Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond II
LasagnaChesse
Ares
Diamond II
Level 117
God Stats
4W - 2L
1,835 SR
Queue Stats
78W - 64L
2,196 MMR
Party 1
Fenrir
Fenrir
Diamond III
zFenrirz
Fenrir
Diamond III
Level 142
God Stats
8W - 5L
1,556 SR
Queue Stats
75W - 70L
2,060 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,630 SR
1,919 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,539 SR
1,803 MMR
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum IV
Brydan123
Thoth
Platinum IV
Level 89
God Stats
28W - 22L
1,618 SR
Queue Stats
48W - 44L
1,945 MMR
Solo
Thanatos
Thanatos
Platinum II
NoRecomendablee
Thanatos
Platinum II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 8
11,858
847
16,542
10,725
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 11
11,170
798
8,361
13,518
13,018
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
zFenrirz
Fenrir
14
10 / 3 / 1
12,348
882
7,836
17,085
15,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesNe ZhaKuzenboMartichorasPersephone

VS

Bans
AphroditeGebNemesisHou YiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 4 / 3
9,917
708
8,272
14,470
12,219
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Brydan123
Thoth
13
3 / 4 / 1
10,497
750
13,967
9,651
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
11
1 / 8 / 3
9,399
671
7,614
13,590
4,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
4
4
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
L
Hercules
 
Hercules
0
4
3
0.38
L
Thoth
Brydan123
Thoth
3
4
1
0.88
W
2
0
11
7.5
L
Thanatos
1
8
3
0.31
W
Fenrir
zFenrirz
Fenrir
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
29,853
41,328
Taken
37,711
31,977
Mitigated
19,745
7,995
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,542
1,466
0
3,803
10,725
3,724
337
4,516
6,209
77,214
0
L
Hercules
 
Hercules
8,272
1,762
0
2,516
14,470
12,219
54
10,708
3,762
0
31,859
L
Thoth
Brydan123
Thoth
13,967
727
0
250
9,651
3,182
0
6,825
2,826
49,627
0
W
8,361
922
0
1,311
13,518
13,018
358
4,255
9,263
19,900
0
L
Thanatos
7,614
1,145
0
4,533
13,590
4,344
0
7,889
5,701
0
26,186
W
Fenrir
zFenrirz
Fenrir
7,836
1,648
0
2,881
17,085
15,235
1,649
6,094
10,693
0
37,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
29,813
169
Minions Killed
135
0
Camps Cleared
0
906,599
Distance Traveled
768,577
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,858
847
106
8
0
298,676
0
L
Hercules
9,917
708
50
4
0
276,637
0
L
Thoth
10,497
750
52
4
0
244,519
5
W
Ares
11,170
798
22
2
0
327,517
2
L
Thanatos
9,399
671
33
2
0
247,421
0
W
Fenrir
12,348
882
41
3
0
280,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role