Player Matchup

Cthulhu
Cthulhu
BetaFTD
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
Kennedy136544
Nu Wa
Level 136
God Stats
28W - 17L
1,635 SR
Queue Stats
233W - 147L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Papazustra
Morgan Le Fay
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
414W - 436L
1,478 Elo+
Solo
Ravana
Ravana
PeterMaximoff
Ravana
Level 157
God Stats
1W - 0L
1,387 SR
Queue Stats
17W - 24L
1,364 Elo+
Solo
Izanami
Izanami
lariitikka
Izanami
Level 42
God Stats
9W - 3L
1,626 SR
Queue Stats
15W - 9L
1,489 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,453 Elo+

VS

Team Averages
Level 155
1,382 SR
1,500 Elo+
Vulcan
Vulcan
 
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AяcαиzMαsteяżiŋ
Hachiman
Level 210
God Stats
2W - 1L
1,183 SR
Queue Stats
528W - 303L
1,576 Elo+
Solo
Janus
Janus
EuHinatinha
Janus
Level 68
God Stats
105W - 102L
1,457 SR
Queue Stats
1,122W - 1,233L
1,489 Elo+
Solo
Charon
Charon
Jhowjhonny
Charon
Level 127
God Stats
24W - 18L
1,639 SR
Queue Stats
287W - 344L
1,446 Elo+
Solo
Awilix
Awilix
Steelkee
Awilix
Level 219
God Stats
2W - 6L
1,130 SR
Queue Stats
264W - 291L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BetaFTD
Cthulhu
13
0 / 2 / 4
7,869
984
6,763
7,619
6,272
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 4
8,361
1,045
8,859
1,693
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Papazustra
Morgan Le Fay
13
1 / 1 / 3
7,928
991
6,613
4,863
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 2
9,069
1,134
10,299
4,512
4,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Izanami
lariitikka
Izanami
13
0 / 1 / 3
7,495
937
697
3,601
1,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

318

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 0 / 3
7,994
999
7,049
6,920
2,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 0
7,890
986
3,838
4,530
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 3
7,641
955
5,363
7,383
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Jhowjhonny
Charon
13
0 / 1 / 3
8,662
1,083
2,194
9,686
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Steelkee
Awilix
13
1 / 2 / 2
8,133
1,017
1,767
6,544
2,674
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
7
Kills
4
4
Deaths
7
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
3
2.5
L
2
2
0
1
W
Cthulhu
BetaFTD
Cthulhu
0
2
4
1
L
0
2
3
0.75
L
Charon
Jhowjhonny
Charon
0
1
3
1.5
W
1
0
4
3
W
Morgan Le Fay
Papazustra
Morgan Le Fay
1
1
3
2.5
W
5
0
2
6
L
Awilix
Steelkee
Awilix
1
2
2
1
W
Izanami
lariitikka
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
20,211
22,288
Taken
35,063
14,779
Mitigated
19,581
972
Healing
1,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,049
2,586
0
0
6,920
2,487
0
4,505
2,371
22,655
0
L
3,838
1,078
0
0
4,530
1,634
0
2,831
1,517
0
13,692
W
Cthulhu
BetaFTD
Cthulhu
6,763
66
70
0
7,619
6,272
0
4,726
2,881
20,241
0
L
5,363
62
0
0
7,383
2,677
0
4,512
2,797
27,588
0
L
Charon
Jhowjhonny
Charon
2,194
257
0
1,083
9,686
10,109
0
6,687
2,870
17,279
0
W
8,859
4,307
0
0
1,693
542
0
1,137
556
28,291
0
W
Morgan Le Fay
Papazustra
Morgan Le Fay
6,613
462
0
376
4,863
1,805
0
3,277
1,582
21,093
0
W
10,299
2,367
0
495
4,512
4,835
0
3,007
1,491
44
19,985
L
Awilix
Steelkee
Awilix
1,767
560
0
310
6,544
2,674
0
3,312
3,152
0
22,832
W
Izanami
lariitikka
Izanami
697
379
0
31
3,601
1,325
0
2,502
1,093
0
7,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
40,320
162
Minions Killed
180
5
Camps Cleared
7
789,292
Distance Traveled
715,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,994
999
30
4
1
169,239
0
L
Hachiman
7,890
986
24
3
0
94,253
0
W
Cthulhu
7,869
984
29
4
1
171,676
0
L
Janus
7,641
955
67
8
0
151,527
0
L
Charon
8,662
1,083
13
2
3
136,487
0
W
Nu Wa
8,361
1,045
43
5
0
157,500
0
W
Morgan Le Fay
7,928
991
50
6
1
161,359
0
W
Ravana
9,069
1,134
19
2
3
164,689
0
L
Awilix
8,133
1,017
46
6
3
163,852
0
W
Izanami
7,495
937
21
3
0
134,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role