Player Matchup

Ix Chel
Ix Chel
FlyingJib
Ix Chel
Level 67
God Stats
8W - 12L
1,269 SR
Queue Stats
12W - 16L
1,186 Elo+
Party 3
Charybdis
Charybdis
InsertGr8Name
Charybdis
Level 129
God Stats
1W - 1L
1,923 SR
Queue Stats
57W - 68L
1,414 Elo+
Party 2
Atlas
Atlas
PKubed
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,103 Elo+
Party 3
Ymir
Ymir
iiTz NaZtyy
Ymir
Level 47
God Stats
5W - 10L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Persephone
Persephone
persphoneXD
Persephone
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,704 Elo+
Party 2
Team Averages
Level 52
1,538 SR
1,381 Elo+

VS

Team Averages
Level 75
1,568 SR
1,455 Elo+
Sol
Sol
BasicBae
Sol
Level 83
God Stats
37W - 30L
1,549 SR
Queue Stats
577W - 604L
1,479 Elo+
Party 1
Atlas
Atlas
Cyrax73
Atlas
Level 122
God Stats
14W - 1L
1,832 SR
Queue Stats
54W - 48L
1,536 Elo+
Party 4
Olorun
Olorun
MizzMillicent
Olorun
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 356L
1,148 Elo+
Party 1
Chiron
Chiron
SerLemonz
Chiron
Level 47
God Stats
6W - 2L
1,627 SR
Queue Stats
58W - 40L
1,535 Elo+
Party 4
Tyr
Tyr
TheOtherEditor
Tyr
Level 118
God Stats
2W - 2L
1,334 SR
Queue Stats
121W - 86L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FlyingJib
Ix Chel
12
0 / 6 / 0
7,136
1,019
2,176
10,824
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
InsertGr8Name
Charybdis
12
0 / 2 / 0
7,166
1,024
7,343
10,259
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
PKubed
Atlas
12
0 / 3 / 0
7,164
1,023
5,815
10,986
11,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
6,634
948
161
67
29
Persephone
persphoneXD
Persephone
12
0 / 3 / 0
7,305
1,044
5,007
8,219
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,039
1,148
7,175
3,688
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Cyrax73
Atlas
14
4 / 0 / 10
9,665
1,381
8,653
6,898
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 6
7,148
1,021
1,182
2,072
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
SerLemonz
Chiron
14
3 / 0 / 10
8,446
1,207
10,686
5,502
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 10
8,641
1,234
10,526
6,543
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
14
14
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Atlas
Cyrax73
Atlas
4
0
10
9
L
Ix Chel
FlyingJib
Ix Chel
0
6
0
0
L
Charybdis
InsertGr8Name
Charybdis
0
2
0
0
W
0
0
6
3
L
Atlas
PKubed
Atlas
0
3
0
0
W
Chiron
SerLemonz
Chiron
3
0
10
8
W
4
0
10
9
L
0
0
0
0
L
Persephone
persphoneXD
Persephone
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
38,222
40,355
Taken
24,703
24,276
Mitigated
19,846
2,921
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,175
1,700
0
399
3,688
1,920
0
2,026
1,662
27,179
2,197
W
Atlas
Cyrax73
Atlas
8,653
2,919
0
1,081
6,898
7,891
0
3,801
2,756
17,067
0
L
Ix Chel
FlyingJib
Ix Chel
2,176
0
185
855
10,824
4,761
0
3,637
7,187
15,183
0
L
Charybdis
InsertGr8Name
Charybdis
7,343
4,205
0
1,495
10,259
4,727
0
4,410
5,741
0
20,282
W
1,182
923
20
201
2,072
1,105
0
1,392
680
2,862
0
L
Atlas
PKubed
Atlas
5,815
2,980
0
0
10,986
11,159
0
4,378
6,544
16,221
0
W
Chiron
SerLemonz
Chiron
10,686
5,246
691
936
5,502
2,533
0
2,945
2,457
0
31,156
W
10,526
1,026
0
1,648
6,543
6,397
0
2,899
3,528
0
18,323
L
161
0
0
0
67
29
0
51
16
835
0
L
Persephone
persphoneXD
Persephone
5,007
464
0
386
8,219
3,600
0
4,124
4,089
17,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
41,939
126
Minions Killed
150
3
Camps Cleared
4
506,626
Distance Traveled
714,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,039
1,148
61
9
1
134,290
0
W
Atlas
9,665
1,381
22
3
1
158,546
0
L
Ix Chel
7,136
1,019
20
3
2
125,747
0
L
Charybdis
7,166
1,024
26
4
0
118,580
0
W
Olorun
7,148
1,021
4
1
0
95,571
0
L
Atlas
7,164
1,023
33
5
0
116,812
0
W
Chiron
8,446
1,207
49
7
1
155,160
0
W
Tyr
8,641
1,234
14
2
1
171,070
0
L
Ymir
6,634
948
1
0
0
12,464
0
L
Persephone
7,305
1,044
46
7
1
133,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role