Player Matchup

Thanatos
Thanatos
Jaayaj
Thanatos
Level 81
God Stats
31W - 24L
1,491 SR
Queue Stats
130W - 117L
1,443 Elo+
Party 1
Chernobog
Chernobog
MetroBeefin
Chernobog
Level 123
God Stats
9W - 3L
1,612 SR
Queue Stats
106W - 92L
1,451 Elo+
Party 1
Hera
Hera
ZOMZIES
Hera
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 80L
1,431 Elo+
Party 1
Charon
Charon
dufureadpool
Charon
Level 64
God Stats
4W - 8L
1,310 SR
Queue Stats
28W - 32L
1,425 Elo+
Party 1
Mulan
Mulan
o-mikachu
Mulan
Level 17
God Stats
3W - 5L
1,471 SR
Queue Stats
12W - 24L
1,338 Elo+
Party 1
Team Averages
Level 77
1,477 SR
1,418 Elo+

VS

Team Averages
Level 141
1,599 SR
1,512 Elo+
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BigRaccoono
Erlang Shen
Level 124
God Stats
7W - 3L
2,037 SR
Queue Stats
257W - 242L
1,521 Elo+
Solo
Artemis
Artemis
Matiazh
Artemis
Level 159
God Stats
1W - 4L
1,538 SR
Queue Stats
291W - 270L
1,550 Elo+
Solo
Ymir
Ymir
Sunbeam Heir
Ymir
Level 119
God Stats
4W - 3L
1,590 SR
Queue Stats
114W - 119L
1,464 Elo+
Solo
Janus
Janus
joshy90
Janus
Level 158
God Stats
3W - 4L
1,328 SR
Queue Stats
240W - 223L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jaayaj
Thanatos
15
6 / 1 / 3
9,048
566
9,023
13,174
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
MetroBeefin
Chernobog
16
5 / 1 / 3
9,278
580
14,782
10,130
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
ZOMZIES
Hera
14
1 / 2 / 4
8,634
540
9,587
8,809
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
12
0 / 1 / 8
8,014
501
4,624
11,211
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
o-mikachu
Mulan
15
2 / 3 / 0
8,938
559
7,530
18,569
18,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 2 / 2
9,196
575
4,549
13,889
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
BigRaccoono
Erlang Shen
15
2 / 2 / 3
8,872
555
13,938
19,722
20,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Matiazh
Artemis
9
0 / 1 / 0
5,802
363
5,873
4,622
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 0
7,487
468
3,789
17,595
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
joshy90
Janus
14
4 / 5 / 0
8,534
533
8,985
10,167
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
8
8
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
2
1.5
L
Erlang Shen
BigRaccoono
Erlang Shen
2
2
3
1.75
W
Thanatos
Jaayaj
Thanatos
6
1
3
7.5
L
Artemis
Matiazh
Artemis
0
1
0
0
W
Chernobog
MetroBeefin
Chernobog
5
1
3
6.5
L
0
4
0
0
W
Hera
ZOMZIES
Hera
1
2
4
1.5
W
Charon
0
1
8
4
L
Janus
joshy90
Janus
4
5
0
0.8
W
Mulan
o-mikachu
Mulan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,546
Damage
37,134
61,893
Taken
65,995
40,411
Mitigated
43,808
28,266
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,549
1,761
0
909
13,889
6,249
0
2,289
11,404
0
88,417
L
Erlang Shen
BigRaccoono
Erlang Shen
13,938
8,567
0
8,868
19,722
20,814
0
4,481
14,255
0
64,306
W
Thanatos
Jaayaj
Thanatos
9,023
2,461
0
10,887
13,174
5,823
0
1,335
11,705
0
63,894
L
Artemis
Matiazh
Artemis
5,873
2,119
0
2,062
4,622
1,408
0
996
3,626
0
29,124
W
Chernobog
MetroBeefin
Chernobog
14,782
9,922
0
6,094
10,130
4,166
17
2,438
7,292
0
84,902
L
3,789
529
106
4,083
17,595
11,654
195
2,399
15,196
42,154
0
W
Hera
ZOMZIES
Hera
9,587
2,657
0
2,515
8,809
3,018
44
4,735
3,760
63,165
0
W
Charon
4,624
1,159
297
2,388
11,211
8,723
208
2,711
8,440
23,567
0
L
Janus
joshy90
Janus
8,985
866
0
730
10,167
3,683
0
3,669
6,296
63,514
0
W
Mulan
o-mikachu
Mulan
7,530
1,702
0
6,085
18,569
18,681
354
1,613
16,754
72
59,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
39,891
453
Minions Killed
457
0
Camps Cleared
0
1,524,327
Distance Traveled
1,484,507
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,196
575
135
8
0
387,628
1
L
Erlang Shen
8,872
555
93
6
0
287,541
3
W
Thanatos
9,048
566
82
5
0
362,982
0
L
Artemis
5,802
363
45
3
0
186,611
0
W
Chernobog
9,278
580
126
8
0
278,837
2
L
Ymir
7,487
468
73
5
0
295,244
0
W
Hera
8,634
540
111
7
0
293,411
0
W
Charon
8,014
501
29
2
0
294,578
9
L
Janus
8,534
533
111
7
0
327,483
0
W
Mulan
8,938
559
105
7
0
294,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role