Player Matchup

Sun Wukong
Sun Wukong
Gatetosensei2
Sun Wukong
Level 7
God Stats
0W - 3L
1,458 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
RELLIK15_
Ganesha
Level 125
God Stats
24W - 17L
1,743 SR
Queue Stats
87W - 78L
1,544 Elo+
Solo
Apollo
Apollo
Rayodeus
Apollo
Level 11
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
cristian1717
Raijin
Level 79
God Stats
0W - 2L
1,671 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
riquelme10117
Fenrir
Level 75
God Stats
0W - 2L
1,178 SR
Queue Stats
8W - 7L
1,525 Elo+
Party 1
Team Averages
Level 59
1,502 SR
1,514 Elo+

VS

Team Averages
Level 93
1,404 SR
1,429 Elo+
Hercules
Hercules
CHATOOJDC
Hercules
Level 113
God Stats
21W - 21L
1,433 SR
Queue Stats
210W - 204L
1,394 Elo+
Solo
Da Ji
Da Ji
Nagaram42
Da Ji
Level 77
God Stats
2W - 4L
1,328 SR
Queue Stats
164W - 156L
1,450 Elo+
Solo
Tiamat
Tiamat
SuperAdobo
Tiamat
Level 145
God Stats
1W - 1L
1,255 SR
Queue Stats
163W - 195L
1,389 Elo+
Solo
Ymir
Ymir
l3aked
Ymir
Level 88
God Stats
96W - 99L
1,470 SR
Queue Stats
220W - 203L
1,454 Elo+
Party 2
Izanami
Izanami
xBobaFett
Izanami
Level 44
God Stats
37W - 26L
1,535 SR
Queue Stats
52W - 56L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gatetosensei2
Sun Wukong
8
0 / 0 / 0
4,639
580
777
3,628
1,621
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
RELLIK15_
Ganesha
8
0 / 1 / 1
4,600
575
2,177
5,760
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Rayodeus
Apollo
6
0 / 4 / 0
3,753
469
2,607
5,836
1,974
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
1
0 / 0 / 0
3,048
381
0
0
0
8
2 / 0 / 0
4,444
556
2,097
5,194
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHATOOJDC
Hercules
9
0 / 0 / 0
4,760
595
1,721
1,381
1,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Nagaram42
Da Ji
8
2 / 1 / 1
4,762
595
2,926
5,212
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
SuperAdobo
Tiamat
8
0 / 1 / 0
4,982
623
2,043
3,960
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
l3aked
Ymir
8
2 / 0 / 2
5,134
642
3,661
4,020
1,758
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
xBobaFett
Izanami
8
1 / 0 / 2
5,344
668
1,576
2,141
713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
CHATOOJDC
Hercules
0
0
0
0
L
Sun Wukong
Gatetosensei2
Sun Wukong
0
0
0
0
W
Da Ji
Nagaram42
Da Ji
2
1
1
2.5
L
Ganesha
RELLIK15_
Ganesha
0
1
1
0.5
L
Apollo
Rayodeus
Apollo
0
4
0
0
W
Tiamat
SuperAdobo
Tiamat
0
1
0
0
L
Raijin
0
0
0
0
W
Ymir
l3aked
Ymir
2
0
2
3
L
2
0
0
2
W
Izanami
xBobaFett
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,658
Damage
11,927
20,418
Taken
16,714
8,656
Mitigated
7,237
5,458
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CHATOOJDC
Hercules
1,721
676
0
209
1,381
1,157
0
0
1,381
0
24,239
L
Sun Wukong
Gatetosensei2
Sun Wukong
777
154
0
454
3,628
1,621
0
0
3,628
0
23,294
W
Da Ji
Nagaram42
Da Ji
2,926
1,453
0
1,412
5,212
1,758
0
786
4,426
0
22,014
L
Ganesha
RELLIK15_
Ganesha
2,177
113
784
1,334
5,760
3,211
0
2,316
3,444
15,613
0
L
Apollo
Rayodeus
Apollo
2,607
1,987
0
250
5,836
1,974
0
1,164
4,672
0
18,998
W
Tiamat
SuperAdobo
Tiamat
2,043
527
0
948
3,960
1,851
243
200
3,760
24,851
0
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
l3aked
Ymir
3,661
1,548
148
773
4,020
1,758
0
1,023
2,997
23,561
0
L
2,097
202
0
2,636
5,194
1,850
0
2,238
2,956
0
13,270
W
Izanami
xBobaFett
Izanami
1,576
1,295
0
219
2,141
713
740
168
1,973
0
35,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,484
Gold Earned
24,982
127
Minions Killed
228
0
Camps Cleared
0
650,634
Distance Traveled
813,974
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,760
595
46
6
0
151,553
0
L
Sun Wukong
4,639
580
40
5
0
156,012
0
W
Da Ji
4,762
595
36
5
0
179,850
0
L
Ganesha
4,600
575
9
1
0
168,052
2
L
Apollo
3,753
469
44
6
0
149,873
0
W
Tiamat
4,982
623
51
6
0
153,434
3
L
Raijin
3,048
381
0
0
0
0
0
W
Ymir
5,134
642
44
6
0
153,178
3
L
Fenrir
4,444
556
34
4
0
176,697
0
W
Izanami
5,344
668
51
6
0
175,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role