Player Matchup

Xbalanque
Xbalanque
BearGubbins
Xbalanque
Level 57
God Stats
33W - 27L
1,500 SR
Queue Stats
113W - 87L
1,315 Elo+
Solo
Mulan
Mulan
Enodion
Mulan
Level 87
God Stats
11W - 17L
1,457 SR
Queue Stats
164W - 165L
1,495 Elo+
Solo
Cerberus
Cerberus
Jaggerlvl
Cerberus
Level 74
God Stats
5W - 9L
1,496 SR
Queue Stats
144W - 122L
1,428 Elo+
Solo
Anubis
Anubis
SeñõrPink
Anubis
Level 80
God Stats
5W - 2L
1,490 SR
Queue Stats
63W - 36L
1,504 Elo+
Solo
Thanatos
Thanatos
WithyPoet569080
Thanatos
Level 46
God Stats
3W - 4L
1,108 SR
Queue Stats
5W - 7L
1,125 Elo+
Solo
Team Averages
Level 69
1,410 SR
1,373 Elo+

VS

Team Averages
Level 91
1,512 SR
1,487 Elo+
Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MagikMuffin12
Ganesha
Level 69
God Stats
13W - 7L
1,672 SR
Queue Stats
40W - 34L
1,490 Elo+
Solo
Loki
Loki
SalineClock8368
Loki
Level 68
God Stats
5W - 11L
1,385 SR
Queue Stats
45W - 44L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BearGubbins
Xbalanque
12
3 / 2 / 4
7,364
526
7,597
9,940
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
Enodion
Mulan
15
4 / 1 / 0
9,472
677
8,965
12,631
9,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Jaggerlvl
Cerberus
11
2 / 1 / 5
7,695
550
6,456
14,823
11,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
13
6 / 2 / 1
8,281
592
7,852
7,256
3,553
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
9
0 / 3 / 2
5,907
422
1,174
9,179
3,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 4 / 4
6,864
490
8,229
12,089
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
 
Fenrir
11
2 / 6 / 2
6,761
483
4,668
11,203
5,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
 
Hercules
13
0 / 4 / 0
6,537
467
4,586
12,093
9,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
11
1 / 2 / 5
7,227
516
4,134
10,556
7,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 1
7,345
525
6,397
7,065
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
8
9
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
4
0.5
L
Fenrir
 
Fenrir
2
6
2
0.5
L
Hercules
 
Hercules
0
4
0
0
W
Xbalanque
BearGubbins
Xbalanque
3
2
4
2.5
W
Mulan
Enodion
Mulan
4
1
0
4
W
Cerberus
Jaggerlvl
Cerberus
2
1
5
4.5
L
Ganesha
1
2
5
1.75
L
5
0
1
5.5
W
Anubis
6
2
1
3.25
W
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
28,014
53,829
Taken
53,006
31,351
Mitigated
30,007
24,065
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,229
1,942
0
3,150
12,089
4,064
790
3,392
8,618
0
60,325
L
Fenrir
 
Fenrir
4,668
399
0
1,430
11,203
5,419
0
4,910
6,145
0
34,446
L
Hercules
 
Hercules
4,586
1,369
0
2,603
12,093
9,968
0
0
12,093
0
49,689
W
Xbalanque
BearGubbins
Xbalanque
7,597
4,394
0
3,485
9,940
2,974
384
1,412
8,160
0
48,414
W
Mulan
Enodion
Mulan
8,965
1,834
0
6,256
12,631
9,988
0
133
12,498
0
75,544
W
Cerberus
Jaggerlvl
Cerberus
6,456
671
1,705
5,440
14,823
11,304
0
2,249
12,158
30,227
0
L
Ganesha
4,134
585
1,595
1,207
10,556
7,927
0
4,107
6,109
20,074
0
L
6,397
963
254
3,236
7,065
2,629
114
1,653
5,340
0
46,848
W
Anubis
7,852
307
0
2,103
7,256
3,553
868
526
6,682
52,722
0
W
Thanatos
1,174
126
0
5,076
9,179
3,532
0
63
9,095
0
26,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
34,734
387
Minions Killed
320
0
Camps Cleared
0
1,359,357
Distance Traveled
1,323,243
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,864
490
104
7
0
216,895
0
L
Fenrir
6,761
483
61
4
0
269,051
0
L
Hercules
6,537
467
75
5
0
257,340
3
W
Xbalanque
7,364
526
79
6
0
248,290
0
W
Mulan
9,472
677
124
9
0
266,553
4
W
Cerberus
7,695
550
59
4
0
282,542
2
L
Ganesha
7,227
516
13
1
0
261,420
1
L
Loki
7,345
525
67
5
0
318,537
0
W
Anubis
8,281
592
85
6
0
267,081
8
W
Thanatos
5,907
422
40
3
0
294,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role