Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
GrannyGrinder79
Horus
Level 126
God Stats
13W - 5L
1,722 SR
Queue Stats
133W - 116L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TooLateGames
Morgan Le Fay
Level 129
God Stats
12W - 1L
1,766 SR
Queue Stats
188W - 170L
1,587 Elo+
Party 1
Ullr
Ullr
Xmaek
Ullr
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 10L
1,691 Elo+
Party 3
Poseidon
Poseidon
waterflame10
Poseidon
Level 129
God Stats
7W - 3L
1,581 SR
Queue Stats
175W - 156L
1,568 Elo+
Party 1
Team Averages
Level 140
1,614 SR
1,585 Elo+

VS

Team Averages
Level 144
1,539 SR
1,495 Elo+
Charon
Charon
BigAl227
Charon
Level 126
God Stats
8W - 8L
1,427 SR
Queue Stats
80W - 110L
1,456 Elo+
Party 2
Ra
Ra
Uni0
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,518 Elo+
Party 2
Thor
Thor
WetVillage
Thor
Level 158
God Stats
2W - 2L
1,629 SR
Queue Stats
117W - 117L
1,536 Elo+
Party 4
Apollo
Apollo
novà
Apollo
Level 171
God Stats
9W - 5L
1,694 SR
Queue Stats
261W - 242L
1,549 Elo+
Party 4
Nemesis
Nemesis
xMPx Infamous
Nemesis
Level 199
God Stats
2W - 7L
1,444 SR
Queue Stats
355W - 544L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 0 / 0
8,424
702
5,496
7,437
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 1 / 3
6,157
513
4,444
9,329
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
TooLateGames
Morgan Le Fay
11
0 / 1 / 0
6,259
522
4,982
6,321
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Xmaek
Ullr
11
1 / 0 / 3
6,307
526
6,091
9,128
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
waterflame10
Poseidon
12
4 / 1 / 1
7,064
589
6,844
8,655
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BigAl227
Charon
10
1 / 0 / 1
6,398
533
4,757
6,915
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
Uni0
Ra
14
1 / 0 / 1
7,070
589
5,895
6,485
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 3
5,805
484
3,504
9,464
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
novà
Apollo
11
1 / 4 / 0
6,479
540
5,958
10,887
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
10
0 / 1 / 1
5,687
474
4,732
9,911
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
3
3
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
L
Charon
BigAl227
Charon
1
0
1
1.5
W
1
1
3
2.5
W
Morgan Le Fay
TooLateGames
Morgan Le Fay
0
1
0
0
L
Ra
Uni0
Ra
1
0
1
1.5
L
0
3
3
0.5
W
Ullr
Xmaek
Ullr
1
0
3
2.5
L
Apollo
novà
Apollo
1
4
0
0.25
W
Poseidon
waterflame10
Poseidon
4
1
1
4.5
L
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
24,846
40,870
Taken
43,662
17,195
Mitigated
18,985
18,585
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,496
3,663
0
4,944
7,437
3,149
470
0
7,437
0
52,132
L
Charon
BigAl227
Charon
4,757
1,084
0
1,600
6,915
5,246
0
2,612
4,303
14,476
0
W
4,444
2,094
2,178
4,194
9,329
5,241
0
3,566
5,673
0
13,321
W
Morgan Le Fay
TooLateGames
Morgan Le Fay
4,982
246
0
2,655
6,321
2,417
0
2,972
3,295
54,951
0
L
Ra
Uni0
Ra
5,895
45
444
3,592
6,485
2,991
0
3,549
2,936
78,203
0
L
3,504
772
0
3,388
9,464
3,487
0
2,147
7,107
0
43,098
W
Ullr
Xmaek
Ullr
6,091
2,090
0
3,410
9,128
3,508
0
1,157
7,971
0
48,212
L
Apollo
novà
Apollo
5,958
4,737
0
4,818
10,887
3,968
0
1,482
9,405
0
53,724
W
Poseidon
waterflame10
Poseidon
6,844
1,028
0
1,204
8,655
2,880
0
2,813
5,842
66,194
0
L
Nemesis
4,732
1,229
0
1,880
9,911
3,293
0
2,064
6,674
0
41,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
31,439
425
Minions Killed
394
0
Camps Cleared
0
1,270,200
Distance Traveled
1,226,024
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,424
702
149
12
0
296,323
10
L
Charon
6,398
533
7
1
0
242,560
4
W
Horus
6,157
513
16
1
0
240,896
4
W
Morgan Le Fay
6,259
522
97
8
0
236,179
4
L
Ra
7,070
589
145
12
0
273,870
0
L
Thor
5,805
484
72
6
0
260,252
0
W
Ullr
6,307
526
67
6
0
223,542
4
L
Apollo
6,479
540
110
9
0
195,175
0
W
Poseidon
7,064
589
96
8
0
273,260
0
L
Nemesis
5,687
474
60
5
0
254,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role