Player Matchup

Maui
Maui
AutisRoach
Maui
Level 104
God Stats
1W - 2L
1,461 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Demonic Tension
Nu Wa
Level 108
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 21L
1,239 Elo+
Party 1
Lancelot
Lancelot
ambome
Lancelot
Level 108
God Stats
1W - 1L
1,691 SR
Queue Stats
14W - 17L
1,266 Elo+
Party 1
Team Averages
Level 107
1,483 SR
1,326 Elo+

VS

Team Averages
Level 74
1,339 SR
1,447 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
PvtJoker03
Anhur
Level 50
God Stats
1W - 2L
1,274 SR
Queue Stats
45W - 57L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
U NEED PUFF
Kumbhakarna
Level 67
God Stats
1W - 1L
1,243 SR
Queue Stats
37W - 39L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
10,144
634
4,520
18,174
21,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 1
10,693
668
10,369
16,512
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
ambome
Lancelot
14
4 / 4 / 2
11,612
726
11,933
15,598
9,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
9 / 2 / 5
12,927
808
28,604
11,048
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
2 / 5 / 9
10,887
680
6,443
14,003
5,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
U NEED PUFF
Kumbhakarna
15
4 / 0 / 7
11,763
735
6,220
13,224
15,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
15
15
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
2
5
5.75
L
0
5
4
0.4
L
3
6
1
0.58
W
Anhur
2
5
9
1.3
W
Kumbhakarna
U NEED PUFF
Kumbhakarna
4
0
7
7.5
L
Lancelot
ambome
Lancelot
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
41,267
50,284
Taken
38,275
37,803
Mitigated
25,398
5,106
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
28,604
1,415
0
5,121
11,048
5,043
0
5,563
5,429
76,469
0
L
4,520
781
82
436
18,174
21,130
0
12,571
5,395
16,868
87
L
10,369
2,559
76
2,411
16,512
7,393
0
12,294
4,218
43,623
0
W
Anhur
6,443
2,640
0
1,303
14,003
5,327
63
4,179
9,748
0
28,397
W
Kumbhakarna
U NEED PUFF
Kumbhakarna
6,220
764
528
1,374
13,224
15,028
0
5,695
7,529
29,614
0
L
Lancelot
ambome
Lancelot
11,933
3,016
0
2,101
15,598
9,280
0
10,392
5,104
214
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
35,577
105
Minions Killed
152
0
Camps Cleared
0
808,952
Distance Traveled
878,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,927
808
76
5
0
286,375
0
L
Maui
10,144
634
14
1
0
259,565
0
L
Nu Wa
10,693
668
54
3
0
260,824
0
W
Anhur
10,887
680
38
2
0
276,675
0
W
Kumbhakarna
11,763
735
38
2
0
315,335
0
L
Lancelot
11,612
726
37
2
0
288,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role