Player Matchup

Agni
Agni
BaneSanestorm
Agni
Level 69
God Stats
3W - 1L
1,630 SR
Queue Stats
107W - 129L
1,424 Elo+
Party 1
Xbalanque
Xbalanque
DARKHUNTRESS1125
Xbalanque
Level 187
God Stats
2W - 5L
1,249 SR
Queue Stats
352W - 402L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
PRINCESS-_-420x
Kuzenbo
Level 47
God Stats
7W - 2L
1,614 SR
Queue Stats
122W - 143L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
TheeRedMonkey
Jing Wei
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,488 Elo+
Party 1
Nike
Nike
momto2_1993
Nike
Level 143
God Stats
1W - 2L
1,221 SR
Queue Stats
314W - 376L
1,476 Elo+
Party 1
Team Averages
Level 97
1,443 SR
1,457 Elo+

VS

Team Averages
Level 127
1,491 SR
1,441 Elo+
Bellona
Bellona
MasterJedi1988
Bellona
Level 84
God Stats
4W - 1L
1,921 SR
Queue Stats
290W - 327L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THExPRECHER
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Solo
Nike
Nike
cibola69
Nike
Level 151
God Stats
0W - 4L
1,284 SR
Queue Stats
285W - 348L
1,429 Elo+
Solo
Hachiman
Hachiman
h3xPrototype
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,520 Elo+
Solo
Izanami
Izanami
shadowartist04
Izanami
Level 153
God Stats
4W - 3L
1,251 SR
Queue Stats
572W - 602L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,286
691
5,993
7,818
4,269
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
18
10 / 2 / 7
10,560
880
20,818
12,967
8,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 13
10,170
848
7,933
16,176
26,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
TheeRedMonkey
Jing Wei
18
6 / 3 / 11
9,993
833
13,661
10,784
6,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 13
8,721
727
5,638
10,749
11,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,129
677
7,782
16,601
21,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
THExPRECHER
Ah Muzen Cab
8
0 / 2 / 1
6,402
534
561
3,402
1,236
Nike
17
2 / 4 / 2
8,912
743
8,623
15,889
17,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
h3xPrototype
Hachiman
15
1 / 5 / 3
8,009
667
9,737
11,162
5,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 2
9,462
789
14,065
12,858
6,898
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
22
Kills
10
10
Deaths
22
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Xbalanque
10
2
7
6.75
L
1
5
5
0.7
W
4
1
13
10.5
L
Ah Muzen Cab
THExPRECHER
Ah Muzen Cab
0
2
1
0.25
W
Jing Wei
TheeRedMonkey
Jing Wei
6
3
11
3.83
L
Nike
2
4
2
0.75
L
Hachiman
h3xPrototype
Hachiman
1
5
3
0.5
W
1
1
13
7.5
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,043
Damage
40,768
58,494
Taken
59,912
57,717
Mitigated
52,517
19,480
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,993
895
1,744
979
7,818
4,269
543
7
7,622
14,001
0
W
Xbalanque
20,818
7,708
1,643
3,309
12,967
8,449
426
140
12,699
0
40,643
L
7,782
1,286
381
2,917
16,601
21,452
0
5,345
11,114
0
11,758
W
7,933
3,119
3,948
3,494
16,176
26,401
232
116
15,122
16,085
0
L
Ah Muzen Cab
THExPRECHER
Ah Muzen Cab
561
0
0
0
3,402
1,236
0
996
2,406
0
1,351
W
Jing Wei
TheeRedMonkey
Jing Wei
13,661
9,416
642
596
10,784
6,687
0
32
10,468
0
28,836
L
Nike
8,623
381
578
3,722
15,889
17,242
133
3,267
12,544
2,277
20,677
L
Hachiman
h3xPrototype
Hachiman
9,737
4,235
1,006
1,112
11,162
5,689
164
2,266
8,896
0
27,084
W
5,638
344
1,331
1,794
10,749
11,911
451
172
9,632
0
9,641
L
14,065
8,600
711
1,473
12,858
6,898
280
2,060
10,798
0
31,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
40,914
134
Minions Killed
132
0
Camps Cleared
0
1,096,463
Distance Traveled
810,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,286
691
18
2
0
182,786
0
W
Xbalanque
10,560
880
64
5
0
216,790
0
L
Bellona
8,129
677
11
1
0
216,476
0
W
Kuzenbo
10,170
848
10
1
0
245,592
0
L
Ah Muzen Cab
6,402
534
3
0
0
50,216
0
W
Jing Wei
9,993
833
33
3
0
232,452
0
L
Nike
8,912
743
36
3
0
192,305
0
L
Hachiman
8,009
667
31
3
0
193,116
0
W
Nike
8,721
727
9
1
0
218,843
0
L
Izanami
9,462
789
51
4
0
158,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role