127
0
27
3,751
1,265
0
3,198
553
20,648
0
L
2,346
927
0
465
7,861
2,912
0
6,475
1,386
0
11,521
W
Nu Wa
jiberss
Nu Wa
7,046
1,823
0
210
4,546
1,918
0
1,994
2,552
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
32,840
146
Minions Killed
132
7
Camps Cleared
5
656,085
Distance Traveled
502,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,830
1,138
19
3
3
113,818
0
W
Osiris
6,971
1,162
5
1
1
148,612
0
L
Ganesha
6,151
1,025
0
0
0
21,018
0
W
Agni
8,442
1,407
46
8
4
128,228
0
W
Charon
7,244
1,207
7
1
0
117,567
0
L
Apollo
6,807
1,135
47
8
1
118,756
0
W
Neith
6,733
1,122
30
5
2
123,742
0
L
Vulcan
6,516
1,086
43
7
0
132,016
0
L
Neith
6,536
1,089
23
4
1
116,834
0
W
Nu Wa
7,423
1,237
58
10
0
137,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role