Player Matchup

Surtr
Surtr
AceFrosty0541
Surtr
Level 59
God Stats
5W - 1L
1,689 SR
Queue Stats
35W - 20L
1,778 Elo+
Party 1
Arachne
Arachne
MissshapenCorgi
Arachne
Level 24
God Stats
2W - 3L
1,454 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 1
Ra
Ra
dailykid
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,440 Elo+
Party 1
Maui
Maui
lAvatar9347l
Maui
Level 141
God Stats
1W - 1L
1,787 SR
Queue Stats
83W - 63L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
qlVegetalp
Danzaburou
Level 95
God Stats
5W - 2L
1,689 SR
Queue Stats
76W - 59L
1,562 Elo+
Party 1
Team Averages
Level 80
1,624 SR
1,550 Elo+

VS

Team Averages
Level 87
1,654 SR
1,458 Elo+
Ymir
Ymir
CarryBondz
Ymir
Level 58
God Stats
22W - 14L
1,641 SR
Queue Stats
209W - 310L
1,438 Elo+
Party 2
Hachiman
Hachiman
Celtic__30
Hachiman
Level 49
God Stats
45W - 76L
1,372 SR
Queue Stats
197W - 294L
1,392 Elo+
Party 2
Anubis
Anubis
LikeMike25_
Anubis
Level 115
God Stats
28W - 13L
1,773 SR
Queue Stats
158W - 147L
1,475 Elo+
Solo
Arachne
Arachne
XEONknight
Arachne
Level 129
God Stats
64W - 69L
1,518 SR
Queue Stats
114W - 177L
1,410 Elo+
Party 2
Serqet
Serqet
gigachadSUS
Serqet
Level 85
God Stats
9W - 3L
1,966 SR
Queue Stats
291W - 284L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,235
706
289
2,434
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,514
586
546
5,503
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
3,876
646
1,752
3,300
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 0 / 0
3,707
618
664
3,316
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
qlVegetalp
Danzaburou
6
0 / 0 / 0
3,711
619
2,096
2,383
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,601
600
540
3,344
2,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Celtic__30
Hachiman
6
0 / 0 / 0
3,217
536
1,275
1,545
367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
8
2 / 0 / 0
4,501
750
2,256
3,249
1,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
XEONknight
Arachne
6
0 / 0 / 1
3,904
651
1,481
2,782
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serqet
1
0 / 0 / 0
2,664
444
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
Hachiman
Celtic__30
Hachiman
0
0
0
0
L
Anubis
2
0
0
2
W
0
0
0
0
L
Arachne
XEONknight
Arachne
0
0
1
0.5
W
0
2
0
0
L
Serqet
0
0
0
0
W
0
0
0
0
W
Danzaburou
qlVegetalp
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,347
Damage
5,552
16,936
Taken
10,920
6,154
Mitigated
4,829
6,863
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
289
50
0
527
2,434
1,150
360
0
2,434
24
19,248
L
540
107
0
1,512
3,344
2,146
0
331
3,013
7,110
0
L
Hachiman
Celtic__30
Hachiman
1,275
249
0
900
1,545
367
0
333
1,212
0
11,338
L
Anubis
2,256
110
0
1,877
3,249
1,429
0
1,331
1,866
26,595
0
W
546
455
0
1,590
5,503
1,463
0
680
4,823
0
15,095
L
Arachne
XEONknight
Arachne
1,481
1,191
0
761
2,782
887
0
393
2,389
0
19,171
W
1,752
374
361
1,191
3,300
812
0
1,576
1,724
21,967
0
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
664
346
0
1,477
3,316
2,058
0
405
2,911
8,337
0
W
Danzaburou
qlVegetalp
Danzaburou
2,096
1,164
0
1,717
2,383
671
0
135
2,248
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,043
Gold Earned
17,887
161
Minions Killed
124
0
Camps Cleared
0
606,609
Distance Traveled
392,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,235
706
31
5
0
106,563
1
L
Ymir
3,601
600
10
2
0
81,209
0
L
Hachiman
3,217
536
26
4
0
79,443
0
L
Anubis
4,501
750
47
8
0
110,285
0
W
Arachne
3,514
586
25
4
0
142,983
0
L
Arachne
3,904
651
41
7
0
121,810
2
W
Ra
3,876
646
57
10
0
129,603
0
L
Serqet
2,664
444
0
0
0
0
0
W
Maui
3,707
618
12
2
0
125,696
2
W
Danzaburou
3,711
619
36
6
0
101,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role