Player Matchup

Loki
Loki
 
Loki
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
M1dN19hT4657
Tyr
Level 131
God Stats
5W - 3L
1,484 SR
Queue Stats
87W - 80L
1,540 Elo+
Party 1
Nox
Nox
Nyraxes
Nox
Level 105
God Stats
8W - 8L
1,672 SR
Queue Stats
131W - 86L
1,646 Elo+
Party 1
Team Averages
Level 98
1,552 SR
1,562 Elo+

VS

Team Averages
Level 113
1,544 SR
1,559 Elo+
Scylla
Scylla
Arenile
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
HimboGoose
Achilles
Level 109
God Stats
6W - 4L
1,416 SR
Queue Stats
75W - 76L
1,583 Elo+
Party 2
Rama
Rama
Pandawee
Rama
Level 121
God Stats
4W - 2L
1,716 SR
Queue Stats
77W - 76L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 5 / 7
7,870
715
4,535
11,083
4,332
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 6
7,924
720
5,706
13,799
9,927
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nox
11
6 / 4 / 1
8,954
814
11,460
8,111
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arenile
Scylla
12
4 / 2 / 5
9,084
826
6,105
4,883
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
HimboGoose
Achilles
12
6 / 3 / 6
9,533
867
9,896
14,196
13,832
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
13
3 / 2 / 7
9,448
859
9,745
7,806
2,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
13
13
Deaths
7
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
7
0.7
W
Scylla
Arenile
Scylla
4
2
5
3.25
W
Achilles
HimboGoose
Achilles
6
3
6
3
L
1
4
6
1
L
Nox
6
4
1
1.63
W
Rama
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
25,746
32,993
Taken
26,885
17,833
Mitigated
18,218
5,692
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,535
796
0
2,812
11,083
4,332
0
2,062
9,021
0
30,807
W
Scylla
Arenile
Scylla
6,105
1,245
0
250
4,883
1,586
0
1,597
3,230
31,176
0
W
Achilles
HimboGoose
Achilles
9,896
979
204
3,398
14,196
13,832
140
7,166
7,030
697
16,269
L
5,706
541
0
1,840
13,799
9,927
0
3,626
10,048
0
13,794
L
Nox
11,460
1,415
0
1,040
8,111
3,574
0
1,233
6,878
31,128
0
W
Rama
9,745
6,048
0
1,995
7,806
2,800
952
3,474
4,305
0
46,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
28,065
96
Minions Killed
128
0
Camps Cleared
0
652,897
Distance Traveled
650,632
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,870
715
48
4
0
215,851
4
W
Scylla
9,084
826
35
3
0
216,127
0
W
Achilles
9,533
867
14
1
0
236,971
0
L
Tyr
7,924
720
12
1
0
231,091
0
L
Nox
8,954
814
36
3
0
205,955
0
W
Rama
9,448
859
79
7
0
197,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role