Player Matchup

Izanami
Izanami
Enter Slayerr
Izanami
Level 84
God Stats
4W - 8L
1,460 SR
Queue Stats
7W - 15L
1,245 Elo+
Solo
Cabrakan
Cabrakan
thegoatforever23
Cabrakan
Level 7
God Stats
3W - 6L
1,540 SR
Queue Stats
6W - 12L
1,348 Elo+
Party 1
Tyr
Tyr
xkillopsx
Tyr
Level 59
God Stats
13W - 9L
1,478 SR
Queue Stats
109W - 108L
1,335 Elo+
Party 1
Team Averages
Level 50
1,493 SR
1,309 Elo+

VS

Team Averages
Level 83
1,398 SR
1,472 Elo+
Eset
Eset
Tylarious
Eset
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,736 Elo+
Solo
Sol
Sol
chocolatedropp12
Sol
Level 28
God Stats
1W - 2L
1,406 SR
Queue Stats
28W - 37L
1,340 Elo+
Party 2
Merlin
Merlin
jakelongdrag
Merlin
Level 104
God Stats
11W - 16L
1,287 SR
Queue Stats
34W - 41L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 7 / 0
6,928
693
2,076
11,309
4,656
9
1 / 7 / 0
6,908
691
3,374
16,906
16,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 9 / 0
7,426
743
6,621
12,281
9,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
12 / 0 / 9
10,179
1,018
11,529
3,833
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
9 / 1 / 14
9,822
982
15,783
9,109
3,419
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
11
2 / 2 / 18
8,675
868
7,219
4,982
1,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
3
Kills
23
23
Deaths
3
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
7
0
0
W
Eset
12
0
9
16.5
W
9
1
14
16
W
Merlin
2
2
18
5.5
L
1
7
0
0.14
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,071
Damage
34,531
40,496
Taken
17,924
30,542
Mitigated
6,709
630
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,076
1,222
0
250
11,309
4,656
0
10,226
1,075
0
18,704
W
Eset
11,529
1,512
604
560
3,833
1,501
404
965
2,724
40,221
0
W
15,783
6,106
275
4,407
9,109
3,419
1,701
1,725
7,348
34,539
0
W
Merlin
7,219
1,414
94
397
4,982
1,789
470
572
4,306
30,019
0
L
3,374
712
0
0
16,906
16,191
0
14,182
2,718
6,037
481
L
6,621
910
0
380
12,281
9,695
0
10,093
2,168
0
22,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
28,676
56
Minions Killed
125
0
Camps Cleared
0
435,790
Distance Traveled
569,855
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,928
693
35
4
0
109,925
0
W
Eset
10,179
1,018
58
6
0
204,741
0
W
Sol
9,822
982
30
3
0
179,588
0
W
Merlin
8,675
868
37
4
0
185,526
0
L
Cabrakan
6,908
691
4
0
0
159,542
0
L
Tyr
7,426
743
17
2
0
166,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role