Player Matchup

Cthulhu
Cthulhu
Ateema
Cthulhu
Level 47
God Stats
4W - 5L
1,397 SR
Queue Stats
87W - 80L
1,458 Elo+
Party 1
Poseidon
Poseidon
Captain_Binx
Poseidon
Level 127
God Stats
13W - 8L
1,629 SR
Queue Stats
315W - 292L
1,436 Elo+
Party 2
Pele
Pele
Retribution96
Pele
Level 122
God Stats
1W - 0L
1,396 SR
Queue Stats
65W - 65L
1,417 Elo+
Solo
Mulan
Mulan
othertyler94
Mulan
Level 126
God Stats
32W - 26L
1,524 SR
Queue Stats
497W - 485L
1,478 Elo+
Party 2
Rama
Rama
richie91587
Rama
Level 150
God Stats
3W - 3L
1,623 SR
Queue Stats
218W - 207L
1,418 Elo+
Party 1
Team Averages
Level 114
1,514 SR
1,441 Elo+

VS

Team Averages
Level 101
1,554 SR
1,459 Elo+
Tiamat
Tiamat
Lu Bu II
Tiamat
Level 93
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 144L
1,494 Elo+
Solo
Susano
Susano
Pickagodbro
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 4
Chang'e
Chang'e
Small_Endowed-33
Chang'e
Level 124
God Stats
1W - 1L
1,771 SR
Queue Stats
147W - 147L
1,467 Elo+
Party 3
Heimdallr
Heimdallr
grave_25
Heimdallr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 340L
1,422 Elo+
Party 3
Osiris
Osiris
ultimatecody
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 107L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ateema
Cthulhu
6
1 / 0 / 0
4,098
683
2,782
6,006
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Captain_Binx
Poseidon
9
3 / 0 / 2
5,078
846
4,025
2,919
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 0 / 1
4,494
749
1,859
4,390
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 1
4,966
828
2,373
4,109
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 0 / 1
3,627
605
2,357
4,526
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lu Bu II
Tiamat
6
0 / 3 / 0
3,395
566
2,033
4,243
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
5
0 / 2 / 0
3,358
560
548
4,866
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,560
593
3,203
4,082
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
grave_25
Heimdallr
6
0 / 1 / 0
3,327
555
3,150
5,166
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
5
0 / 3 / 0
3,291
549
1,076
5,237
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ateema
Cthulhu
1
0
0
1
W
Poseidon
Captain_Binx
Poseidon
3
0
2
4
L
Tiamat
Lu Bu II
Tiamat
0
3
0
0
L
Susano
0
2
0
0
W
3
0
1
3.5
L
0
0
0
0
L
Heimdallr
grave_25
Heimdallr
0
1
0
0
W
2
0
1
2.5
W
0
0
1
0.5
L
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,396
Damage
10,010
21,950
Taken
23,594
8,522
Mitigated
9,566
7,609
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ateema
Cthulhu
2,782
455
785
1,525
6,006
2,374
0
1,826
4,180
13,445
0
W
Poseidon
Captain_Binx
Poseidon
4,025
877
0
771
2,919
866
520
1,553
1,366
30,737
0
L
Tiamat
Lu Bu II
Tiamat
2,033
309
0
1,056
4,243
2,019
0
2,281
1,962
15,393
0
L
Susano
548
110
0
1,040
4,866
1,467
0
1,744
3,122
0
12,883
W
1,859
489
0
532
4,390
1,223
0
480
3,910
0
22,335
L
3,203
1,004
360
1,040
4,082
1,472
0
1,238
2,731
16,883
0
L
Heimdallr
grave_25
Heimdallr
3,150
971
71
1,213
5,166
1,711
0
1,431
3,735
0
15,593
W
2,373
722
0
1,697
4,109
2,771
458
35
4,074
323
23,749
W
2,357
2,056
0
2,299
4,526
1,288
0
1,377
3,149
0
16,933
L
Osiris
1,076
683
0
1,840
5,237
2,897
0
124
5,065
0
12,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
16,931
165
Minions Killed
123
0
Camps Cleared
0
645,105
Distance Traveled
530,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,098
683
13
2
0
129,124
0
W
Poseidon
5,078
846
52
9
0
137,058
0
L
Tiamat
3,395
566
35
6
0
121,695
0
L
Susano
3,358
560
24
4
0
91,315
0
W
Pele
4,494
749
39
7
0
156,746
0
L
Chang'e
3,560
593
21
4
0
115,100
0
L
Heimdallr
3,327
555
19
3
0
125,969
0
W
Mulan
4,966
828
39
7
0
115,636
0
W
Rama
3,627
605
22
4
0
106,541
0
L
Osiris
3,291
549
24
4
0
76,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role