Player Matchup

Susano
Susano
 
Susano
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
II Synkz II
Fenrir
Level 20
God Stats
6W - 9L
1,452 SR
Queue Stats
18W - 23L
1,404 Elo+
Party 2
Shiva
Shiva
Limitrofe556
Shiva
Level 30
God Stats
3W - 1L
1,563 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Janus
Janus
T2P Delta
Janus
Level 105
God Stats
6W - 7L
1,630 SR
Queue Stats
52W - 55L
1,464 Elo+
Party 2
Xbalanque
Xbalanque
a thick pencil
Xbalanque
Level 89
God Stats
15W - 14L
1,510 SR
Queue Stats
41W - 46L
1,431 Elo+
Party 2
Team Averages
Level 76
1,531 SR
1,460 Elo+

VS

Team Averages
Level 55
1,541 SR
1,426 Elo+
King Arthur
King Arthur
Jake_Pauler_3
King Arthur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,373 Elo+
Party 3
Bellona
Bellona
Keysxr
Bellona
Level 102
God Stats
1W - 1L
1,227 SR
Queue Stats
86W - 66L
1,511 Elo+
Party 1
Anubis
Anubis
Mad_Hatter12356
Anubis
Level 46
God Stats
6W - 4L
1,712 SR
Queue Stats
144W - 144L
1,362 Elo+
Solo
Cupid
Cupid
ciligerthy
Cupid
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
55W - 51L
1,414 Elo+
Party 1
Arachne
Arachne
fanzyleopards428
Arachne
Level 60
God Stats
15W - 8L
1,500 SR
Queue Stats
287W - 263L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
1 / 1 / 1
4,876
488
3,398
6,913
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
8
0 / 3 / 3
4,674
467
2,605
8,103
5,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,428
343
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
T2P Delta
Janus
9
1 / 3 / 0
5,427
543
5,423
7,508
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
a thick pencil
Xbalanque
9
3 / 2 / 0
5,490
549
7,444
7,513
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jake_Pauler_3
King Arthur
8
1 / 1 / 4
5,380
538
2,630
8,506
6,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Keysxr
Bellona
9
1 / 2 / 0
5,416
542
2,326
7,234
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 1
5,899
590
3,577
6,636
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
8
2 / 2 / 0
5,179
518
4,489
9,667
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,297
630
3,053
8,817
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
1
1.5
L
Fenrir
0
3
3
0.5
W
King Arthur
Jake_Pauler_3
King Arthur
1
1
4
3
W
Bellona
Keysxr
Bellona
1
2
0
0.5
L
0
0
0
0
W
2
1
1
2.5
L
Janus
T2P Delta
Janus
1
3
0
0.33
L
Xbalanque
a thick pencil
Xbalanque
3
2
0
1.5
W
Cupid
2
2
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
16,075
30,037
Taken
40,860
12,433
Mitigated
19,637
6,554
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,398
794
0
1,586
6,913
2,267
0
506
6,407
0
22,710
L
Fenrir
2,605
161
0
345
8,103
5,420
0
0
8,103
0
12,210
W
King Arthur
Jake_Pauler_3
King Arthur
2,630
805
218
2,590
8,506
6,638
0
28
8,478
0
18,096
W
Bellona
Keysxr
Bellona
2,326
737
0
2,828
7,234
4,034
377
1,100
6,006
0
29,359
L
0
0
0
0
0
0
0
0
0
0
0
W
3,577
35
0
1,200
6,636
3,096
0
3,044
3,410
36,181
0
L
Janus
T2P Delta
Janus
5,423
200
0
1,658
7,508
2,151
0
3,071
4,437
37,286
0
L
Xbalanque
a thick pencil
Xbalanque
7,444
3,328
0
2,965
7,513
2,595
0
0
7,513
0
44,171
W
Cupid
4,489
2,829
312
4,378
9,667
2,746
0
7
9,660
0
21,811
W
3,053
2,286
0
1,891
8,817
3,123
554
876
7,815
0
48,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
28,171
193
Minions Killed
236
0
Camps Cleared
0
788,180
Distance Traveled
1,016,078
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,876
488
30
3
0
202,876
0
L
Fenrir
4,674
467
15
2
0
215,550
0
W
King Arthur
5,380
538
21
2
0
197,979
0
W
Bellona
5,416
542
45
5
0
197,184
0
L
Shiva
3,428
343
0
0
0
0
0
W
Anubis
5,899
590
61
6
0
183,444
0
L
Janus
5,427
543
78
8
0
194,008
0
L
Xbalanque
5,490
549
70
7
0
175,746
2
W
Cupid
5,179
518
33
3
0
201,880
0
W
Arachne
6,297
630
76
8
0
235,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role