Player Matchup

Cabrakan
Cabrakan
KillKai06
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Magma10k
Hercules
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Rikario
Yu Huang
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,423 Elo+
Solo
Artemis
Artemis
SubwaySmurfers
Artemis
Level 20
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 5L
1,562 Elo+
Party 2
Raijin
Raijin
Toastermanos
Raijin
Level 8
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,547 SR
1,497 Elo+

VS

Team Averages
Level 77
1,592 SR
1,481 Elo+
Ra
Ra
DustinToAsh
Ra
Level 39
God Stats
2W - 0L
1,400 SR
Queue Stats
27W - 25L
1,394 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ElPatron47
Tsukuyomi
Level 115
God Stats
6W - 3L
1,713 SR
Queue Stats
56W - 53L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
Prominencee
Danzaburou
Level 49
God Stats
2W - 0L
1,676 SR
Queue Stats
42W - 34L
1,547 Elo+
Party 1
Izanami
Izanami
SleepyBear9
Izanami
Level 118
God Stats
4W - 2L
1,639 SR
Queue Stats
60W - 61L
1,437 Elo+
Party 3
Lancelot
Lancelot
Versachiman
Lancelot
Level 63
God Stats
2W - 0L
1,534 SR
Queue Stats
85W - 62L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KillKai06
Cabrakan
10
2 / 6 / 5
7,049
504
4,192
16,251
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Magma10k
Hercules
12
4 / 4 / 1
6,934
495
6,792
12,432
8,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Rikario
Yu Huang
11
0 / 4 / 0
6,631
474
4,919
11,645
6,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 7 / 6
6,750
482
9,675
12,634
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
11
2 / 6 / 0
6,582
470
2,689
9,816
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,243
589
11,897
7,284
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ElPatron47
Tsukuyomi
13
4 / 2 / 9
8,216
587
7,697
12,341
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Prominencee
Danzaburou
13
5 / 2 / 12
8,907
636
8,068
12,744
11,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SleepyBear9
Izanami
13
4 / 4 / 6
8,446
603
9,995
8,579
3,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Versachiman
Lancelot
14
7 / 0 / 7
8,605
615
11,189
12,522
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
10
Kills
25
27
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Tsukuyomi
ElPatron47
Tsukuyomi
4
2
9
4.25
L
Cabrakan
KillKai06
Cabrakan
2
6
5
0.75
L
Hercules
Magma10k
Hercules
4
4
1
1.13
W
Danzaburou
Prominencee
Danzaburou
5
2
12
5.5
L
Yu Huang
Rikario
Yu Huang
0
4
0
0
W
Izanami
SleepyBear9
Izanami
4
4
6
1.75
L
2
7
6
0.71
L
Raijin
2
6
0
0.33
W
Lancelot
Versachiman
Lancelot
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,267
Damage
48,846
62,778
Taken
53,470
41,672
Mitigated
32,500
7,398
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,897
1,774
751
2,473
7,284
3,201
63
3,129
4,155
56,076
0
W
Tsukuyomi
ElPatron47
Tsukuyomi
7,697
1,900
0
1,711
12,341
5,137
590
1,538
10,803
0
60,950
L
Cabrakan
KillKai06
Cabrakan
4,192
878
118
1,150
16,251
18,399
0
4,431
11,548
15,759
0
L
Hercules
Magma10k
Hercules
6,792
2,318
0
2,298
12,432
8,381
0
3,724
8,660
0
31,541
W
Danzaburou
Prominencee
Danzaburou
8,068
2,834
0
2,115
12,744
11,235
81
1,807
10,801
82
33,355
L
Yu Huang
Rikario
Yu Huang
4,919
1,020
0
1,129
11,645
6,434
0
367
10,607
47,643
68
W
Izanami
SleepyBear9
Izanami
9,995
6,961
0
2,267
8,579
3,388
266
1,639
6,940
0
66,746
L
9,675
3,262
0
2,453
12,634
4,617
0
520
12,069
0
37,938
L
Raijin
2,689
321
0
250
9,816
3,841
300
2,710
6,944
36,782
0
W
Lancelot
Versachiman
Lancelot
11,189
2,186
0
4,244
12,522
9,539
0
3,932
8,323
0
50,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
42,417
267
Minions Killed
371
0
Camps Cleared
0
1,259,708
Distance Traveled
1,474,094
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,243
589
73
5
0
265,210
0
W
Tsukuyomi
8,216
587
88
6
0
320,995
1
L
Cabrakan
7,049
504
23
2
0
251,367
0
L
Hercules
6,934
495
41
3
0
306,190
0
W
Danzaburou
8,907
636
29
2
0
278,921
4
L
Yu Huang
6,631
474
76
5
0
236,049
0
W
Izanami
8,446
603
110
8
0
283,100
2
L
Artemis
6,750
482
62
4
0
246,883
3
L
Raijin
6,582
470
65
5
0
219,219
0
W
Lancelot
8,605
615
71
5
0
325,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role