Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Alzorz
Atlas
Level 29
God Stats
18W - 12L
1,796 SR
Queue Stats
30W - 20L
1,748 Elo+
Party 1
Chaac
Chaac
Danthash
Chaac
Level 27
God Stats
11W - 6L
1,604 SR
Queue Stats
119W - 94L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
Harrrre
Danzaburou
Level 60
God Stats
21W - 11L
1,694 SR
Queue Stats
32W - 23L
1,748 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsKptnKrunch
Morgan Le Fay
Level 62
God Stats
12W - 3L
1,764 SR
Queue Stats
33W - 22L
1,748 Elo+
Party 1
Team Averages
Level 53
1,671 SR
1,645 Elo+

VS

Team Averages
Level 73
1,511 SR
1,499 Elo+
Ares
Ares
DankDemSouls
Ares
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,475 Elo+
Solo
Hachiman
Hachiman
GoDamnCoconuts
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 134L
1,481 Elo+
Solo
Raijin
Raijin
NicZon
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
Wikachi
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,470 Elo+
Party 2
Mulan
Mulan
nodask0
Mulan
Level 38
God Stats
2W - 6L
1,554 SR
Queue Stats
7W - 11L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 2 / 3
7,155
477
5,737
10,425
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Alzorz
Atlas
12
2 / 0 / 6
7,804
520
7,396
10,267
8,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
Danthash
Chaac
12
0 / 2 / 0
7,048
470
4,683
9,227
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Harrrre
Danzaburou
13
6 / 0 / 2
8,053
537
9,571
7,814
3,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ItsKptnKrunch
Morgan Le Fay
14
3 / 1 / 3
8,270
551
10,896
10,004
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,926
395
6,930
15,367
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
10
0 / 4 / 0
6,145
410
3,214
11,708
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
NicZon
Raijin
13
1 / 4 / 0
7,573
505
6,788
10,811
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Wikachi
Cabrakan
13
2 / 1 / 2
7,449
497
5,144
12,536
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
nodask0
Mulan
14
2 / 0 / 1
8,545
570
7,407
9,687
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
2
3
1.25
W
Atlas
Alzorz
Atlas
2
0
6
5
L
0
3
1
0.17
W
Chaac
Danthash
Chaac
0
2
0
0
L
Hachiman
0
4
0
0
W
Danzaburou
Harrrre
Danzaburou
6
0
2
7
W
Morgan Le Fay
ItsKptnKrunch
Morgan Le Fay
3
1
3
4.5
L
Raijin
NicZon
Raijin
1
4
0
0.25
L
Cabrakan
Wikachi
Cabrakan
2
1
2
3
L
Mulan
nodask0
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
29,483
47,737
Taken
60,109
24,679
Mitigated
36,301
18,835
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,737
917
0
4,785
10,425
4,159
0
3,327
7,038
0
48,258
W
Atlas
Alzorz
Atlas
7,396
3,541
2,046
1,986
10,267
8,189
562
4,565
5,646
26,571
0
L
6,930
615
0
2,333
15,367
11,933
0
4,300
11,012
19,841
0
W
Chaac
Danthash
Chaac
4,683
331
0
3,718
9,227
4,257
0
979
8,236
0
47,192
L
Hachiman
3,214
1,406
0
491
11,708
4,244
429
3,398
8,310
0
36,638
W
Danzaburou
Harrrre
Danzaburou
9,571
5,543
0
3,144
7,814
3,739
2,882
2,370
5,440
0
59,958
W
Morgan Le Fay
ItsKptnKrunch
Morgan Le Fay
10,896
385
0
3,156
10,004
4,335
537
7,152
2,340
59,599
0
L
Raijin
NicZon
Raijin
6,788
234
0
1,000
10,811
4,174
0
6,206
4,605
57,390
0
L
Cabrakan
Wikachi
Cabrakan
5,144
658
0
4,529
12,536
9,415
0
3,909
8,627
55,290
0
L
Mulan
nodask0
Mulan
7,407
341
0
3,878
9,687
6,535
0
612
9,075
0
63,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
35,638
365
Minions Killed
401
0
Camps Cleared
0
1,446,825
Distance Traveled
1,391,816
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,155
477
68
5
0
358,771
0
W
Atlas
7,804
520
27
2
0
273,804
0
L
Ares
5,926
395
18
1
0
291,507
1
W
Chaac
7,048
470
72
5
0
284,087
0
L
Hachiman
6,145
410
70
5
0
270,404
0
W
Danzaburou
8,053
537
90
6
0
257,350
0
W
Morgan Le Fay
8,270
551
108
7
0
272,813
2
L
Raijin
7,573
505
105
7
0
262,995
4
L
Cabrakan
7,449
497
86
6
0
297,287
0
L
Mulan
8,545
570
122
8
0
269,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role