Player Matchup

Olorun
Olorun
AIwaysLethaI
Olorun
Level 179
God Stats
20W - 17L
1,547 SR
Queue Stats
416W - 385L
1,522 Elo+
Party 2
Ishtar
Ishtar
Kickσ
Ishtar
Level 193
God Stats
4W - 8L
1,500 SR
Queue Stats
233W - 199L
1,578 Elo+
Solo
Fafnir
Fafnir
Krakenphobia
Fafnir
Level 157
God Stats
3W - 4L
1,512 SR
Queue Stats
207W - 219L
1,538 Elo+
Party 2
Lancelot
Lancelot
Rviderr
Lancelot
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 99L
1,517 Elo+
Party 2
Thoth
Thoth
SinisterAres
Thoth
Level 196
God Stats
31W - 32L
1,511 SR
Queue Stats
837W - 770L
1,526 Elo+
Party 2
Team Averages
Level 172
1,514 SR
1,536 Elo+

VS

Team Averages
Level 128
1,693 SR
1,548 Elo+
Zhong Kui
Zhong Kui
Alexvc
Zhong Kui
Level 157
God Stats
7W - 6L
1,926 SR
Queue Stats
308W - 255L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
Mrdeathbringer4
Kuzenbo
Level 159
God Stats
3W - 2L
1,366 SR
Queue Stats
58W - 53L
1,508 Elo+
Party 1
Bakasura
Bakasura
SNOW WHISP3R
Bakasura
Level 145
God Stats
11W - 6L
1,668 SR
Queue Stats
175W - 146L
1,545 Elo+
Solo
Hachiman
Hachiman
Wiggle Rump
Hachiman
Level 28
God Stats
2W - 1L
1,774 SR
Queue Stats
6W - 7L
1,559 Elo+
Party 1
Bellona
Bellona
Yayo aventurero
Bellona
Level 153
God Stats
6W - 4L
1,730 SR
Queue Stats
271W - 246L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 1 / 1
7,438
620
10,445
7,836
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Kickσ
Ishtar
11
0 / 3 / 0
6,060
505
6,237
9,562
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
9
0 / 1 / 0
5,938
495
1,550
7,829
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Rviderr
Lancelot
11
1 / 3 / 1
6,267
522
3,380
9,956
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
6,247
521
5,723
7,956
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alexvc
Zhong Kui
13
3 / 0 / 2
7,179
598
9,621
8,497
7,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 7
6,829
569
2,734
7,073
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SNOW WHISP3R
Bakasura
13
5 / 1 / 3
7,834
653
8,748
12,194
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Wiggle Rump
Hachiman
12
1 / 0 / 2
6,224
519
4,077
7,303
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
7,284
607
3,544
12,801
11,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
1
1
1.5
W
Zhong Kui
Alexvc
Zhong Kui
3
0
2
4
L
Ishtar
Kickσ
Ishtar
0
3
0
0
L
Fafnir
0
1
0
0
W
0
0
7
3.5
L
Lancelot
Rviderr
Lancelot
1
3
1
0.5
W
Bakasura
SNOW WHISP3R
Bakasura
5
1
3
6.5
L
0
3
0
0
W
Hachiman
Wiggle Rump
Hachiman
1
0
2
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
28,724
43,139
Taken
47,868
21,241
Mitigated
33,900
16,240
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,445
4,425
0
4,562
7,836
4,375
0
28
7,343
62,036
0
W
Zhong Kui
Alexvc
Zhong Kui
9,621
1,605
0
6,780
8,497
7,123
180
2,947
5,302
70,028
0
L
Ishtar
Kickσ
Ishtar
6,237
4,790
0
3,632
9,562
3,602
165
2,603
6,399
0
55,418
L
Fafnir
1,550
312
0
2,874
7,829
6,310
0
2,131
4,749
12,597
0
W
2,734
1,177
0
2,561
7,073
7,358
145
673
6,374
15,304
0
L
Lancelot
Rviderr
Lancelot
3,380
408
0
3,656
9,956
4,115
0
3,336
6,525
0
47,483
W
Bakasura
SNOW WHISP3R
Bakasura
8,748
5,871
0
4,184
12,194
5,870
777
3,705
8,305
0
51,970
L
5,723
195
0
1,516
7,956
2,839
0
4,328
3,090
56,095
0
W
Hachiman
Wiggle Rump
Hachiman
4,077
1,503
0
4,128
7,303
2,530
0
984
6,277
0
46,133
W
3,544
994
0
6,285
12,801
11,019
0
9,062
3,739
0
50,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
35,350
416
Minions Killed
431
0
Camps Cleared
0
1,178,398
Distance Traveled
1,294,435
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,438
620
105
9
0
218,411
0
W
Zhong Kui
7,179
598
113
9
0
238,026
2
L
Ishtar
6,060
505
88
7
0
191,487
0
L
Fafnir
5,938
495
29
2
0
231,098
2
W
Kuzenbo
6,829
569
35
3
0
266,360
1
L
Lancelot
6,267
522
77
6
0
290,622
0
W
Bakasura
7,834
653
111
9
0
314,318
2
L
Thoth
6,247
521
117
10
0
246,780
0
W
Hachiman
6,224
519
69
6
0
216,391
0
W
Bellona
7,284
607
103
9
0
259,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role