Player Matchup

Odin
Odin
Jack Henryy
Odin
Level 53
God Stats
35W - 26L
1,647 SR
Queue Stats
142W - 166L
1,566 Elo+
Party 3
Scylla
Scylla
LurkNowitzki420
Scylla
Level 107
God Stats
12W - 8L
1,597 SR
Queue Stats
274W - 295L
1,538 Elo+
Party 3
Kali
Kali
Tomah Lurks
Kali
Level 86
God Stats
7W - 1L
1,939 SR
Queue Stats
250W - 256L
1,584 Elo+
Party 3
Ix Chel
Ix Chel
leyaluv
Ix Chel
Level 86
God Stats
15W - 6L
1,606 SR
Queue Stats
181W - 161L
1,484 Elo+
Solo
Cthulhu
Cthulhu
pinksugarcookie
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,390 Elo+
Solo
Team Averages
Level 90
1,658 SR
1,512 Elo+

VS

Team Averages
Level 101
1,587 SR
1,574 Elo+
Ymir
Ymir
AfricanCaulk
Ymir
Level 157
God Stats
7W - 4L
1,772 SR
Queue Stats
427W - 397L
1,551 Elo+
Party 1
Janus
Janus
GwizzlyBear
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 55L
1,584 Elo+
Party 2
Geb
Geb
OD-Savages_MSBS
Geb
Level 138
God Stats
7W - 10L
1,589 SR
Queue Stats
349W - 320L
1,553 Elo+
Party 1
Anhur
Anhur
iCantBehave
Anhur
Level 21
God Stats
1W - 1L
1,427 SR
Queue Stats
40W - 22L
1,629 Elo+
Party 2
Bakasura
Bakasura
smurfing69420
Bakasura
Level 85
God Stats
24W - 23L
1,648 SR
Queue Stats
364W - 336L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
5,538
1,108
3,276
3,667
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 0 / 6
5,753
1,151
5,108
2,509
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 7
5,192
1,038
2,677
5,485
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
leyaluv
Ix Chel
11
3 / 1 / 1
5,548
1,110
2,472
2,575
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 1 / 5
4,664
933
3,045
3,779
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,165
833
1,433
4,106
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
4,270
854
2,239
3,212
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
4,175
835
1,488
5,108
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 1 / 0
4,203
841
2,342
3,108
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
smurfing69420
Bakasura
10
1 / 2 / 0
4,654
931
5,374
5,976
3,219
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
11
Kills
2
2
Deaths
11
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
3
1
0.17
W
3
0
6
6
W
4
0
6
7
L
0
3
1
0.17
W
1
0
7
4.5
L
1
1
0
1
W
Ix Chel
leyaluv
Ix Chel
3
1
1
3.5
W
0
1
5
2.5
L
Bakasura
smurfing69420
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
12,876
18,015
Taken
21,510
7,524
Mitigated
11,046
2,961
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,433
257
0
826
4,106
2,614
0
2,173
1,897
2,520
0
L
2,239
102
0
80
3,212
1,043
39
2,144
994
9,362
0
W
3,276
824
0
330
3,667
1,612
574
1,941
1,176
0
10,600
W
5,108
585
0
678
2,509
694
1,085
858
1,199
17,421
0
L
1,488
234
242
160
5,108
3,218
0
2,263
2,736
3,116
0
W
2,677
878
0
1,038
5,485
2,042
1,346
1,351
4,134
0
14,030
L
2,342
1,165
0
729
3,108
952
0
1,511
1,597
0
5,846
W
Ix Chel
leyaluv
Ix Chel
2,472
431
205
265
2,575
776
1,172
104
2,056
17,817
0
W
3,045
335
0
445
3,779
2,400
718
942
2,807
6,871
0
L
Bakasura
smurfing69420
Bakasura
5,374
3,561
0
1,832
5,976
3,219
0
2,262
3,634
0
10,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
21,467
123
Minions Killed
69
0
Camps Cleared
0
614,100
Distance Traveled
498,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,165
833
2
0
0
88,866
0
L
Janus
4,270
854
22
4
0
75,854
0
W
Odin
5,538
1,108
20
4
0
115,436
0
W
Scylla
5,753
1,151
44
9
0
133,416
0
L
Geb
4,175
835
7
1
0
136,704
0
W
Kali
5,192
1,038
18
4
0
134,502
0
L
Anhur
4,203
841
5
1
0
74,212
0
W
Ix Chel
5,548
1,110
32
6
0
111,527
0
W
Cthulhu
4,664
933
9
2
0
119,219
0
L
Bakasura
4,654
931
33
7
0
122,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role