Player Matchup

Nu Wa
Nu Wa
D8OX
Nu Wa
Level 104
God Stats
2W - 0L
1,310 SR
Queue Stats
130W - 115L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
McQueenX
Ratatoskr
Level 119
God Stats
5W - 1L
1,770 SR
Queue Stats
133W - 142L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
Syphox907
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
doGf0odliD
Gilgamesh
Level 146
God Stats
12W - 8L
1,498 SR
Queue Stats
584W - 586L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
krizzmo
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 148L
1,349 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,450 Elo+

VS

Team Averages
Level 114
1,493 SR
1,520 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
biddy22
Ao Kuang
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
149W - 145L
1,558 Elo+
Party 2
Discordia
Discordia
touchypotato
Discordia
Level 94
God Stats
1W - 1L
1,689 SR
Queue Stats
42W - 44L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D8OX
Nu Wa
17
4 / 0 / 9
8,986
899
10,608
4,389
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
McQueenX
Ratatoskr
15
6 / 1 / 8
8,981
898
7,938
10,298
6,514
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Syphox907
Zhong Kui
15
2 / 2 / 12
8,529
853
9,989
11,114
13,790
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
doGf0odliD
Gilgamesh
13
3 / 3 / 10
7,986
799
9,689
8,882
4,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
krizzmo
Baron Samedi
16
0 / 0 / 14
9,047
905
4,668
5,104
4,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 3 / 4
8,230
823
7,473
11,565
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ix Chel
 
Ix Chel
14
2 / 1 / 4
7,092
709
4,672
7,062
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
 
Ratatoskr
11
1 / 1 / 3
6,523
652
2,035
5,430
4,052
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
biddy22
Ao Kuang
13
0 / 6 / 6
6,612
661
3,397
14,311
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
touchypotato
Discordia
14
1 / 4 / 1
7,371
737
7,988
7,443
2,938
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
15
Kills
6
6
Deaths
15
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
4
1.33
L
Ix Chel
 
Ix Chel
2
1
4
4
L
Ratatoskr
 
Ratatoskr
1
1
3
2.5
W
Nu Wa
D8OX
Nu Wa
4
0
9
8.5
W
Ratatoskr
McQueenX
Ratatoskr
6
1
8
10
W
Zhong Kui
Syphox907
Zhong Kui
2
2
12
4
L
Ao Kuang
biddy22
Ao Kuang
0
6
6
0.5
W
Gilgamesh
doGf0odliD
Gilgamesh
3
3
10
2.67
W
Baron Samedi
krizzmo
Baron Samedi
0
0
14
7
L
Discordia
touchypotato
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
25,565
39,787
Taken
45,811
30,999
Mitigated
32,937
21,844
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,473
237
1,357
2,409
11,565
10,712
0
5,335
6,129
0
18,480
L
Ix Chel
 
Ix Chel
4,672
754
3,846
3,263
7,062
2,766
0
3,155
3,767
16,007
0
L
Ratatoskr
 
Ratatoskr
2,035
146
551
637
5,430
4,052
0
3,747
1,655
0
4,106
W
Nu Wa
D8OX
Nu Wa
10,608
2,181
616
1,316
4,389
1,778
2,444
1,885
2,412
24,431
0
W
Ratatoskr
McQueenX
Ratatoskr
7,938
788
2,051
3,151
10,298
6,514
1,118
4,074
5,941
0
15,431
W
Zhong Kui
Syphox907
Zhong Kui
9,989
1,801
2,438
3,188
11,114
13,790
1,490
3,978
6,829
23,807
0
L
Ao Kuang
biddy22
Ao Kuang
3,397
711
414
1,246
14,311
12,469
0
8,387
5,784
7,682
415
W
Gilgamesh
doGf0odliD
Gilgamesh
9,689
1,214
1,673
974
8,882
4,835
0
3,470
5,124
0
14,392
W
Baron Samedi
krizzmo
Baron Samedi
4,668
607
4,568
1,869
5,104
4,082
561
1,821
3,195
14,541
0
L
Discordia
touchypotato
Discordia
7,988
267
318
406
7,443
2,938
0
4,513
2,930
25,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
35,828
123
Minions Killed
96
0
Camps Cleared
0
986,365
Distance Traveled
831,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,230
823
24
2
0
191,425
0
L
Ix Chel
7,092
709
25
3
0
128,972
0
L
Ratatoskr
6,523
652
3
0
0
181,765
0
W
Nu Wa
8,986
899
36
4
0
213,937
0
W
Ratatoskr
8,981
898
25
3
0
208,021
0
W
Zhong Kui
8,529
853
38
4
0
169,806
0
L
Ao Kuang
6,612
661
18
2
0
158,876
0
W
Gilgamesh
7,986
799
7
1
0
192,146
0
W
Baron Samedi
9,047
905
17
2
0
202,455
0
L
Discordia
7,371
737
26
3
0
170,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role