Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
 
Hercules
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
MPFodasee
Thanatos
Diamond IV
Level 157
God Stats
57W - 39L
1,642 SR
Queue Stats
148W - 146L
2,220 MMR
Solo
Ares
Ares
Diamond V
PanConTomate69
Ares
Diamond V
Level 200
God Stats
4W - 0L
1,810 SR
Queue Stats
17W - 14L
2,220 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
ToreFlay
Tsukuyomi
Diamond IV
Level 155
God Stats
27W - 24L
1,601 SR
Queue Stats
195W - 182L
2,223 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,611 SR
1,932 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,550 SR
2,021 MMR
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond V
BoykaHD
Pele
Diamond V
Level 168
God Stats
21W - 16L
1,591 SR
Queue Stats
609W - 599L
2,087 MMR
Solo
Rama
Rama
Masters
Laitlan
Rama
Masters
Level 127
God Stats
27W - 29L
1,543 SR
Queue Stats
410W - 362L
2,934 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Negasubzero
Ah Muzen Cab
Platinum I
Level 159
God Stats
20W - 20L
1,617 SR
Queue Stats
200W - 222L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 0
3,924
785
1,183
2,267
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
6
0 / 0 / 0
3,463
693
2,034
3,955
1,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
MPFodasee
Thanatos
6
0 / 0 / 1
3,393
679
355
2,895
880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,491
698
2,236
3,664
1,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ToreFlay
Tsukuyomi
5
1 / 0 / 0
3,433
687
1,718
2,529
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GebRavanaMartichorasAo Kuang

VS

Bans
AthenaHe BoAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 0
3,321
664
678
3,870
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
 
Morgan Le Fay
1
0 / 0 / 0
2,439
488
0
0
0
Pele
BoykaHD
Pele
8
0 / 0 / 0
3,806
761
460
3,296
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Laitlan
Rama
6
0 / 1 / 0
3,604
721
2,661
3,319
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Negasubzero
Ah Muzen Cab
6
0 / 0 / 0
3,666
733
1,437
3,107
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
W
Hercules
 
Hercules
0
0
0
0
L
Ganesha
 
Ganesha
0
0
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Pele
BoykaHD
Pele
0
0
0
0
L
Rama
Laitlan
Rama
0
1
0
0
W
Thanatos
MPFodasee
Thanatos
0
0
1
0.5
L
Ah Muzen Cab
Negasubzero
Ah Muzen Cab
0
0
0
0
W
0
0
1
0.5
W
Tsukuyomi
ToreFlay
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,526
Damage
5,236
15,310
Taken
13,592
5,538
Mitigated
4,653
8,113
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,183
158
70
1,242
2,267
650
0
140
2,127
33,478
0
W
Hercules
 
Hercules
2,034
1,156
0
1,619
3,955
1,954
0
0
3,955
0
16,874
L
Ganesha
 
Ganesha
678
136
0
2,008
3,870
1,870
0
1,711
2,159
10,538
0
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Pele
BoykaHD
Pele
460
187
0
1,037
3,296
1,035
0
823
2,473
0
24,873
L
Rama
Laitlan
Rama
2,661
2,529
0
1,216
3,319
931
0
899
2,420
0
22,540
W
Thanatos
MPFodasee
Thanatos
355
0
0
2,101
2,895
880
0
204
2,691
0
18,310
L
Ah Muzen Cab
Negasubzero
Ah Muzen Cab
1,437
444
0
1,125
3,107
817
0
0
3,107
0
20,042
W
2,236
217
566
1,572
3,664
1,355
0
284
3,380
11,322
0
W
Tsukuyomi
ToreFlay
Tsukuyomi
1,718
432
0
943
2,529
699
0
50
2,479
0
16,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,704
Gold Earned
16,836
178
Minions Killed
143
0
Camps Cleared
0
580,388
Distance Traveled
426,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,924
785
55
11
0
120,843
0
W
Hercules
3,463
693
35
7
0
109,797
0
L
Ganesha
3,321
664
3
1
0
104,115
1
L
Morgan Le Fay
2,439
488
0
0
0
259
0
L
Pele
3,806
761
52
10
0
118,760
0
L
Rama
3,604
721
57
11
0
89,187
0
W
Thanatos
3,393
679
42
8
0
130,180
0
L
Ah Muzen Cab
3,666
733
31
6
0
114,470
2
W
Ares
3,491
698
17
3
0
104,231
0
W
Tsukuyomi
3,433
687
29
6
0
115,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role