Player Matchup

Charon
Charon
RockNRoldy
Charon
Level 134
God Stats
23W - 13L
1,654 SR
Queue Stats
292W - 292L
1,559 Elo+
Solo
Izanami
Izanami
ZMonay
Izanami
Level 106
God Stats
10W - 12L
1,512 SR
Queue Stats
276W - 262L
1,530 Elo+
Solo
Janus
Janus
caden45550
Janus
Level 129
God Stats
1W - 1L
1,544 SR
Queue Stats
36W - 34L
1,518 Elo+
Solo
Team Averages
Level 123
1,570 SR
1,536 Elo+

VS

Team Averages
Level 112
1,663 SR
1,473 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
NoseGamerHd
Hera
Level 120
God Stats
29W - 16L
1,718 SR
Queue Stats
365W - 366L
1,442 Elo+
Solo
Charon
Charon
werewolfhunter11
Charon
Level 88
God Stats
7W - 3L
1,771 SR
Queue Stats
138W - 132L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RockNRoldy
Charon
12
1 / 2 / 1
7,829
712
5,198
10,513
8,567
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ZMonay
Izanami
11
0 / 3 / 2
7,645
695
3,557
10,048
3,795
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
8
1 / 6 / 0
7,122
647
3,924
10,097
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 0 / 2
9,647
877
16,773
8,840
3,092
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 5
8,491
772
8,116
3,512
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 8
8,348
759
3,325
10,554
9,078
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
2
9
W
2
0
5
4.5
L
Charon
RockNRoldy
Charon
1
2
1
0.75
L
Izanami
ZMonay
Izanami
0
3
2
0.33
L
Janus
1
6
0
0.17
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
28,214
30,658
Taken
22,906
14,864
Mitigated
13,517
1,885
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,773
3,140
0
1,345
8,840
3,092
0
3,655
5,045
0
34,336
W
8,116
1,439
0
125
3,512
1,347
437
1,501
2,011
39,473
0
L
Charon
RockNRoldy
Charon
5,198
1,335
0
750
10,513
8,567
0
3,496
6,809
19,644
0
L
Izanami
ZMonay
Izanami
3,557
2,054
0
760
10,048
3,795
0
4,537
5,463
0
42,372
L
Janus
3,924
176
0
375
10,097
2,502
0
3,609
6,389
15,860
0
W
3,325
654
0
2,840
10,554
9,078
327
4,319
6,235
17,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
26,486
128
Minions Killed
112
0
Camps Cleared
0
577,739
Distance Traveled
691,069
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,647
877
32
3
0
257,993
0
W
Hera
8,491
772
58
5
0
227,468
5
L
Charon
7,829
712
27
2
0
200,945
2
L
Izanami
7,645
695
78
7
0
191,872
0
L
Janus
7,122
647
23
2
0
184,922
0
W
Charon
8,348
759
22
2
0
205,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role