Player Matchup

Ymir
Ymir
GertyBoy
Ymir
Level 46
God Stats
1W - 3L
1,366 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 4
Neith
Neith
LexiBears
Neith
Level 8
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 4
Mulan
Mulan
TJawesome00
Mulan
Level 25
God Stats
105W - 81L
1,500 SR
Queue Stats
184W - 170L
1,377 Elo+
Party 2
Scylla
Scylla
bennygSZN
Scylla
Level 23
God Stats
9W - 6L
1,523 SR
Queue Stats
198W - 176L
1,381 Elo+
Party 2
Loki
Loki
kpkane
Loki
Level 46
God Stats
21W - 25L
1,205 SR
Queue Stats
150W - 158L
1,477 Elo+
Party 2
Team Averages
Level 30
1,416 SR
1,360 Elo+

VS

Team Averages
Level 32
1,425 SR
1,251 Elo+
Danzaburou
Danzaburou
Fmeun
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,251 Elo+
Party 3
Sobek
Sobek
Madslimer
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,121 Elo+
Party 1
Ix Chel
Ix Chel
OwO_gasm
Ix Chel
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,273 Elo+
Party 1
Mulan
Mulan
Pitbull4759
Mulan
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 36L
1,292 Elo+
Party 3
Pele
Pele
TTV Capt
Pele
Level 58
God Stats
2W - 2L
1,127 SR
Queue Stats
29W - 30L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 4 / 1
6,891
431
3,710
11,789
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
LexiBears
Neith
10
0 / 2 / 2
6,023
376
3,847
6,991
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
7,515
470
6,499
16,369
12,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
bennygSZN
Scylla
12
1 / 2 / 1
7,391
462
6,397
10,123
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
kpkane
Loki
13
3 / 4 / 2
8,084
505
6,882
13,394
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fmeun
Danzaburou
13
7 / 1 / 1
8,519
532
7,542
9,483
3,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Madslimer
Sobek
12
1 / 0 / 9
8,472
530
4,375
13,983
13,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
OwO_gasm
Ix Chel
13
1 / 3 / 4
8,064
504
10,406
9,294
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 4
9,752
610
10,502
12,548
9,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
15
7 / 1 / 4
9,460
591
11,236
12,695
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
17
17
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fmeun
Danzaburou
7
1
1
7.5
L
Ymir
1
4
1
0.38
L
Neith
LexiBears
Neith
0
2
2
0.5
W
Sobek
Madslimer
Sobek
1
0
9
5.5
W
Ix Chel
OwO_gasm
Ix Chel
1
3
4
1
W
1
2
4
1.5
L
1
5
2
0.4
W
Pele
7
1
4
9
L
Scylla
bennygSZN
Scylla
1
2
1
0.75
L
Loki
kpkane
Loki
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
44,061
58,666
Taken
58,003
32,165
Mitigated
35,878
11,442
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fmeun
Danzaburou
7,542
3,901
0
4,955
9,483
3,585
1,876
2,114
7,369
0
54,205
L
Ymir
3,710
874
0
331
11,789
9,368
0
4,071
7,718
25,167
0
L
Neith
LexiBears
Neith
3,847
1,077
0
608
6,991
2,244
0
2,920
4,071
0
20,767
W
Sobek
Madslimer
Sobek
4,375
759
339
2,993
13,983
13,792
437
3,882
10,069
18,868
0
W
Ix Chel
OwO_gasm
Ix Chel
10,406
1,262
547
1,664
9,294
3,414
779
3,044
6,180
52,769
0
W
10,502
1,512
0
7,072
12,548
9,986
999
745
11,803
81
67,206
L
6,499
1,593
0
3,749
16,369
12,246
0
298
16,071
0
41,448
W
Pele
11,236
2,467
0
2,713
12,695
5,101
1,086
1,075
11,364
953
58,263
L
Scylla
bennygSZN
Scylla
6,397
423
0
2,440
10,123
3,428
437
5,536
4,571
47,145
0
L
Loki
kpkane
Loki
6,882
2,444
0
4,314
13,394
4,879
321
2,266
11,128
0
65,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
44,267
316
Minions Killed
353
0
Camps Cleared
0
1,443,024
Distance Traveled
1,549,390
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,519
532
75
5
0
285,580
0
L
Ymir
6,891
431
33
2
0
256,604
0
L
Neith
6,023
376
29
2
0
239,680
0
W
Sobek
8,472
530
15
1
0
313,895
2
W
Ix Chel
8,064
504
54
3
0
293,933
0
W
Mulan
9,752
610
120
8
0
302,622
1
L
Mulan
7,515
470
71
4
0
284,587
0
W
Pele
9,460
591
89
6
0
353,360
1
L
Scylla
7,391
462
86
5
0
306,384
0
L
Loki
8,084
505
97
6
0
355,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role