Player Matchup

Surtr
Surtr
AlterProphet
Surtr
Level 102
God Stats
1W - 4L
1,353 SR
Queue Stats
10W - 16L
1,415 Elo+
Party 1
Anubis
Anubis
Evil Archon
Anubis
Level 19
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 10L
1,158 Elo+
Party 1
Heimdallr
Heimdallr
EvilDescendant
Heimdallr
Level 84
God Stats
0W - 1L
1,690 SR
Queue Stats
10W - 18L
1,394 Elo+
Party 1
Maui
Maui
Kakuzu45
Maui
Level 111
God Stats
1W - 2L
1,564 SR
Queue Stats
10W - 17L
1,415 Elo+
Party 1
Fenrir
Fenrir
Sxege
Fenrir
Level 108
God Stats
0W - 2L
1,212 SR
Queue Stats
17W - 26L
1,430 Elo+
Party 1
Team Averages
Level 85
1,420 SR
1,362 Elo+

VS

Team Averages
Level 87
1,577 SR
1,499 Elo+
Charon
Charon
BigDamnKnight
Charon
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 51L
1,541 Elo+
Solo
Shiva
Shiva
Cukyy02
Shiva
Level 110
God Stats
21W - 12L
1,722 SR
Queue Stats
97W - 93L
1,542 Elo+
Solo
Poseidon
Poseidon
Galliarth
Poseidon
Level 69
God Stats
12W - 19L
1,410 SR
Queue Stats
128W - 130L
1,496 Elo+
Solo
Cliodhna
Cliodhna
HockeyDude2o
Cliodhna
Level 67
God Stats
23W - 18L
1,537 SR
Queue Stats
40W - 33L
1,411 Elo+
Party 2
Martichoras
Martichoras
NeonNinja52
Martichoras
Level 69
God Stats
4W - 2L
1,715 SR
Queue Stats
11W - 6L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
9,355
520
8,156
17,586
14,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
13
0 / 4 / 1
7,869
437
2,439
8,646
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
15
4 / 4 / 1
8,716
484
10,496
16,777
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
11
0 / 1 / 6
7,609
423
6,076
17,387
18,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Sxege
Fenrir
14
4 / 4 / 5
8,802
489
10,927
20,722
9,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
9,739
541
8,306
12,546
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
Cukyy02
Shiva
17
2 / 2 / 5
10,598
589
14,010
14,852
15,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Galliarth
Poseidon
15
4 / 5 / 5
9,690
538
12,972
10,460
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
HockeyDude2o
Cliodhna
16
1 / 3 / 6
9,176
510
8,493
16,128
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
NeonNinja52
Martichoras
17
7 / 0 / 5
10,687
594
14,643
10,620
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
16
16
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
2
1
11
7.5
W
Shiva
Cukyy02
Shiva
2
2
5
2.25
L
Anubis
0
4
1
0.13
L
Heimdallr
4
4
1
1.13
W
Poseidon
Galliarth
Poseidon
4
5
5
1.3
W
Cliodhna
HockeyDude2o
Cliodhna
1
3
6
1.33
L
Maui
0
1
6
3
W
Martichoras
NeonNinja52
Martichoras
7
0
5
9.5
L
Fenrir
Sxege
Fenrir
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
58,424
81,118
Taken
64,606
54,191
Mitigated
43,472
20,256
Healing
25,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,156
3,011
0
4,986
17,586
14,674
6
2,829
13,307
1,407
63,187
W
8,306
1,444
0
4,354
12,546
12,131
324
2,303
9,855
32,413
0
W
Shiva
Cukyy02
Shiva
14,010
1,857
1,168
6,923
14,852
15,776
0
1,187
13,659
2,304
91,320
L
Anubis
2,439
152
0
1,460
8,646
3,979
0
1,752
6,894
53,710
0
L
Heimdallr
10,496
4,162
0
5,337
16,777
8,189
0
6,630
10,091
0
64,493
W
Poseidon
Galliarth
Poseidon
12,972
2,283
0
1,025
10,460
3,882
629
1,950
8,510
73,896
0
W
Cliodhna
HockeyDude2o
Cliodhna
8,493
858
0
7,476
16,128
6,303
1,322
825
15,303
0
76,710
L
Maui
6,076
881
0
1,657
17,387
18,144
0
6,706
10,376
24,243
0
W
Martichoras
NeonNinja52
Martichoras
14,643
6,266
0
4,672
10,620
5,380
1,940
2,459
8,161
0
95,915
L
Fenrir
Sxege
Fenrir
10,927
3,231
0
6,816
20,722
9,205
0
4,437
16,035
0
59,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
49,890
394
Minions Killed
563
0
Camps Cleared
0
1,695,722
Distance Traveled
1,878,941
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,355
520
105
6
0
329,485
5
W
Charon
9,739
541
26
1
0
355,332
0
W
Shiva
10,598
589
164
9
0
381,166
1
L
Anubis
7,869
437
88
5
0
296,921
2
L
Heimdallr
8,716
484
85
5
0
330,478
2
W
Poseidon
9,690
538
113
6
0
392,640
0
W
Cliodhna
9,176
510
111
6
0
424,774
0
L
Maui
7,609
423
32
2
0
363,819
7
W
Martichoras
10,687
594
149
8
0
325,029
2
L
Fenrir
8,802
489
84
5
0
375,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role