Player Matchup

Anhur
Anhur
BabyKingj
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
BarkerThe
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
BlueSantaMan
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,658 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,553 Elo+

VS

Team Averages
Level 68
1,414 SR
1,500 Elo+
Martichoras
Martichoras
Obi-Wan-Jenobi
Martichoras
Level 68
God Stats
32W - 30L
1,467 SR
Queue Stats
70W - 72L
1,439 Elo+
Party 2
Mulan
Mulan
Tickledmytootsy
Mulan
Level 123
God Stats
1W - 2L
1,237 SR
Queue Stats
44W - 37L
1,677 Elo+
Party 2
Charon
Charon
TouchMySkittles
Charon
Level 14
God Stats
36W - 21L
1,537 SR
Queue Stats
52W - 51L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BabyKingj
Anhur
11
2 / 9 / 1
8,724
727
7,045
12,143
4,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
BarkerThe
Raijin
12
2 / 9 / 2
9,380
782
9,869
11,791
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
BlueSantaMan
Hercules
11
1 / 2 / 3
8,583
715
8,071
13,398
13,941
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Obi-Wan-Jenobi
Martichoras
14
5 / 4 / 12
10,517
876
13,543
11,928
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
10 / 1 / 9
11,209
934
13,080
14,160
14,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 12
10,474
873
6,022
8,338
8,643
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
20
20
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
BabyKingj
Anhur
2
9
1
0.28
L
Raijin
BarkerThe
Raijin
2
9
2
0.33
L
Hercules
BlueSantaMan
Hercules
1
2
3
1.25
W
Martichoras
Obi-Wan-Jenobi
Martichoras
5
4
12
2.75
W
10
1
9
14.5
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
32,645
37,332
Taken
34,426
22,500
Mitigated
28,382
2,274
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BabyKingj
Anhur
7,045
3,468
0
0
12,143
4,120
0
1,652
10,281
0
22,362
L
Raijin
BarkerThe
Raijin
9,869
1,631
0
250
11,791
4,439
121
2,224
9,567
35,263
0
L
Hercules
BlueSantaMan
Hercules
8,071
1,834
0
2,024
13,398
13,941
0
3,091
9,990
0
24,235
W
Martichoras
Obi-Wan-Jenobi
Martichoras
13,543
5,957
0
2,691
11,928
5,695
1,080
3,046
8,822
0
56,775
W
13,080
1,608
328
2,519
14,160
14,044
273
4,691
8,675
0
35,025
W
6,022
1,169
0
1,712
8,338
8,643
150
2,635
5,703
19,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
32,200
101
Minions Killed
125
0
Camps Cleared
0
549,945
Distance Traveled
675,844
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,724
727
34
3
0
164,437
0
L
Raijin
9,380
782
42
4
0
153,877
0
L
Hercules
8,583
715
25
2
0
231,631
0
W
Martichoras
10,517
876
68
6
0
200,963
1
W
Mulan
11,209
934
41
3
0
215,561
3
W
Charon
10,474
873
16
1
0
259,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role