Player Matchup

Set
Set
DaSoupbox
Set
Level 141
God Stats
2W - 3L
1,630 SR
Queue Stats
197W - 133L
1,716 Elo+
Party 1
King Arthur
King Arthur
DrPattar
King Arthur
Level 149
God Stats
13W - 7L
1,627 SR
Queue Stats
237W - 165L
1,558 Elo+
Party 1
Freya
Freya
Faintilicious
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,546 Elo+
Party 1
Atlas
Atlas
GANKZYLLA
Atlas
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 14L
1,323 Elo+
Party 1
Charybdis
Charybdis
Thyyson
Charybdis
Level 25
God Stats
6W - 11L
1,276 SR
Queue Stats
13W - 20L
1,419 Elo+
Solo
Team Averages
Level 73
1,507 SR
1,512 Elo+

VS

Team Averages
Level 20
1,500 SR
1,579 Elo+
Charon
Charon
 
Charon
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EternalBliss17
Morgan Le Fay
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Munchlings
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,700 Elo+
Solo
Lancelot
Lancelot
Valemyths
Lancelot
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 92L
1,365 Elo+
Solo
Rama
Rama
orenjoos
Rama
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 122L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
9,260
842
7,741
9,071
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DrPattar
King Arthur
15
2 / 4 / 14
8,414
765
8,575
13,267
13,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
14 / 2 / 7
10,583
962
25,260
14,256
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atlas
GANKZYLLA
Atlas
15
1 / 1 / 11
8,016
729
5,029
7,675
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Thyyson
Charybdis
16
3 / 2 / 7
8,684
789
6,002
8,822
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 3 / 3
8,826
802
12,434
16,344
9,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
EternalBliss17
Morgan Le Fay
13
2 / 7 / 3
7,533
685
8,108
12,016
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Munchlings
Gilgamesh
13
1 / 4 / 3
7,679
698
4,860
10,631
6,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Valemyths
Lancelot
13
1 / 7 / 3
7,109
646
5,556
12,017
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
13
1 / 4 / 2
7,276
661
4,265
8,979
3,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
25
Kills
8
10
Deaths
25
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
3
1.5
W
5
1
9
9.5
W
King Arthur
DrPattar
King Arthur
2
4
14
2.25
L
Morgan Le Fay
EternalBliss17
Morgan Le Fay
2
7
3
0.5
W
14
2
7
8.75
W
Atlas
GANKZYLLA
Atlas
1
1
11
6.5
L
Gilgamesh
Munchlings
Gilgamesh
1
4
3
0.63
W
Charybdis
Thyyson
Charybdis
3
2
7
3.25
L
Lancelot
Valemyths
Lancelot
1
7
3
0.36
L
Rama
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,607
Damage
35,223
53,091
Taken
59,987
35,970
Mitigated
30,325
11,580
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
12,434
4,284
0
1,493
16,344
9,154
528
9,375
6,549
33,752
2,608
W
7,741
2,644
0
1,025
9,071
4,778
945
2,455
6,494
0
39,316
W
King Arthur
DrPattar
King Arthur
8,575
790
622
1,425
13,267
13,333
83
4,654
8,024
1,200
20,599
L
Morgan Le Fay
EternalBliss17
Morgan Le Fay
8,108
1,415
0
120
12,016
5,071
0
5,910
5,895
20,062
0
W
25,260
6,454
0
4,935
14,256
6,857
143
4,464
9,668
51,440
0
W
Atlas
GANKZYLLA
Atlas
5,029
1,211
0
377
7,675
7,102
538
3,307
4,368
9,039
0
L
Gilgamesh
Munchlings
Gilgamesh
4,860
742
0
750
10,631
6,446
0
4,950
5,530
96
18,298
W
Charybdis
Thyyson
Charybdis
6,002
2,604
0
3,196
8,822
3,900
1,822
5,132
3,666
0
27,060
L
Lancelot
Valemyths
Lancelot
5,556
1,457
26
82
12,017
6,082
0
5,083
6,368
0
10,726
L
Rama
4,265
3,228
0
1,556
8,979
3,572
0
4,726
3,742
0
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
38,423
225
Minions Killed
152
0
Camps Cleared
0
1,168,991
Distance Traveled
945,661
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,826
802
56
5
0
203,665
0
W
Set
9,260
842
69
6
0
254,936
0
W
King Arthur
8,414
765
28
3
0
244,490
0
L
Morgan Le Fay
7,533
685
24
2
0
186,862
0
W
Freya
10,583
962
62
6
0
254,176
0
W
Atlas
8,016
729
16
1
0
204,754
0
L
Gilgamesh
7,679
698
35
3
0
212,275
0
W
Charybdis
8,684
789
50
5
0
210,635
2
L
Lancelot
7,109
646
15
1
0
199,110
0
L
Rama
7,276
661
22
2
0
143,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role