Player Matchup

Chronos
Chronos
 
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FargothNin
Yemoja
Level 28
God Stats
0W - 3L
1,280 SR
Queue Stats
97W - 107L
1,396 Elo+
Party 1
Nike
Nike
ROWANSKY94
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,395 Elo+
Party 1
Team Averages
Level 64
1,427 SR
1,430 Elo+

VS

Team Averages
Level 73
1,637 SR
1,402 Elo+
Mulan
Mulan
JuiceManTwoFo
Mulan
Level 87
God Stats
5W - 10L
1,392 SR
Queue Stats
23W - 34L
1,374 Elo+
Solo
Ix Chel
Ix Chel
MoralityPhenom
Ix Chel
Level 65
God Stats
7W - 2L
1,635 SR
Queue Stats
208W - 204L
1,429 Elo+
Party 2
He Bo
He Bo
reddot9898
He Bo
Level 67
God Stats
6W - 3L
1,886 SR
Queue Stats
162W - 173L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 5 / 2
7,883
717
5,773
12,337
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
FargothNin
Yemoja
11
0 / 2 / 4
7,855
714
5,148
10,391
8,999
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 7 / 0
8,701
791
5,694
12,633
7,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
9,053
823
6,845
11,836
12,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
10 / 2 / 2
10,330
939
13,154
7,209
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
12
3 / 2 / 9
8,983
817
11,247
6,925
2,466
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
2
0.4
L
Yemoja
FargothNin
Yemoja
0
2
4
1
W
1
1
13
7.5
W
10
2
2
5.5
L
4
7
0
0.57
W
He Bo
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
31,246
35,361
Taken
25,970
21,126
Mitigated
18,151
2,038
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,773
447
0
421
12,337
4,952
0
8,807
3,509
20,269
0
L
Yemoja
FargothNin
Yemoja
5,148
660
1,132
485
10,391
8,999
0
7,045
3,346
22,015
0
W
6,845
460
341
3,643
11,836
12,430
321
5,060
6,776
0
26,389
W
13,154
890
341
149
7,209
3,255
648
3,664
3,533
47,685
0
L
5,694
1,602
0
0
12,633
7,175
0
9,206
3,427
0
26,070
W
He Bo
11,247
850
373
433
6,925
2,466
623
2,549
4,292
24,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
28,366
80
Minions Killed
110
0
Camps Cleared
0
505,729
Distance Traveled
627,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,883
717
28
3
0
177,296
0
L
Yemoja
7,855
714
17
2
0
181,730
0
W
Mulan
9,053
823
35
3
0
216,591
0
W
Ix Chel
10,330
939
50
5
0
183,362
0
L
Nike
8,701
791
35
3
0
146,703
0
W
He Bo
8,983
817
25
2
0
227,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role