Player Matchup

Ao Kuang
Ao Kuang
JiraiaGt
Ao Kuang
Level 62
God Stats
6W - 1L
1,703 SR
Queue Stats
64W - 55L
1,445 Elo+
Party 2
Nox
Nox
MestreZeeN
Nox
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 55L
1,445 Elo+
Party 2
Anubis
Anubis
Reaperof7heDark
Anubis
Level 24
God Stats
2W - 1L
1,506 SR
Queue Stats
7W - 21L
1,159 Elo+
Solo
Kuzenbo
Kuzenbo
STEADDYJ
Kuzenbo
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 127L
1,451 Elo+
Party 1
Discordia
Discordia
Zachattach9991
Discordia
Level 49
God Stats
2W - 2L
1,794 SR
Queue Stats
187W - 173L
1,491 Elo+
Party 1
Team Averages
Level 43
1,601 SR
1,398 Elo+

VS

Team Averages
Level 41
1,548 SR
1,430 Elo+
Sun Wukong
Sun Wukong
DaKiNg0101
Sun Wukong
Level 21
God Stats
3W - 1L
1,742 SR
Queue Stats
129W - 164L
1,319 Elo+
Solo
Ah Puch
Ah Puch
SashaKirito
Ah Puch
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 65L
1,533 Elo+
Party 3
Xing Tian
Xing Tian
SorioXjz
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,533 Elo+
Party 3
Thoth
Thoth
thankyouson
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
yorzan-23
Chernobog
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 74L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JiraiaGt
Ao Kuang
17
8 / 3 / 6
10,630
886
6,313
11,261
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 11
10,663
889
6,855
7,871
4,033
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 5 / 6
10,489
874
8,476
9,329
4,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
STEADDYJ
Kuzenbo
16
2 / 4 / 10
9,120
760
6,169
11,620
14,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Zachattach9991
Discordia
16
2 / 4 / 11
9,389
782
11,448
7,804
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaKiNg0101
Sun Wukong
6
0 / 0 / 2
6,421
535
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
SashaKirito
Ah Puch
19
6 / 6 / 8
10,131
844
11,374
12,715
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SorioXjz
Xing Tian
16
6 / 5 / 3
9,108
759
7,173
13,038
13,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 7 / 10
10,001
833
9,083
10,057
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
yorzan-23
Chernobog
13
1 / 4 / 7
7,552
629
1,602
7,942
3,377

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
22
Kills
17
19
Deaths
22
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaKiNg0101
Sun Wukong
0
0
2
1
W
Ao Kuang
JiraiaGt
Ao Kuang
8
3
6
3.67
W
4
3
11
3.17
W
6
5
6
1.8
W
Kuzenbo
STEADDYJ
Kuzenbo
2
4
10
1.75
L
Ah Puch
SashaKirito
Ah Puch
6
6
8
1.67
L
Xing Tian
SorioXjz
Xing Tian
6
5
3
1.5
W
Discordia
Zachattach9991
Discordia
2
4
11
1.88
L
4
7
10
1.29
L
Chernobog
yorzan-23
Chernobog
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
29,232
47,885
Taken
43,752
36,507
Mitigated
25,547
9,771
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaKiNg0101
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
JiraiaGt
Ao Kuang
6,313
1,871
510
2,798
11,261
9,389
809
6,442
4,259
21,714
0
W
6,855
1,062
646
340
7,871
4,033
1,429
4,227
3,490
25,250
0
W
8,476
298
769
1,530
9,329
4,969
1,614
5,886
3,291
22,158
0
W
Kuzenbo
STEADDYJ
Kuzenbo
6,169
2,481
451
1,327
11,620
14,914
38
4,469
6,218
8,377
0
L
Ah Puch
SashaKirito
Ah Puch
11,374
893
260
2,258
12,715
4,614
0
10,573
2,000
37,442
0
L
Xing Tian
SorioXjz
Xing Tian
7,173
367
761
1,526
13,038
13,204
0
11,791
933
7,844
0
W
Discordia
Zachattach9991
Discordia
11,448
625
851
549
7,804
3,202
938
5,315
2,159
17,289
0
L
9,083
1,175
0
684
10,057
4,352
0
8,856
1,032
20,804
0
L
Chernobog
yorzan-23
Chernobog
1,602
890
178
18
7,942
3,377
0
7,578
364
0
4,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
43,213
163
Minions Killed
101
0
Camps Cleared
0
996,128
Distance Traveled
701,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,421
535
0
0
0
0
0
W
Ao Kuang
10,630
886
43
4
0
206,385
0
W
Nox
10,663
889
66
6
0
187,183
0
W
Anubis
10,489
874
30
3
0
179,848
0
W
Kuzenbo
9,120
760
3
0
0
232,992
0
L
Ah Puch
10,131
844
56
5
0
164,134
0
L
Xing Tian
9,108
759
5
0
0
208,099
0
W
Discordia
9,389
782
21
2
0
189,720
0
L
Thoth
10,001
833
36
3
0
186,120
0
L
Chernobog
7,552
629
4
0
0
142,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role