Player Matchup

Hachiman
Hachiman
Chawack
Hachiman
Level 27
God Stats
12W - 17L
1,431 SR
Queue Stats
50W - 80L
1,326 Elo+
Party 4
Janus
Janus
Dun
Janus
Level 109
God Stats
4W - 7L
1,604 SR
Queue Stats
62W - 91L
1,411 Elo+
Party 4
Susano
Susano
Ghostlyfied
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,290 Elo+
Party 1
Chaac
Chaac
NotPixelated877
Chaac
Level 59
God Stats
14W - 11L
1,696 SR
Queue Stats
69W - 97L
1,355 Elo+
Party 1
Cerberus
Cerberus
Soulium
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,404 Elo+
Party 1
Team Averages
Level 50
1,546 SR
1,357 Elo+

VS

Team Averages
Level 53
1,520 SR
1,480 Elo+
Neith
Neith
CRACKSHOT I99I
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chronic
Bacchus
Level 135
God Stats
0W - 4L
1,601 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
CyraxMB24
Hercules
Level 6
God Stats
5W - 7L
1,500 SR
Queue Stats
30W - 28L
1,451 Elo+
Party 3
Arachne
Arachne
Trashmage
Arachne
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Agni
Agni
itsElio_
Agni
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chawack
Hachiman
12
7 / 1 / 4
8,166
628
9,273
6,690
2,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Dun
Janus
14
3 / 1 / 3
8,459
651
4,616
4,691
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
1 / 2 / 0
6,887
530
997
8,165
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 2
8,735
672
9,105
13,225
7,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Soulium
Cerberus
12
5 / 0 / 7
8,492
653
7,932
14,256
11,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,930
456
6,252
9,055
2,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Chronic
Bacchus
5
0 / 3 / 1
5,044
388
1,039
5,039
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
CyraxMB24
Hercules
11
2 / 4 / 0
6,390
492
5,609
9,931
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Trashmage
Arachne
10
3 / 7 / 0
6,392
492
7,734
15,070
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
11
1 / 2 / 0
6,427
494
2,264
7,011
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
6
6
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Hachiman
Chawack
Hachiman
7
1
4
9
L
Bacchus
Chronic
Bacchus
0
3
1
0.17
L
Hercules
CyraxMB24
Hercules
2
4
0
0.5
W
Janus
Dun
Janus
3
1
3
4.5
W
Susano
1
2
0
0.5
W
3
2
2
2
W
Cerberus
Soulium
Cerberus
5
0
7
8.5
L
Arachne
Trashmage
Arachne
3
7
0
0.43
L
Agni
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
22,898
47,027
Taken
46,106
26,389
Mitigated
22,409
16,724
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,252
3,060
0
1,046
9,055
2,698
0
2,394
6,643
0
32,339
W
Hachiman
Chawack
Hachiman
9,273
4,558
0
3,196
6,690
2,519
4,603
970
5,720
0
50,351
L
Bacchus
Chronic
Bacchus
1,039
0
20
854
5,039
2,033
0
2,590
2,422
3,463
0
L
Hercules
CyraxMB24
Hercules
5,609
1,306
0
2,350
9,931
10,631
0
669
9,239
0
26,925
W
Janus
Dun
Janus
4,616
366
0
1,375
4,691
1,983
1,113
810
3,881
64,449
0
W
Susano
997
385
0
680
8,165
2,886
0
159
8,006
0
46,240
W
9,105
1,985
0
5,559
13,225
7,686
343
542
11,956
0
60,868
W
Cerberus
Soulium
Cerberus
7,932
861
0
5,914
14,256
11,315
769
941
13,315
39,518
0
L
Arachne
Trashmage
Arachne
7,734
5,750
0
4,767
15,070
4,621
0
4,994
10,005
0
31,964
L
Agni
2,264
68
0
500
7,011
2,426
0
1,855
5,020
46,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
30,183
479
Minions Killed
222
0
Camps Cleared
0
1,418,927
Distance Traveled
1,093,840
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,930
456
42
3
0
253,488
0
W
Hachiman
8,166
628
76
6
0
265,946
0
L
Bacchus
5,044
388
9
1
0
92,839
0
L
Hercules
6,390
492
38
3
0
239,106
0
W
Janus
8,459
651
115
9
0
260,556
0
W
Susano
6,887
530
82
6
0
322,236
0
W
Chaac
8,735
672
109
8
0
288,213
0
W
Cerberus
8,492
653
97
7
0
281,976
0
L
Arachne
6,392
492
53
4
0
261,212
2
L
Agni
6,427
494
80
6
0
247,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role