Player Matchup

Yemoja
Yemoja
CheesyKira
Yemoja
Level 44
God Stats
0W - 1L
1,262 SR
Queue Stats
6W - 19L
1,234 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dbandz
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,381 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SammyK440
Tsukuyomi
Level 13
God Stats
1W - 1L
1,669 SR
Queue Stats
12W - 32L
1,298 Elo+
Party 4
Cupid
Cupid
bobblesack
Cupid
Level 19
God Stats
2W - 3L
1,663 SR
Queue Stats
152W - 113L
1,381 Elo+
Party 4
Hel
Hel
theamazingethan
Hel
Level 26
God Stats
6W - 13L
1,373 SR
Queue Stats
6W - 14L
1,303 Elo+
Party 1
Team Averages
Level 32
1,493 SR
1,319 Elo+

VS

Team Averages
Level 39
1,422 SR
1,279 Elo+
Yemoja
Yemoja
ArticFreezie
Yemoja
Level 23
God Stats
2W - 4L
1,098 SR
Queue Stats
54W - 64L
1,288 Elo+
Party 2
Chaac
Chaac
BR pabl0
Chaac
Level 62
God Stats
7W - 13L
1,364 SR
Queue Stats
124W - 123L
1,344 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
InstaPotato
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,278 SR
Queue Stats
10W - 21L
1,324 Elo+
Party 2
Neith
Neith
MayoChick69
Neith
Level 63
God Stats
4W - 4L
1,560 SR
Queue Stats
6W - 15L
1,219 Elo+
Party 3
Pele
Pele
TiPT Goat
Pele
Level 22
God Stats
4W - 2L
1,812 SR
Queue Stats
6W - 15L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CheesyKira
Yemoja
13
1 / 3 / 2
7,754
456
7,113
13,369
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Dbandz
Morgan Le Fay
14
1 / 6 / 3
8,066
474
11,844
13,439
10,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
SammyK440
Tsukuyomi
13
4 / 4 / 3
8,160
480
4,997
13,752
5,251
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
13
2 / 0 / 1
7,753
456
11,827
13,606
6,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 7 / 4
8,422
495
5,070
14,234
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 0 / 1
8,248
485
7,027
13,631
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
BR pabl0
Chaac
17
5 / 3 / 3
10,181
599
9,654
15,366
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
InstaPotato
Morgan Le Fay
16
5 / 4 / 4
10,039
591
13,343
10,933
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 1
6,833
402
9,400
12,515
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
16
10 / 4 / 1
10,501
618
10,902
18,820
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
20
20
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
1
0.5
W
Chaac
BR pabl0
Chaac
5
3
3
2.17
L
Yemoja
CheesyKira
Yemoja
1
3
2
0.67
L
Morgan Le Fay
Dbandz
Morgan Le Fay
1
6
3
0.42
W
Morgan Le Fay
InstaPotato
Morgan Le Fay
5
4
4
1.75
W
0
1
1
0.5
L
Tsukuyomi
SammyK440
Tsukuyomi
4
4
3
1.38
W
Pele
10
4
1
2.63
L
Cupid
2
0
1
2.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
50,326
68,400
Taken
71,265
40,470
Mitigated
38,805
24,150
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,027
632
3,650
3,775
13,631
10,027
523
3,136
10,495
38,517
0
W
Chaac
BR pabl0
Chaac
9,654
1,681
0
6,805
15,366
11,202
590
9,476
5,890
0
77,281
L
Yemoja
CheesyKira
Yemoja
7,113
1,021
2,368
4,059
13,369
12,402
169
3,531
9,838
33,243
0
L
Morgan Le Fay
Dbandz
Morgan Le Fay
11,844
2,414
0
1,387
13,439
10,398
54
0
13,439
58,095
341
W
Morgan Le Fay
InstaPotato
Morgan Le Fay
13,343
969
0
437
10,933
4,847
415
4,293
6,576
70,219
0
W
9,400
2,130
0
2,939
12,515
4,647
141
3,279
9,236
0
49,713
L
Tsukuyomi
SammyK440
Tsukuyomi
4,997
1,608
0
3,657
13,752
5,251
0
3,247
10,505
0
40,116
W
Pele
10,902
3,411
0
4,634
18,820
8,082
0
3,609
15,211
0
93,599
L
Cupid
11,827
4,064
491
6,523
13,606
6,575
630
3,559
10,047
0
57,436
L
5,070
283
536
5,129
14,234
5,844
192
10,074
4,124
65,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
45,802
354
Minions Killed
485
0
Camps Cleared
0
1,651,429
Distance Traveled
1,605,920
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,248
485
57
3
0
295,971
1
W
Chaac
10,181
599
123
7
0
326,502
0
L
Yemoja
7,754
456
38
2
0
288,166
4
L
Morgan Le Fay
8,066
474
80
5
0
307,773
0
W
Morgan Le Fay
10,039
591
103
6
0
311,985
0
W
Neith
6,833
402
73
4
0
305,637
0
L
Tsukuyomi
8,160
480
50
3
0
380,684
0
W
Pele
10,501
618
129
8
0
365,825
2
L
Cupid
7,753
456
88
5
0
327,568
0
L
Hel
8,422
495
98
6
0
347,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role