Player Matchup

Danzaburou
Danzaburou
StevenXpaul
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 74L
1,323 Elo+
Party 1
Scylla
Scylla
Tsmite123456789
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,400 Elo+
Solo
King Arthur
King Arthur
WhosGotNext8824
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Solo
Zeus
Zeus
half_bakedsaints
Zeus
Level 64
God Stats
12W - 6L
1,505 SR
Queue Stats
244W - 242L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lado-rentable1
Morgan Le Fay
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 66L
1,362 Elo+
Solo
Team Averages
Level 29
1,501 SR
1,353 Elo+

VS

Team Averages
Level 60
1,471 SR
1,332 Elo+
Charybdis
Charybdis
Cro Reaper13
Charybdis
Level 158
God Stats
2W - 7L
1,299 SR
Queue Stats
207W - 220L
1,520 Elo+
Party 2
Discordia
Discordia
Ghostty og
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 143L
1,400 Elo+
Solo
Rama
Rama
LordnSavior
Rama
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 2
Maui
Maui
SloppyXdevilx
Maui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,276 Elo+
Party 2
Hercules
Hercules
THEGINGEREST
Hercules
Level 19
God Stats
1W - 0L
1,556 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
StevenXpaul
Danzaburou
14
3 / 9 / 2
8,457
651
6,026
16,237
7,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 4 / 7
9,723
748
12,483
9,268
4,034
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
WhosGotNext8824
King Arthur
5
0 / 2 / 0
6,352
489
0
2,473
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
9 / 8 / 2
12,127
933
26,426
12,581
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
lado-rentable1
Morgan Le Fay
15
0 / 8 / 6
8,175
629
6,170
14,720
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cro Reaper13
Charybdis
20
12 / 3 / 15
12,851
989
18,124
13,090
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ghostty og
Discordia
18
7 / 5 / 13
10,997
846
13,370
12,379
6,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 12
11,185
860
9,080
12,305
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 2 / 21
11,509
885
2,516
14,979
18,028
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
THEGINGEREST
Hercules
17
4 / 3 / 12
10,200
785
9,264
18,836
23,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
13
Kills
31
31
Deaths
15
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cro Reaper13
Charybdis
12
3
15
6.5
W
Discordia
Ghostty og
Discordia
7
5
13
2.7
W
6
2
12
6
W
2
2
21
6.25
L
Danzaburou
StevenXpaul
Danzaburou
3
9
2
0.44
W
Hercules
THEGINGEREST
Hercules
4
3
12
3.33
L
1
4
7
1.13
L
King Arthur
WhosGotNext8824
King Arthur
0
2
0
0
L
9
8
2
1.25
L
Morgan Le Fay
lado-rentable1
Morgan Le Fay
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,105
Damage
52,354
55,279
Taken
71,589
25,411
Mitigated
62,718
5,646
Healing
25,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cro Reaper13
Charybdis
18,124
7,835
2,495
4,363
13,090
8,020
4,071
6,836
6,254
0
52,002
W
Discordia
Ghostty og
Discordia
13,370
731
1,186
1,170
12,379
6,381
152
6,537
5,842
27,003
0
W
9,080
5,562
1,284
2,356
12,305
6,572
1,592
9,177
3,092
0
30,853
W
2,516
348
565
3,590
14,979
18,028
269
10,597
4,230
5,291
0
L
Danzaburou
StevenXpaul
Danzaburou
6,026
714
333
1,408
16,237
7,515
0
4,805
11,260
0
11,738
W
Hercules
THEGINGEREST
Hercules
9,264
2,688
0
8,304
18,836
23,717
1,222
12,010
6,682
0
18,767
L
12,483
483
317
1,391
9,268
4,034
0
2,809
6,243
29,902
0
L
King Arthur
WhosGotNext8824
King Arthur
0
0
0
0
2,473
1,268
0
1,033
1,440
0
0
L
26,426
1,822
696
572
12,581
5,697
0
2,966
9,517
53,636
0
L
Morgan Le Fay
lado-rentable1
Morgan Le Fay
6,170
589
11
918
14,720
6,897
0
4,288
10,203
11,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
56,742
135
Minions Killed
166
0
Camps Cleared
0
819,729
Distance Traveled
1,289,088
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,851
989
75
6
0
238,373
2
W
Discordia
10,997
846
27
2
0
254,397
0
W
Rama
11,185
860
48
4
0
236,235
0
W
Maui
11,509
885
4
0
0
285,003
0
L
Danzaburou
8,457
651
14
1
0
190,278
0
W
Hercules
10,200
785
12
1
0
275,080
0
L
Scylla
9,723
748
45
3
0
242,999
0
L
King Arthur
6,352
489
0
0
0
0
0
L
Zeus
12,127
933
65
5
0
200,088
0
L
Morgan Le Fay
8,175
629
11
1
0
186,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role