Player Matchup

Ares
Ares
Alpine8808
Ares
Level 26
God Stats
7W - 2L
1,805 SR
Queue Stats
135W - 128L
1,451 Elo+
Party 1
Thanatos
Thanatos
CAMELTOOOOOOO
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,600 Elo+
Party 2
Hachiman
Hachiman
Neufy The Dion
Hachiman
Level 57
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 24L
1,501 Elo+
Party 2
Loki
Loki
chewyg757
Loki
Level 162
God Stats
3W - 1L
1,420 SR
Queue Stats
66W - 74L
1,405 Elo+
Solo
Tiamat
Tiamat
iiJoelle
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 138L
1,470 Elo+
Party 1
Team Averages
Level 104
1,589 SR
1,485 Elo+

VS

Team Averages
Level 123
1,564 SR
1,472 Elo+
Neith
Neith
Enochite
Neith
Level 156
God Stats
60W - 51L
1,591 SR
Queue Stats
483W - 470L
1,487 Elo+
Solo
Arachne
Arachne
GhettoOprah
Arachne
Level 107
God Stats
149W - 131L
1,586 SR
Queue Stats
188W - 183L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Midnight_Devil76
Tsukuyomi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 363L
1,489 Elo+
Solo
Nu Wa
Nu Wa
The3abaYaga
Nu Wa
Level 124
God Stats
15W - 10L
1,677 SR
Queue Stats
318W - 320L
1,476 Elo+
Solo
Charon
Charon
zealousgoatt
Charon
Level 121
God Stats
1W - 1L
1,463 SR
Queue Stats
38W - 45L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,511
469
3,682
14,044
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thanatos
CAMELTOOOOOOO
Thanatos
13
3 / 3 / 2
8,098
506
8,387
17,117
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
13
0 / 2 / 1
6,765
423
6,174
10,108
3,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
14
0 / 3 / 0
7,747
484
5,816
15,461
11,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
iiJoelle
Tiamat
13
2 / 5 / 1
7,959
497
5,647
10,365
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enochite
Neith
15
3 / 0 / 5
9,462
591
12,425
9,016
3,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
GhettoOprah
Arachne
16
5 / 0 / 0
9,772
611
12,052
17,774
14,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
15
7 / 3 / 4
9,344
584
10,652
13,947
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 3
8,553
535
6,997
6,211
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
10
0 / 1 / 3
7,292
456
4,404
10,178
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
15
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Thanatos
CAMELTOOOOOOO
Thanatos
3
3
2
1.33
W
Neith
Enochite
Neith
3
0
5
5.5
W
Arachne
GhettoOprah
Arachne
5
0
0
5
W
Tsukuyomi
7
3
4
3
L
Hachiman
0
2
1
0.25
W
0
2
3
0.75
L
Loki
0
3
0
0
L
Tiamat
iiJoelle
Tiamat
2
5
1
0.5
W
Charon
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,706
Damage
46,530
67,095
Taken
57,126
40,681
Mitigated
35,156
29,940
Healing
21,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,682
0
0
4,281
14,044
11,593
105
3,447
10,597
32,845
254
L
Thanatos
CAMELTOOOOOOO
Thanatos
8,387
2,115
0
13,908
17,117
7,081
0
1,667
15,378
0
57,655
W
Neith
Enochite
Neith
12,425
7,651
0
5,762
9,016
3,691
841
2,388
6,628
0
86,368
W
Arachne
GhettoOprah
Arachne
12,052
7,787
0
10,443
17,774
14,564
0
260
17,514
0
66,373
W
Tsukuyomi
10,652
2,767
0
2,541
13,947
5,606
0
2,136
11,712
0
63,731
L
Hachiman
6,174
1,832
0
4,749
10,108
3,609
0
2,241
7,711
0
50,859
W
6,997
1,607
0
1,641
6,211
2,457
488
2,208
4,003
68,493
0
L
Loki
5,816
1,091
0
4,702
15,461
11,483
0
470
14,991
0
60,766
L
Tiamat
iiJoelle
Tiamat
5,647
229
0
2,300
10,365
6,915
156
3,602
6,763
49,718
0
W
Charon
4,404
859
0
1,384
10,178
8,838
25
2,799
7,363
20,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
44,423
412
Minions Killed
445
0
Camps Cleared
0
1,510,822
Distance Traveled
1,612,901
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,511
469
30
2
0
308,237
1
L
Thanatos
8,098
506
85
5
0
338,211
0
W
Neith
9,462
591
136
9
0
309,701
3
W
Arachne
9,772
611
95
6
0
318,050
0
W
Tsukuyomi
9,344
584
85
5
0
372,648
5
L
Hachiman
6,765
423
91
6
0
292,080
1
W
Nu Wa
8,553
535
106
7
0
289,697
4
L
Loki
7,747
484
117
7
0
291,482
4
L
Tiamat
7,959
497
89
6
0
280,812
1
W
Charon
7,292
456
23
1
0
322,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role