Player Matchup

Chiron
Chiron
Einco_
Chiron
Level 147
God Stats
3W - 1L
1,566 SR
Queue Stats
91W - 89L
1,550 Elo+
Party 2
Surtr
Surtr
EloTerrorist1
Surtr
Level 8
God Stats
3W - 1L
1,471 SR
Queue Stats
35W - 22L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
H4110W53V3
Nu Wa
Level 20
God Stats
18W - 30L
1,389 SR
Queue Stats
20W - 43L
1,288 Elo+
Solo
Charon
Charon
temp-407120
Charon
Level 125
God Stats
9W - 3L
1,674 SR
Queue Stats
152W - 129L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
temp-69916202
Ao Kuang
Level 69
God Stats
1W - 0L
1,587 SR
Queue Stats
31W - 40L
1,414 Elo+
Party 2
Team Averages
Level 74
1,537 SR
1,446 Elo+

VS

Team Averages
Level 23
1,468 SR
1,496 Elo+
Kukulkan
Kukulkan
BeigePrune593
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DubaVun
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Izanami
Izanami
Jsins43
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,500 Elo+
Party 1
Serqet
Serqet
Th5tCrack3r
Serqet
Level 24
God Stats
23W - 22L
1,537 SR
Queue Stats
33W - 35L
1,478 Elo+
Solo
Vamana
Vamana
brunkvunk
Vamana
Level 18
God Stats
0W - 3L
1,304 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Einco_
Chiron
17
6 / 0 / 11
9,646
877
13,573
7,867
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 1 / 12
9,296
845
11,985
13,154
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
16
2 / 2 / 3
9,129
830
7,210
4,113
1,404
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
15
4 / 1 / 10
8,993
818
10,369
12,764
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
temp-69916202
Ao Kuang
14
4 / 1 / 8
8,463
769
7,493
9,952
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeigePrune593
Kukulkan
14
1 / 4 / 1
7,498
682
10,090
10,141
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DubaVun
Cthulhu
12
0 / 8 / 0
6,685
608
5,568
15,499
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Jsins43
Izanami
13
0 / 4 / 1
7,045
640
5,711
8,746
3,390
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
13
2 / 3 / 2
7,260
660
8,049
14,162
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
brunkvunk
Vamana
13
1 / 3 / 1
7,137
649
4,736
11,793
10,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
22
Kills
4
5
Deaths
22
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeigePrune593
Kukulkan
1
4
1
0.38
L
Cthulhu
DubaVun
Cthulhu
0
8
0
0
W
Chiron
Einco_
Chiron
6
0
11
11.5
W
6
1
12
12
W
Nu Wa
2
2
3
1.75
L
Izanami
Jsins43
Izanami
0
4
1
0.13
L
Serqet
2
3
2
1
L
Vamana
brunkvunk
Vamana
1
3
1
0.5
W
Charon
4
1
10
9
W
Ao Kuang
temp-69916202
Ao Kuang
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
34,154
47,850
Taken
60,341
32,083
Mitigated
36,931
6,577
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeigePrune593
Kukulkan
10,090
1,011
0
380
10,141
4,325
0
4,391
5,434
34,946
0
L
Cthulhu
DubaVun
Cthulhu
5,568
702
0
709
15,499
11,614
0
7,120
7,802
14,594
0
W
Chiron
Einco_
Chiron
13,573
7,990
598
2,068
7,867
3,549
3,376
2,256
5,498
0
42,472
W
11,985
3,981
0
1,376
13,154
11,063
255
4,074
8,084
377
26,725
W
Nu Wa
7,210
3,248
0
0
4,113
1,404
3,450
1,129
2,823
41,423
0
L
Izanami
Jsins43
Izanami
5,711
3,379
0
1,220
8,746
3,390
0
4,594
3,765
0
21,210
L
Serqet
8,049
2,343
0
2,090
14,162
7,193
0
3,374
10,441
0
20,084
L
Vamana
brunkvunk
Vamana
4,736
1,981
0
1,975
11,793
10,409
0
4,292
6,916
89
17,026
W
Charon
10,369
1,292
0
1,300
12,764
11,983
109
4,151
8,116
23,964
0
W
Ao Kuang
temp-69916202
Ao Kuang
7,493
2,039
0
1,235
9,952
4,084
20
2,850
5,384
19,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
35,625
241
Minions Killed
171
0
Camps Cleared
0
1,121,931
Distance Traveled
1,051,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,498
682
68
6
0
219,794
0
L
Cthulhu
6,685
608
20
2
0
192,163
0
W
Chiron
9,646
877
71
6
0
220,744
0
W
Surtr
9,296
845
40
4
0
226,164
0
W
Nu Wa
9,129
830
81
7
0
180,826
0
L
Izanami
7,045
640
46
4
0
190,488
0
L
Serqet
7,260
660
15
1
0
233,444
0
L
Vamana
7,137
649
22
2
0
215,567
0
W
Charon
8,993
818
28
3
0
254,982
0
W
Ao Kuang
8,463
769
21
2
0
239,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role