Player Matchup

Vulcan
Vulcan
Boss Figz
Vulcan
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 84L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Dethew
Nu Wa
Level 156
God Stats
6W - 4L
1,668 SR
Queue Stats
186W - 204L
1,415 Elo+
Solo
Maui
Maui
EVOLMR9
Maui
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 333L
1,467 Elo+
Solo
Jormungandr
Jormungandr
PUERTORICANxJRx
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,391 Elo+
Party 1
Chaac
Chaac
Äñďré
Chaac
Level 125
God Stats
2W - 1L
1,854 SR
Queue Stats
34W - 50L
1,434 Elo+
Party 1
Team Averages
Level 125
1,604 SR
1,436 Elo+

VS

Team Averages
Level 108
1,525 SR
1,442 Elo+
Athena
Athena
 
Athena
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BOOMBOOMBADABING
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 94L
1,374 Elo+
Solo
Hades
Hades
BubbAlicous25
Hades
Level 156
God Stats
11W - 9L
1,625 SR
Queue Stats
474W - 502L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YallahSpecial
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,371 Elo+
Solo
Da Ji
Da Ji
biznickwastaken
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 200L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Boss Figz
Vulcan
17
2 / 9 / 6
10,501
656
19,397
14,514
7,286
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Dethew
Nu Wa
15
2 / 3 / 6
9,193
575
12,577
5,874
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
EVOLMR9
Maui
19
4 / 7 / 8
10,893
681
4,314
15,985
9,760
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
PUERTORICANxJRx
Jormungandr
15
1 / 7 / 3
9,156
572
1,566
12,830
11,643
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Äñďré
Chaac
20
4 / 7 / 7
11,515
720
18,557
27,945
38,590
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
1 / 4 / 25
10,729
671
7,979
18,335
16,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

18
2 / 4 / 21
11,424
714
13,887
14,599
6,547
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

20
13 / 3 / 12
12,784
799
14,905
16,640
11,985
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
YallahSpecial
Ah Muzen Cab
20
14 / 3 / 16
13,227
827
26,634
19,049
8,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 17
11,165
698
6,109
14,222
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
13
Kills
33
33
Deaths
17
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
25
3.38
W
2
4
21
3.13
L
Vulcan
Boss Figz
Vulcan
2
9
6
0.56
W
13
3
12
6.33
L
Nu Wa
Dethew
Nu Wa
2
3
6
1.67
L
Maui
EVOLMR9
Maui
4
7
8
1.14
L
Jormungandr
PUERTORICANxJRx
Jormungandr
1
7
3
0.36
W
Ah Muzen Cab
YallahSpecial
Ah Muzen Cab
14
3
16
7.33
W
3
3
17
3.83
L
Chaac
Äñďré
Chaac
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,411
Damage
69,514
77,148
Taken
82,845
69,548
Mitigated
51,218
11,986
Healing
32,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,979
2,605
1,963
2,795
18,335
16,872
704
8,496
9,451
14,752
0
W
13,887
4,136
689
4,392
14,599
6,547
2,279
7,030
7,197
40,190
0
L
Vulcan
Boss Figz
Vulcan
19,397
11,889
619
559
14,514
7,286
0
8,409
6,065
41,225
0
W
14,905
977
1,989
7,666
16,640
11,985
1,716
6,249
9,860
33,186
0
L
Nu Wa
Dethew
Nu Wa
12,577
3,962
244
531
5,874
2,269
0
2,867
2,967
24,222
0
L
Maui
EVOLMR9
Maui
4,314
1,050
154
924
15,985
9,760
0
6,961
8,746
13,827
0
L
Jormungandr
PUERTORICANxJRx
Jormungandr
1,566
1,156
21
165
12,830
11,643
0
4,979
7,824
5,048
0
W
Ah Muzen Cab
YallahSpecial
Ah Muzen Cab
26,634
10,381
2,637
5,530
19,049
8,492
3,406
9,953
7,983
0
75,880
W
6,109
917
1,741
2,760
14,222
7,322
397
6,913
7,111
0
18,275
L
Chaac
Äñďré
Chaac
18,557
2,042
53
8,716
27,945
38,590
22
12,828
13,987
1,248
38,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,258
Gold Earned
59,329
154
Minions Killed
218
0
Camps Cleared
0
872,501
Distance Traveled
1,438,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,729
671
7
0
0
304,725
0
W
Hera
11,424
714
58
4
0
232,395
0
L
Vulcan
10,501
656
51
3
0
202,967
0
W
Hades
12,784
799
46
3
0
280,223
0
L
Nu Wa
9,193
575
25
2
0
129,295
0
L
Maui
10,893
681
21
1
0
196,268
0
L
Jormungandr
9,156
572
11
1
0
85,004
0
W
Ah Muzen Cab
13,227
827
85
5
0
295,294
0
W
Da Ji
11,165
698
22
1
0
325,575
0
L
Chaac
11,515
720
46
3
0
258,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role