Player Matchup

Hel
Hel
H3nryl1n450
Hel
Level 103
God Stats
7W - 7L
1,137 SR
Queue Stats
231W - 212L
1,465 Elo+
Party 1
Skadi
Skadi
KFerreira_PR
Skadi
Level 118
God Stats
19W - 11L
1,654 SR
Queue Stats
126W - 122L
1,453 Elo+
Party 1
Kali
Kali
Lil Baynay
Kali
Level 73
God Stats
2W - 2L
1,514 SR
Queue Stats
200W - 213L
1,370 Elo+
Party 3
Artio
Artio
Raspberry2427
Artio
Level 45
God Stats
6W - 5L
1,787 SR
Queue Stats
242W - 273L
1,414 Elo+
Party 3
Chaac
Chaac
Yanil2929
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,661 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,473 Elo+

VS

Team Averages
Level 54
1,475 SR
1,248 Elo+
Horus
Horus
CRACKSHOT I99I
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 2
Bacchus
Bacchus
Chronic
Bacchus
Level 135
God Stats
0W - 4L
1,484 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 2
Neith
Neith
OnPoint7364
Neith
Level 37
God Stats
12W - 14L
1,523 SR
Queue Stats
267W - 292L
1,375 Elo+
Solo
Hel
Hel
Trashmage
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 2
Ratatoskr
Ratatoskr
jazziah on xbox
Ratatoskr
Level 47
God Stats
6W - 12L
1,369 SR
Queue Stats
123W - 137L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,581
689
7,023
7,118
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,377
580
6,018
8,069
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 4
6,033
548
4,904
10,133
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 3
6,556
596
3,470
12,190
10,258
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Yanil2929
Chaac
13
2 / 0 / 0
7,995
727
4,636
5,763
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,033
458
1,990
6,316
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Chronic
Bacchus
8
0 / 2 / 1
4,714
429
5,570
8,195
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 2
5,092
463
6,422
6,491
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 5 / 2
5,501
500
4,722
8,934
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
jazziah on xbox
Ratatoskr
12
3 / 3 / 0
6,784
617
4,912
10,232
3,942
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
4
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Bacchus
Chronic
Bacchus
0
2
1
0.25
W
6
1
2
7
W
3
1
3
4.5
W
0
1
4
2
L
0
1
2
1
W
2
1
3
3.5
L
0
5
2
0.2
W
Chaac
Yanil2929
Chaac
2
0
0
2
L
Ratatoskr
jazziah on xbox
Ratatoskr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,051
Damage
23,616
43,273
Taken
40,168
25,841
Mitigated
17,359
17,459
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,990
979
0
532
6,316
4,066
0
0
6,316
0
21,209
L
Bacchus
Chronic
Bacchus
5,570
138
210
3,048
8,195
4,384
0
2,601
5,594
15,898
0
W
7,023
548
2,281
3,848
7,118
2,965
140
3,496
3,622
57,067
0
W
6,018
2,225
0
1,876
8,069
3,486
484
2,111
5,958
0
42,380
W
4,904
1,529
0
3,051
10,133
3,774
75
1,805
8,328
0
44,169
L
6,422
1,410
0
2,043
6,491
2,022
0
1,227
5,264
0
37,243
W
3,470
174
627
4,526
12,190
10,258
0
2,922
9,268
18,793
0
L
4,722
302
175
2,272
8,934
2,945
50
5,614
3,320
34,705
0
W
Chaac
Yanil2929
Chaac
4,636
553
0
1,250
5,763
5,358
0
0
5,382
0
59,681
L
Ratatoskr
jazziah on xbox
Ratatoskr
4,912
1,622
0
1,512
10,232
3,942
0
1,051
9,181
0
57,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
27,124
354
Minions Killed
261
0
Camps Cleared
0
1,182,114
Distance Traveled
1,164,257
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,033
458
38
3
0
253,243
0
L
Bacchus
4,714
429
20
2
0
246,165
0
W
Hel
7,581
689
96
9
0
238,524
3
W
Skadi
6,377
580
63
6
0
207,120
4
W
Kali
6,033
548
64
6
0
256,494
2
L
Neith
5,092
463
58
5
0
201,135
0
W
Artio
6,556
596
26
2
0
238,294
0
L
Hel
5,501
500
39
4
0
195,825
0
W
Chaac
7,995
727
105
10
0
241,682
4
L
Ratatoskr
6,784
617
106
10
0
267,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role