Player Matchup

Hercules
Hercules
Chr1s7i4an_
Hercules
Level 120
God Stats
17W - 18L
1,653 SR
Queue Stats
652W - 638L
1,484 Elo+
Party 2
Janus
Janus
Zeus_divinity-
Janus
Level 141
God Stats
18W - 25L
1,638 SR
Queue Stats
327W - 334L
1,526 Elo+
Party 2
Arachne
Arachne
oO-Zeras-Oo
Arachne
Level 58
God Stats
64W - 62L
1,444 SR
Queue Stats
232W - 284L
1,286 Elo+
Solo
Team Averages
Level 106
1,578 SR
1,432 Elo+

VS

Team Averages
Level 48
1,565 SR
1,467 Elo+
Ymir
Ymir
RABOLOKO88
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
auremelapelato
Nu Wa
Level 24
God Stats
8W - 2L
1,696 SR
Queue Stats
23W - 11L
1,528 Elo+
Party 1
Medusa
Medusa
jlgavi
Medusa
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chr1s7i4an_
Hercules
14
2 / 4 / 9
11,257
750
8,309
20,355
20,396
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 5 / 3
12,485
832
24,632
12,007
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
oO-Zeras-Oo
Arachne
13
3 / 5 / 4
10,974
732
9,816
17,682
8,451
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
11,839
789
7,657
18,731
21,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 6 / 8
12,775
852
19,186
14,351
5,527
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
jlgavi
Medusa
16
6 / 5 / 6
12,645
843
14,082
16,825
6,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
13
Kills
14
14
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Chr1s7i4an_
Hercules
2
4
9
1.63
W
4
2
6
3.5
L
8
5
3
1.9
W
4
6
8
1.33
W
Medusa
jlgavi
Medusa
6
5
6
1.8
L
Arachne
oO-Zeras-Oo
Arachne
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
40,925
50,044
Taken
49,907
32,912
Mitigated
33,676
8,419
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Chr1s7i4an_
Hercules
8,309
943
0
6,441
20,355
20,396
0
11,722
8,633
0
27,529
W
7,657
1,940
0
70
18,731
21,463
203
10,171
8,352
19,105
0
L
24,632
421
0
0
12,007
4,065
0
6,612
5,329
82,998
0
W
19,186
6,321
331
1,271
14,351
5,527
1,422
6,871
7,480
49,602
0
W
Medusa
jlgavi
Medusa
14,082
6,678
101
3,643
16,825
6,686
1,676
8,459
8,366
0
63,848
L
Arachne
oO-Zeras-Oo
Arachne
9,816
7,257
0
1,978
17,682
8,451
0
8,776
8,906
0
29,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
37,259
155
Minions Killed
171
0
Camps Cleared
0
864,699
Distance Traveled
773,337
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,257
750
22
1
0
304,577
1
W
Ymir
11,839
789
30
2
0
263,518
0
L
Janus
12,485
832
104
7
0
270,336
0
W
Nu Wa
12,775
852
66
4
0
246,820
0
W
Medusa
12,645
843
75
5
0
262,999
5
L
Arachne
10,974
732
29
2
0
289,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role