Player Matchup

Poseidon
Poseidon
Derrick-Ryuu
Poseidon
Level 86
God Stats
2W - 1L
1,468 SR
Queue Stats
63W - 67L
1,411 Elo+
Solo
Olorun
Olorun
DoomAllDayLong
Olorun
Level 85
God Stats
5W - 4L
1,480 SR
Queue Stats
337W - 367L
1,429 Elo+
Solo
Martichoras
Martichoras
SnAKeY2396
Martichoras
Level 68
God Stats
1W - 0L
1,796 SR
Queue Stats
16W - 16L
1,411 Elo+
Party 3
Baron Samedi
Baron Samedi
madersplatter
Baron Samedi
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 23L
1,355 Elo+
Party 3
Osiris
Osiris
ySiah--
Osiris
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,192 Elo+
Solo
Team Averages
Level 90
1,549 SR
1,360 Elo+

VS

Team Averages
Level 75
1,467 SR
1,402 Elo+
Pele
Pele
CrabbinDuck
Pele
Level 50
God Stats
13W - 12L
1,451 SR
Queue Stats
301W - 322L
1,388 Elo+
Party 1
Freya
Freya
DrixxyyYT_
Freya
Level 27
God Stats
22W - 16L
1,561 SR
Queue Stats
159W - 153L
1,430 Elo+
Party 1
Tyr
Tyr
MattyBj
Tyr
Level 89
God Stats
7W - 10L
1,465 SR
Queue Stats
422W - 469L
1,388 Elo+
Party 2
Hou Yi
Hou Yi
ThatBolDeezy
Hou Yi
Level 124
God Stats
1W - 2L
1,356 SR
Queue Stats
179W - 169L
1,397 Elo+
Party 2
Hel
Hel
xxgoldenkingzz
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Derrick-Ryuu
Poseidon
14
5 / 0 / 1
7,755
705
5,319
8,283
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,346
577
2,206
1,813
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
SnAKeY2396
Martichoras
10
0 / 4 / 5
5,383
489
6,448
9,345
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
madersplatter
Baron Samedi
10
3 / 1 / 2
5,985
544
6,016
9,860
6,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
ySiah--
Osiris
12
1 / 0 / 0
6,849
623
5,234
8,427
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,262
478
3,987
6,042
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
11
0 / 2 / 0
5,681
516
2,110
7,577
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
11
0 / 1 / 0
6,332
576
3,112
8,409
6,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
8
3 / 2 / 0
5,573
507
6,119
10,039
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,869
443
4,442
8,524
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
4
5
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Poseidon
Derrick-Ryuu
Poseidon
5
0
1
5.5
W
1
0
1
1.5
L
Freya
0
2
0
0
L
Tyr
0
1
0
0
W
Martichoras
SnAKeY2396
Martichoras
0
4
5
0.63
L
Hou Yi
3
2
0
1.5
W
Baron Samedi
madersplatter
Baron Samedi
3
1
2
4
L
0
5
1
0.1
W
Osiris
ySiah--
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
19,770
37,728
Taken
40,591
22,124
Mitigated
17,714
18,778
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,987
619
0
292
6,042
1,994
0
2,109
3,815
0
31,469
W
Poseidon
Derrick-Ryuu
Poseidon
5,319
1,116
0
6,983
8,283
2,872
0
1,356
6,787
75,122
0
W
2,206
240
0
731
1,813
612
365
528
1,189
32,802
0
L
Freya
2,110
664
0
1,866
7,577
3,046
0
3,633
3,744
38,564
0
L
Tyr
3,112
787
0
2,600
8,409
6,298
0
14
8,395
0
44,361
W
Martichoras
SnAKeY2396
Martichoras
6,448
1,535
0
1,922
9,345
3,561
21
1,542
7,803
0
31,651
L
Hou Yi
6,119
2,502
0
2,115
10,039
3,442
123
3,187
6,852
0
27,909
W
Baron Samedi
madersplatter
Baron Samedi
6,016
1,286
609
4,006
9,860
6,954
91
2,914
6,946
27,309
0
L
4,442
559
1,118
2,796
8,524
2,934
94
4,300
4,224
21,625
0
W
Osiris
ySiah--
Osiris
5,234
2,368
0
4,527
8,427
8,125
0
0
8,427
0
50,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
27,717
355
Minions Killed
275
0
Camps Cleared
0
1,092,030
Distance Traveled
1,104,310
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,262
478
42
4
0
252,075
0
W
Poseidon
7,755
705
118
11
0
252,645
1
W
Olorun
6,346
577
69
6
0
216,311
4
L
Freya
5,681
516
73
7
0
226,882
0
L
Tyr
6,332
576
87
8
0
226,369
4
W
Martichoras
5,383
489
43
4
0
217,274
0
L
Hou Yi
5,573
507
45
4
0
198,903
0
W
Baron Samedi
5,985
544
35
3
0
207,020
0
L
Hel
4,869
443
28
3
0
200,081
2
W
Osiris
6,849
623
90
8
0
198,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role